Blackbelt Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (6, -19, D:1) a ring of flight (9, 4, D:1) a book of the Hunter (12, -14, D:1) 11 arrows (22, -28, D:1) a +0 whip (26, 10, D:1) 23 sling bullets (27, -22, D:1) a +0 ring mail (32, -24, D:1) a +0 hunting sling (51, -3, D:1) a +0 robe (54, -35, D:1) a +0 dagger (54, 1, D:1) 15 sling bullets Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (17, -15, D:2) a +0 leather armour (26, 14, D:2) 13 bolts (28, -19, D:2) a +0 club (32, 27, D:2) 10 stones (37, -12, D:2) 13 stones (37, 6, D:2) a +0 club (56, 33, D:2) a book of Frost Level 3 of the Dungeon [Shop] Ypheof's Magic Scroll Shop a scroll of identify (22 gold) a scroll of enchant weapon (82 gold) a scroll of noise (11 gold) a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of immolation (38 gold) a scroll of identify (22 gold) (0, 0, D:3) a +0 dagger (10, 11, D:3) a +0 ring mail (16, 1, D:3) a +0 spear (17, -23, D:3) 23 arrows (19, -10, D:3) a book of Callings (19, -7, D:3) a +0 club a +0 dagger a +0 robe (23, -10, D:3) a +0 ring mail a +0 club a +0 club a +2 flail of venom a +0 club (23, 17, D:3) a scroll of identify (23, 18, D:3) a scroll of identify (24, -15, D:3) Ozocubu's Autobiography (24, -11, D:3) a +0 dagger a +0 robe (24, -3, D:3) a potion of degeneration (27, 6, D:3) a book of Cantrips (29, -15, D:3) a +0 dagger of flaming (40, 14, D:3) a +0 robe (47, -5, D:3) a book of Lightning (49, -16, D:3) 24 stones (55, -13, D:3) a +0 robe (57, 8, D:3) a book of Changes Level 4 of the Dungeon [Shop] Eysodera's Eclectic Emporium a +0 executioner's axe (100 gold) a book of the Earth (400 gold) a scroll of enchant weapon (75 gold) a manual of Evocations (800 gold) an Everburning Encyclopedia (260 gold) a staff of earth (250 gold) a +4 ring of evasion (360 gold) a scroll of enchant armour (75 gold) a +0 eveningstar (150 gold) a manual of Earth Magic (800 gold) a potion of experience (500 gold) (14, -5, D:4) a +0 dagger (27, 16, D:4) 24 arrows (30, 19, D:4) a +0 dagger 3 stones (36, 19, D:4) a +0 club (44, 9, D:4) a +0 rapier (46, 22, D:4) 32 stones (47, 1, D:4) 29 bolts (51, -1, D:4) a +0 whip Level 5 of the Dungeon (0, 13, D:5) 21 stones (1, -7, D:5) a +0 falchion (8, -26, D:5) a +0 whip (8, 22, D:5) a +0 antimagic hand axe a +0 ring mail (10, 28, D:5) 26 stones (11, -2, D:5) 15 poisoned darts (16, 25, D:5) a +0 battleaxe (17, 25, D:5) 8 boomerangs (19, -16, D:5) a +0 shortbow 15 arrows 17 stones (26, -2, D:5) a +0 shortbow 25 arrows (27, -2, D:5) a +0 shortbow 13 arrows (44, -11, D:5) 31 arrows Level 6 of the Dungeon (0, 0, D:6) 22 arrows (7, 14, D:6) 11 stones (8, 24, D:6) a +0 giant spiked club (9, -11, D:6) a +0 flail (still there?) a +0 mace (still there?) (11, 21, D:6) 5 javelins (14, -26, D:6) a +0 spear (18, -5, D:6) a +0 dagger (40, 9, D:6) a +0 dagger (42, 6, D:6) a Trismegistus Codex (42, 10, D:6) 16 stones (61, 5, D:6) 25 stones Level 7 of the Dungeon [Shop] Qeokedy's General Store a wand of flame (18) (140 gold) a wand of paralysis (5) (98 gold) a +0 robe (9 gold) a scroll of teleportation (42 gold) a scroll of noise (14 gold) the +1 hand crossbow of Perfectionism {elec, rC+ Dex+3} (476 gold) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Dex: It affects your dexterity (+3). rC: It protects you from cold. a scroll of enchant weapon (105 gold) a potion of curing (42 gold) a potion of lignification (42 gold) a phantom mirror (560 gold) a wand of iceblast (13) (238 gold) (0, 0, D:7) 5 javelins (9, -27, D:7) a +0 giant club (9, 1, D:7) 17 stones (11, -16, D:7) a book of Burglary (11, 9, D:7) 22 arrows (13, 4, D:7) a +0 war axe (14, -11, D:7) a staff of conjuration (18, 2, D:7) a potion of curing (18, 6, D:7) a throwing net (18, 17, D:7) a black bear corpse (18, 19, D:7) a book of Hexes (30, -28, D:7) a +0 leather armour (31, 10, D:7) a ring of flight (36, -1, D:7) a +0 trident (36, 4, D:7) a +0 battleaxe (42, -4, D:7) a +0 robe (42, -2, D:7) 16 sling bullets (48, -7, D:7) a +0 hand axe the Ecumenical Temple (0, 0, Temple) a +0 flail (2, 0, Temple) a +0 robe a +0 dagger (5, 9, Temple) a +0 flail a +0 plate armour