Blackmore Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -1, D:1) a stone (1, 1, D:1) a +0 spear (2, 1, D:1) a +0 club (4, -2, D:1) a stone (5, -3, D:1) a stone (10, -9, D:1) 21 stones (13, 5, D:1) a +0 club (17, 16, D:1) 15 bolts (21, -23, D:1) a +0 short sword (21, -15, D:1) a +0 ring mail (26, -13, D:1) a +0 whip (28, 11, D:1) a +0 club (29, 9, D:1) a stone (29, 10, D:1) a stone (29, 11, D:1) a +0 dagger (30, 11, D:1) a +0 short sword a stone (31, 0, D:1) 21 stones (32, 3, D:1) a +0 ring mail (32, 10, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) 21 stones (3, -14, D:2) a +0 hand axe (20, -25, D:2) a +0 short sword (20, -1, D:2) a +0 leather armour (24, -20, D:2) a +0 ring mail (25, -33, D:2) 19 bolts (31, -15, D:2) a +0 short sword a cursed -2 short sword (31, 13, D:2) a +0 club (34, -16, D:2) a stone (35, -16, D:2) a stone (35, -15, D:2) a +0 club (36, -16, D:2) 2 stones (37, -35, D:2) 4 stones (51, -20, D:2) a +0 helmet (58, -3, D:2) a +0 club Level 3 of the Dungeon (0, 23, D:3) a stone (4, -2, D:3) a +0 short sword a +0 leather armour (4, -1, D:3) a +0 dagger (4, 1, D:3) a +0 short sword 2 stones (5, -2, D:3) 2 stones a +0 short sword a +0 flail of crushing a +1 ring mail of positive energy (5, -1, D:3) a stone a +0 trident (5, 23, D:3) 28 arrows (14, -30, D:3) a +0 flail a +0 leather armour (15, -30, D:3) a cursed +0 scale mail a +0 club a cursed -3 short sword a +0 hand axe a +0 leather armour (30, -20, D:3) a +0 scale mail a cursed -3 short sword a +0 hand axe a +0 club (31, -20, D:3) a +0 dagger (31, 27, D:3) a stone (33, 27, D:3) a stone (34, 26, D:3) a stone (35, 13, D:3) a +0 dagger (36, 23, D:3) a +0 leather armour (38, 13, D:3) a +0 club (39, 23, D:3) a +0 whip a +0 club (42, -31, D:3) a +0 leather armour (52, 15, D:3) a cursed -3 spear (55, -25, D:3) a +0 scale mail a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (8, 38, D:4) 14 sling bullets (20, 31, D:4) 15 stones (32, 18, D:4) 29 bolts (34, 33, D:4) 24 stones (36, 6, D:4) 18 stones (36, 28, D:4) a +0 giant spiked club (42, 34, D:4) a +0 spear (42, 35, D:4) a +3 spear (43, 36, D:4) a +0 spear (44, -4, D:4) a +0 long sword (44, 36, D:4) 22 arrows (46, 9, D:4) a +0 hunting sling (46, 13, D:4) 20 stones (53, 6, D:4) a +0 leather armour (54, 1, D:4) 15 stones (54, 8, D:4) 21 stones Level 5 of the Dungeon (0, 0, D:5) 18 poisoned needles (12, 6, D:5) 7 stones (15, 8, D:5) a +0 short sword (15, 40, D:5) 28 sling bullets (24, 41, D:5) 12 sling bullets (29, 15, D:5) a +0 giant club (35, 3, D:5) a +0 mace a +0 ring mail a +0 dagger of electrocution a +0 leather armour a +0 club (37, 3, D:5) a +0 club (42, 46, D:5) a +2 hand axe of flaming a +0 leather armour a cursed -2 club (46, 43, D:5) a +0 dagger a +0 robe (50, 5, D:5) a cursed +0 flail a +0 robe a +4 flail a +0 robe (57, 34, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (3, 1, D:6) a +0 leather armour a +0 whip a +2 mace of venom a +0 robe a +0 dagger a +0 club (3, 3, D:6) a +0 club (6, -3, D:6) a +0 robe a +0 dagger (15, -3, D:6) a +0 pair of gloves (19, -5, D:6) a +0 mace a +0 robe a +0 dagger a +0 robe a cursed +0 flail a +0 robe a cursed +5 mace a +0 robe a +0 hand axe a +0 robe a +0 whip a +0 club 2 exploding tomahawks a +0 ring mail (26, -5, D:6) a +2 morningstar of freezing a +0 robe (29, -10, D:6) a +0 leather armour (33, 7, D:6) a +0 war axe (34, 7, D:6) a cursed +0 battleaxe a +0 robe (42, 8, D:6) a +0 dagger (49, 7, D:6) a +0 chain mail Level 7 of the Dungeon (4, 0, D:7) a +0 dagger a +0 robe a +0 hand axe (4, 10, D:7) a +0 quarterstaff (5, 34, D:7) 15 stones (7, 5, D:7) a +0 ring mail (8, 4, D:7) a +0 mace a +0 ring mail (9, 34, D:7) a +0 hand axe (10, 14, D:7) an arrow (12, 5, D:7) a +0 whip a +0 scale mail (12, 10, D:7) a scroll of random uselessness (18, 15, D:7) 15 stones (21, 24, D:7) a +0 giant club (25, 13, D:7) a +0 leather armour a +3 hunting sling 32 sling bullets a cursed -1 quarterstaff (27, 27, D:7) a +0 pair of gloves (28, 20, D:7) a +0 scale mail (28, 24, D:7) a cursed +0 scale mail (31, 11, D:7) a +0 leather armour a +0 short sword a +0 leather armour a +0 mace a +0 leather armour a +1 vampiric falchion a +0 leather armour a +0 hand axe (33, 35, D:7) an arrow (35, 36, D:7) a +0 shortbow 13 arrows (41, 6, D:7) 17 stones (44, 14, D:7) a +0 dagger a +0 ring mail a +0 halberd a +0 chain mail (45, 14, D:7) a +0 club (46, 7, D:7) a +0 short sword (51, 15, D:7) 15 sling bullets (52, 16, D:7) a +0 quarterstaff Level 8 of the Dungeon (0, 0, D:8) a +0 robe (19, 25, D:8) 12 arrows (21, 22, D:8) 19 stones (22, 26, D:8) a +0 leather armour (29, 23, D:8) a +0 ring mail (32, 5, D:8) 14 arrows (35, 2, D:8) a +3 flail (35, 3, D:8) a +0 short sword a +0 leather armour (35, 4, D:8) a +0 dire flail a +0 plate armour (37, 12, D:8) a +0 scimitar of flaming a +2 robe of cold resistance (44, -9, D:8) a +0 whip (46, 32, D:8) a +0 scale mail Level 9 of the Dungeon (0, 1, D:9) a +0 giant club a +0 halberd (13, -12, D:9) a tomahawk (13, 0, D:9) an arrow (14, -12, D:9) a tomahawk (14, 0, D:9) an arrow (15, -12, D:9) a +0 club (15, 0, D:9) 2 arrows (16, -12, D:9) a +0 hand axe a tomahawk (16, 0, D:9) an arrow (17, -12, D:9) a tomahawk (18, -12, D:9) a +0 whip (18, 1, D:9) 19 arrows a +0 shortbow (18, 21, D:9) a +0 chain mail (19, -12, D:9) 3 tomahawks (22, 3, D:9) a +0 leather armour (29, -31, D:9) a +0 trident (29, -8, D:9) 22 stones (29, -6, D:9) an uncursed ring of magical power (30, 1, D:9) a +0 flail (32, 6, D:9) a +0 short sword (33, -34, D:9) a +0 mace (33, 6, D:9) a +2 chain mail of fire resistance a +0 mace 2 tomahawks a +0 leather armour a +0 leather armour a +0 club (34, 7, D:9) a +0 club (35, -18, D:9) a +0 falchion (35, 6, D:9) a +0 robe a +0 dagger (35, 16, D:9) a +0 giant spiked club (37, -16, D:9) a +0 dagger (53, -35, D:9) a +0 troll leather armour (54, -17, D:9) a +0 giant club a cursed -2 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (3, 33, D:10) a +0 hand axe (5, 7, D:10) a +0 morningstar (6, 25, D:10) a +0 giant club (12, -5, D:10) a +0 giant club (14, 4, D:10) a +0 giant club (26, 17, D:10) a +0 hand axe (28, 27, D:10) a +0 scale mail (29, -7, D:10) a +0 leather armour a +0 dagger (29, 27, D:10) a +0 flail a +0 plate armour (30, -7, D:10) a +0 ring mail a +0 hand axe a +0 leather armour (30, -6, D:10) a +0 flail (30, 27, D:10) a +0 dagger (35, 5, D:10) 2 needles of confusion (35, 21, D:10) a +0 robe (41, 14, D:10) a +0 robe (42, 2, D:10) a +0 club a +0 chain mail a +0 flail of venom (43, 0, D:10) a +0 ring mail a tomahawk a +0 club (43, 1, D:10) 2 tomahawks (43, 2, D:10) a tomahawk (43, 5, D:10) a +0 robe (44, 0, D:10) a +0 chain mail a +0 long sword (44, 1, D:10) a +0 hand axe Level 11 of the Dungeon (0, 0, D:11) the +5 spear of Extinguishment {pierce, *Contam rElec SInv} It inflicts extra damage upon your enemies. It insulates you from electricity. It lets you see invisible. It causes magical contamination when unequipped. (4, -15, D:11) 2 large rocks (4, -13, D:11) a large rock (4, -3, D:11) a +0 giant club (5, -12, D:11) a +0 ring mail a +0 flail (6, -3, D:11) a large rock (7, -12, D:11) a large rock (9, -19, D:11) a stone (9, -17, D:11) a stone (9, -12, D:11) a large rock (10, -18, D:11) 2 poisoned needles 2 stones (10, -17, D:11) a +0 short sword (10, -13, D:11) a large rock (11, -19, D:11) a poisoned needle a +0 short sword a +0 blowgun (11, -17, D:11) a +0 short sword (18, -5, D:11) 22 arrows (19, -2, D:11) a poisoned needle a stone (21, -1, D:11) a stone (22, -4, D:11) 5 poisoned needles 6 stones (23, -28, D:11) a +0 flail a +0 leather armour (23, -27, D:11) a +0 flail a +0 chain mail (23, -5, D:11) a +0 dagger (23, -4, D:11) a +0 blowgun a +0 dagger a +0 short sword 2 stones a +0 giant spiked club a +0 giant club a +0 whip (25, -27, D:11) a +0 leather armour (26, -19, D:11) a book of Party Tricks (26, -16, D:11) a +2 hand axe of flaming a +0 leather armour (26, -7, D:11) a +0 mace (27, -17, D:11) a +0 mace a +0 leather armour (27, -16, D:11) a +1 flail of venom a +0 leather armour (28, -26, D:11) 32 arrows (28, -20, D:11) a scroll of noise (28, -16, D:11) a +0 club (28, -2, D:11) a +0 trident (31, -25, D:11) a wand of lightning (0/15) a wand of slowing (0/48) a wand of lightning (0/15) (32, -25, D:11) a +0 giant club (40, -13, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) a +0 robe (0, 3, D:12) a +0 glaive (1, -8, D:12) a +0 ring mail (1, -2, D:12) 4 scrolls of remove curse (3, -5, D:12) a +0 robe (8, 6, D:12) a +0 giant club (9, 5, D:12) a cursed -2 giant spiked club a +0 giant club (10, 5, D:12) a +0 robe (12, -4, D:12) an arrow (13, -9, D:12) 8 arrows (13, -8, D:12) an arrow (13, -6, D:12) 28 sling bullets (13, -4, D:12) a +0 club (14, -9, D:12) an arrow (15, -14, D:12) a +0 dagger (15, -11, D:12) 2 arrows (15, -10, D:12) a cursed +0 shortbow the +7 glaive of Neud {flame, *Rage rF+ Int-5 Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It affects your dexterity (+6). It protects you from fire. It may make you go berserk in combat. 5 arrows (16, -12, D:12) a +0 club (16, -11, D:12) an arrow (17, -16, D:12) a wand of polymorph (0/24) (18, -23, D:12) a +0 chain mail (18, -22, D:12) a book of Alchemy (18, -16, D:12) a cursed ring of loudness (18, -11, D:12) an arrow (18, -9, D:12) an arrow (21, -17, D:12) the +10 dagger of Calamity {freeze, rElec rF- Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It makes you vulnerable to fire. It insulates you from electricity. (21, -14, D:12) a +0 mace (22, -22, D:12) 16 sling bullets (23, -21, D:12) a +0 cloak a +1 scale mail of positive energy (23, -15, D:12) 13 stones (23, -11, D:12) a +0 dagger a +2 robe of positive energy (24, -18, D:12) a scroll of remove curse (25, -12, D:12) a +3 dire flail a +0 robe (26, -11, D:12) a +0 scimitar a +0 robe a cursed +1 long sword a +0 robe (26, -6, D:12) a cursed +0 great sword a +0 robe (26, -1, D:12) a cursed +0 spear a +0 robe (26, 7, D:12) a +0 whip (27, -4, D:12) a cursed +5 flail a +0 robe (28, -19, D:12) a +0 long sword (29, -10, D:12) a +0 giant club (30, -7, D:12) a +0 scale mail (31, -10, D:12) 19 stones (37, -4, D:12) a +0 giant club a +0 giant spiked club (40, 17, D:12) an uncursed staff of cold a +1 robe of cold resistance Level 13 of the Dungeon (6, -7, D:13) a cursed +0 pair of gloves (7, -15, D:13) a +0 long sword (8, -14, D:13) a +0 short sword 2 stones (10, -14, D:13) a +0 dagger 3 stones (10, -12, D:13) 2 stones a +0 short sword (11, -12, D:13) a +0 short sword (unseen) (11, -11, D:13) 2 stones (12, -9, D:13) a stone a large rock (12, -8, D:13) a stone (13, -7, D:13) 2 stones (15, -8, D:13) a large rock (18, -6, D:13) 2 large rocks (19, -6, D:13) a large rock (25, -7, D:13) a +0 war axe Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of random uselessness (48, 1, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (2, -5, Lair:2) 9 arrows (15, -36, Lair:2) a +0 chain mail (25, -56, Lair:2) a +0 buckler (27, -52, Lair:2) a +0 leather armour (27, -22, Lair:2) a cursed +0 ring mail (29, -21, Lair:2) a +0 scale mail (35, -34, Lair:2) 24 stones (37, -37, Lair:2) 24 sling bullets (49, -44, Lair:2) a +0 scale mail (52, -23, Lair:2) the +6 battleaxe "Ser Otzu" {chaos, MR++ Str+4} Each time it hits an enemy it has a different, random effect. It affects your strength (+4). It affects your resistance to hostile enchantments. (53, -21, Lair:2) a +0 spear (63, -51, Lair:2) 28 stones (64, -47, Lair:2) the +1 leather armour of Beyond {rN+ rCorr Str+4} It affects your strength (+4). It protects you from negative energy. It protects you from acid and corrosion. (65, -10, Lair:2) 11 stones Level 3 of the Lair of Beasts (3, -5, Lair:3) a +3 hunting sling (3, -3, Lair:3) a +0 flail (15, -23, Lair:3) a cursed -3 rapier (21, -38, Lair:3) 25 bolts (24, -7, Lair:3) 23 poisoned needles (25, -28, Lair:3) 15 stones (27, 10, Lair:3) a scroll of random uselessness (27, 11, Lair:3) a +0 spear (29, -23, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) 21 arrows (7, -17, Lair:4) 24 stones (12, -25, Lair:4) 22 stones (15, -37, Lair:4) 5 large rocks (20, -35, Lair:4) a +0 whip (23, -36, Lair:4) a +0 long sword (26, -27, Lair:4) a +0 blowgun (42, -31, Lair:4) a +0 robe (66, 9, Lair:4) a +0 scythe Level 5 of the Lair of Beasts (0, 0, Lair:5) the +0 robe of Autotheism {rCorr Int-2 Dex+4} It affects your intelligence (-2). It affects your dexterity (+4). It protects you from acid and corrosion. (3, -33, Lair:5) a +3 short sword (6, 11, Lair:5) 17 bolts (6, 18, Lair:5) a +0 flail (10, 0, Lair:5) a cursed -3 lajatang (14, -32, Lair:5) a +0 war axe (17, 0, Lair:5) a +0 robe (22, -8, Lair:5) a scroll of immolation (23, 3, Lair:5) an arrow (23, 5, Lair:5) an arrow (25, 7, Lair:5) 3 arrows (26, 6, Lair:5) 2 arrows (27, 5, Lair:5) 2 arrows (27, 19, Lair:5) a +0 club (28, -25, Lair:5) 19 stones (28, 4, Lair:5) an arrow (28, 5, Lair:5) 5 arrows (28, 8, Lair:5) an arrow (30, 12, Lair:5) a +0 centaur barding 6 arrows a +2 longbow of flaming (31, 21, Lair:5) 23 poisoned needles (57, 0, Lair:5) 12 poisoned needles Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 club (2, 3, Lair:6) a +0 war axe (7, -40, Lair:6) a +0 whip (14, -32, Lair:6) a +2 robe of positive energy (27, 5, Lair:6) 10 arrows (34, -35, Lair:6) 19 stones (40, -39, Lair:6) 18 stones (42, -38, Lair:6) a book of Debilitation a book of Flames a book of Power a book of Conjurations a book of Geomancy (54, -6, Lair:6) a +0 scale mail (66, -44, Lair:6) an uncursed staff of conjuration (67, -44, Lair:6) a sack of spiders (71, -26, Lair:6) a +0 war axe an ice cave (0, 0, IceCv) a potion of degeneration (3, -10, IceCv) a yak corpse (skeletalised by now) (4, -10, IceCv) a polar bear corpse (skeletalised by now) (6, -8, IceCv) a +0 ring mail of cold resistance (12, -15, IceCv) a wand of polymorph (0/24) (26, -8, IceCv) a polar bear skeleton (26, -5, IceCv) a +0 plate armour (28, -5, IceCv) a +3 ring of intelligence (28, -4, IceCv) a wand of random effects (0/48) (29, -3, IceCv) a wand of slowing (0/48) (32, -9, IceCv) a wolf skeleton