Dungeon Sprint DCSS version bcrawl-1.41.2 (webtiles) character file. Game seed: 536814363332983576 851757 BlasphemerAmon the Thaumaturge (level 7, -7/40 HPs) Began as a Skeleton Skald on Oct 15, 2024. Was a Follower of Yredelemnul. Mangled by a spriggan (shapeshifter) (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:25 (91 turns). BlasphemerAmon the Thaumaturge (Skeleton Skald) Turns: 91, Time: 00:03:26 Health: -7/40 AC: 3 Str: 17 XL: 7 Next: 4% Magic: 0/24 EV: 12 Int: 13 God: Yredelemnul [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 32/33 levels left rFire . . . GDR: 22% N - +7 Singing Sword {slice} rCold + . . SeeInvis . (no shield) rNeg + + + Gourm . b - +0 leather armour rPois ∞ Faith . (no helmet) rElec . Spirit + (no cloak) rCorr . Reflect . (no gloves) MR +.... NoTele + (no boots) Stlth +......... d - amulet of magic regeneration HPRegen 0.16/turn (no ring) MPRegen 0.35/turn (no ring) @: confused, singing, very slightly contaminated, invisible (expiring) A: no food or potions, cold resistance 1, deterioration 1, negative energy resistance 3, powered by death 1, torment resistance, unbreathing, magic shield, sturdy frame 1, spell healing a: Renounce Religion You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword z - the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. A - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. B - the +10 dark maul {crush} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. E - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. F - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. G - the +0 shillelagh "Devastator" {shatter, Stlth+} (You found it in the Dungeon) It makes you more stealthy. H - the +8 plutonium sword {irradiate, +Channel *Contam MR+ Stlth-} (You found it in the Dungeon) It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you less stealthy. I - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+} (You found it in the Dungeon) It protects you from fire. It protects you from cold. It protects you from poison. J - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. K - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. L - the +0 sword of Power (You found it in the Dungeon) M - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. N - the +7 Singing Sword (weapon) {slice} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. O - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). Armour b - a +0 leather armour (worn) C - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. D - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Jewellery d - an amulet of magic regeneration (around neck) r - the ring of Noloomp {*Drain +Fly rN+ Str+3} (You found it in the Dungeon) [ring of flight] It affects your strength (+3). It protects you from negative energy. It lets you fly. It causes draining when unequipped. s - a +6 ring of dexterity t - a +6 ring of dexterity u - a +6 ring of intelligence v - a +6 ring of intelligence w - a +6 ring of strength x - a +6 ring of strength Wands o - a wand of disintegration (7) p - a wand of iceblast (7) q - a wand of acid (7) Scrolls c - 4 scrolls of amnesia e - 3 scrolls of fear f - a scroll of teleportation g - a scroll of teleportation h - a scroll of teleportation i - 5 scrolls of identify j - a scroll of teleportation k - 4 scrolls of blinking l - 7 scrolls of fog m - 2 scrolls of teleportation n - 5 scrolls of remove curse Miscellaneous y - a lightning rod (4/4) Skills: - Level 2.0 Fighting + Level 12.6 Long Blades - Level 1.1 Armour - Level 2.0 Dodging + Level 13.6 Spellcasting - Level 3.2 Charms You had 32 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ###..... 1% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ###..... 3% 2 N/A Swiftness Chrm/Air ##...... 6% 2 N/A Ozocubu's Armour Chrm/Ice ##...... 12% 3 N/A Spectral Weapon Hex/Chrm ##...... 12% 3 N/A Regeneration Chrm/Necr Unusable N/A 3 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You do not eat or drink. You are immune to poison. Your flesh is cold resistant. (rC+) Your body sometimes deteriorates upon taking damage. You are immune to negative energy. (rN+++) You regenerate a little health from kills. You are immune to unholy pain and torment. You can survive without breathing. When hurt, damage is shared between your health and your magic reserves. Your movements are slightly less encumbered by armour. (ER -2) Casting spells heals you. Message History You're too confused! Are you sure you want to stumble around while confused and next to your mummy? Okay, then. Unknown command. Are you sure you want to stumble around while confused and next to your mummy? You're too confused to move! Your mummy closely misses the spriggan. The spriggan barely misses you. Are you sure you want to stumble around while confused and next to your mummy? You bump into the unnaturally hard rock wall. The spriggan closely misses you. Unknown command. Unknown command. Are you sure you want to stumble around while confused and next to your mummy? You completely miss the spriggan. Your mummy closely misses the spriggan. Unknown command. Unknown command. Unknown command. The spriggan hits you! You die... Yredelemnul claims you as an undead slave. ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.!)}.▓.....▓ ▓.....▓.).[.▓ ▓.....▓.....▓ ▓.....▓.....▓ ▓..i..▓..©..▓ ▓..@M.▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a spriggan shaped shifter and a friendly mummy. Vanquished Creatures A cane toad (shapeshifter) (D) A white imp (D) A ball python skeleton (D) 3 creatures vanquished. Vanquished Creatures (collateral kills) A rime drake (shapeshifter) (D) 1 creature vanquished. Vanquished Creatures (others) 3 mummies (D) 3 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BlasphemerAmon the Skeleton Skald began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 12/12 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 2 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 2 | D | Found the +10 dark maul {crush} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 2 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 2 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found the +0 shillelagh "Devastator" {shatter, Stlth+} 2 | D | Found the +8 plutonium sword {irradiate, +Channel *Contam | MR+ Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 2 | D | Found the +0 sword of Power 2 | D | Found the +7 mace of Variability {chain chaos} 2 | D | Found the +7 Singing Sword {slice} 2 | D | Found the +7 longbow "Piercer" {penet, EV-2} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 13 | D | Got the ring of Noloomp {*Drain +Fly rN+ Str+3} 48 | D | Became a worshipper of Yredelemnul the Dark 64 | D | Entered arena 2. 64 | D | Found a transporter. 69 | D | Reached skill level 4 in Spellcasting 69 | D | Reached XP level 2. HP: 13/17 MP: 1/7 74 | D | Entered arena 3. 74 | D | Noticed a golden eye 74 | D | Noticed a golden eye 74 | D | Noticed a rime drake 74 | D | Found a transporter. 77 | D | Killed a rime drake 77 | D | Reached * piety under Yredelemnul 78 | D | Reached skill level 10 in Long Blades 78 | D | Reached skill level 11 in Spellcasting 78 | D | Reached XP level 3. HP: 1/21 MP: 0/16 78 | D | Reached XP level 4. HP: 2/26 MP: 0/17 78 | D | Reached XP level 5. HP: 2/30 MP: 0/19 80 | D | a golden eye changed into a cane toad 80 | D | a golden eye changed into a shapeshifter 81 | D | a shapeshifter changed into a spriggan 86 | D | Killed a cane toad 87 | D | Reached skill level 13 in Spellcasting 87 | D | Gained mutation: You regenerate a little health from kills. | [Skeleton growth] 87 | D | Reached XP level 6. HP: 6/35 MP: 5/22 87 | D | Reached XP level 7. HP: 6/40 MP: 5/24 87 | D | HP: 1/40 [spriggan (shapeshifter) (6)] 91 | D | Mangled by a spriggan (shapeshifter) Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 4 10 12 | 12.6 Spellcasting | 4 11 13 | 13.6 Fighting | | 2.0 Armour | | 1.1 Dodging | | 2.0 Charms | | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Double sword | 2 | 1 | 1 || 4 Cast: Infusion | 1 | | || 1 Dodge: Dodged | 3 | | 2 || 5