Dungeon Sprint DCSS version bcrawl-1.41.2 (webtiles) character file. Game seed: 5085208481381683865 841755 BlasphemerAmon the Eclecticist (level 8, -3/41 HPs) Began as a Skeleton Necromancer on Oct 15, 2024. Was a Follower of Kikubaaqudgha. Slain by a sixfirhy (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:04:03 (715 turns). BlasphemerAmon the Eclecticist (SkNe) Turns: 715, Time: 00:04:04 Health: -3/41 AC: 2 Str: 27 XL: 8 Next: 30% Magic: 0/28 EV: 12 Int: 40 God: Kikubaaqudgha [*.....] Gold: 0 SH: 0 Dex: 9 Spells: 20/39 levels left rFire . . . GDR: 21% I - +6 Majin-Bo {vamp, *Drain Str+12 Int+24} rCold + . . SeeInvis . (shield currently unavailable) rNeg + + + Gourm . b - +0 robe rPois ∞ Faith . (no helmet) rElec . Spirit + (no cloak) rCorr . Reflect . (no gloves) MR +.... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.16/turn (no ring) MPRegen 0.21/turn (no ring) @: no status effects A: no food or potions, cold resistance 1, deterioration 1, negative energy resistance 3, powered by death 1, torment resistance, unbreathing, magic shield, sturdy frame 1, spell healing a: Receive Corpses, Renounce Religion You were in the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was aware of your devotion. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger of pain y - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It has been specially enchanted to surge with flame as it hits, increasing damage dealt by approximately one third against foes not resistant or susceptible to fire. It greatly protects you from fire. z - the +0 shillelagh "Devastator" {shatter, Stlth+} (You found it in the Dungeon) It makes you more stealthy. A - the +8 plutonium sword {irradiate, +Channel *Contam MR+ Stlth-} (You found it in the Dungeon) It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It makes you less stealthy. B - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+} (You found it in the Dungeon) It protects you from fire. It protects you from cold. It protects you from poison. C - the +9 sword of Zonguldrok {reap} (You found it in the Dungeon) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. D - the cursed +13 scythe of Curses {drain, *Curse} (You found it in the Dungeon) A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. E - the +0 sword of Power (You found it in the Dungeon) F - the +7 mace of Variability {chain chaos} (You found it in the Dungeon) Each time it hits an enemy it has a different, random effect. G - the +7 Singing Sword {slice} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. H - the +7 longbow "Piercer" {penet, EV-2} (You found it in the Dungeon) Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches its maximum range. It affects your evasion (-2). I - the +6 Majin-Bo (weapon) {vamp, *Drain Str+12 Int+24} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+12). It affects your intelligence (+24). It causes draining when unequipped. J - the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} (You found it in the Dungeon) Any bolt fired from it inflicts extra damage. It lets you see invisible. K - the +10 dark maul {crush} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. N - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. Armour b - a +0 robe (worn) L - the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} (You found it in the Dungeon) It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. M - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. P - the +2 shield of Resistance {rF+ rC+ MR+} (You found it in the Dungeon) It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. Jewellery n - the ring of Yendor {+Fly rPois} (You found it in the Dungeon) [ring of flight] It protects you from poison. It lets you fly. o - a +6 ring of dexterity p - a +6 ring of dexterity q - a +6 ring of intelligence r - a +6 ring of intelligence s - a +6 ring of strength t - a +6 ring of strength Wands v - a wand of disintegration (7) w - a wand of iceblast (7) x - a wand of acid (4) Scrolls c - 4 scrolls of amnesia d - a scroll of teleportation e - a scroll of teleportation f - a scroll of teleportation g - 2 scrolls of teleportation h - a scroll of teleportation i - 5 scrolls of identify j - 7 scrolls of fog k - 4 scrolls of blinking l - 5 scrolls of remove curse m - a scroll of fear Q - a scroll of brand weapon Miscellaneous u - a lightning rod (3/4) O - a sack of spiders Skills: - Level 2.0 Dodging - Level 2.4 Stealth + Level 16.1 Spellcasting + Level 14.3 Necromancy You had 20 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Necrotize Necr ###### 0% 1 N/A b - Vampiric Draining Necr #######... 0% 3 N/A c - Agony Necr #######. 1% 4 N/A d - Animate Dead Necr N/A 1% 4 N/A e - Corpse Rot Necr N/A 0% 2 N/A f - Dispel Undead Necr #######. 1% 5 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Gozag Hepliaklqana Kikubaaqudgha Lugonu Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You do not eat or drink. You are immune to poison. Your flesh is cold resistant. (rC+) Your body sometimes deteriorates upon taking damage. You are immune to negative energy. (rN+++) You regenerate a little health from kills. You are immune to unholy pain and torment. You can survive without breathing. When hurt, damage is shared between your health and your magic reserves. Your movements are slightly less encumbered by armour. (ER -2) Casting spells heals you. Message History Evoke which item? (* to show all) (? for menu, Esc to quit) You reach into the bag, but nothing happens. Unknown command. Unknown command. Evoke which item? (* to show all) (? for menu, Esc to quit) You reach into the bag, but nothing happens. The sixfirhy hits you. The sixfirhy shocks you! * * * LOW HITPOINT WARNING * * * The crimson imp lashes its tail. The sixfirhy closely misses you. Unknown command. Unknown command. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The sixfirhy is unaffected. The shadow imp is unaffected. The crimson imp is unaffected. x2 The sixfirhy hits you. * * * LOW HITPOINT WARNING * * * The sixfirhy shocks you! You die... Kikubaaqudgha rasps: "You have failed me! Welcome... oblivion!" ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓.8©8.▓ ▓.=[:.▓..)..▓.....▓ ▓..[..▓.....▓...:.▓ ▓.....▓.....▓.....▓ ▓..5..▓..[..▓..÷..▓ ▓.535.▓..÷..▓..©..▓ ▓..@..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a sixfirhy, 2 crimson imps and a shadow imp (blind). Vanquished Creatures A water moccasin (D) A ball python (D) 2 creatures vanquished. Vanquished Creatures (collateral kills) A rime drake (D) A steam dragon (D) A swamp drake (D) 3 creatures vanquished. Vanquished Creatures (others) 2 azure jellies (D) Psyche (D) 3 creatures vanquished. Grand Total: 8 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BlasphemerAmon the Skeleton Necromancer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 2 | D | Found the +6 Majin-Bo {vamp, *Drain Str+12 Int+24} 2 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 2 | D | Found the +10 dark maul {crush} 2 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 2 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 2 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 2 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 2 | D | Found the +0 shillelagh "Devastator" {shatter, Stlth+} 2 | D | Found the +8 plutonium sword {irradiate, +Channel *Contam | MR+ Stlth-} 2 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+} 2 | D | Found the +9 sword of Zonguldrok {reap} 2 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 2 | D | Found the +0 sword of Power 2 | D | Found the +7 mace of Variability {chain chaos} 2 | D | Found the +7 Singing Sword {slice} 2 | D | Found the +7 longbow "Piercer" {penet, EV-2} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 8 | D | Got the ring of Yendor {+Fly rPois} 28 | D | Became a worshipper of Kikubaaqudgha 33 | D | Entered arena 2. 33 | D | Noticed a water moccasin 33 | D | Found a transporter. 37 | D | Killed a water moccasin 38 | D | Reached skill level 8 in Spellcasting 38 | D | Reached XP level 2. HP: 4/15 MP: 0/11 38 | D | Reached XP level 3. HP: 6/19 MP: 0/13 38 | D | Reached XP level 4. HP: 7/24 MP: 0/14 315 | D | Killed an azure jelly 402 | D | Entered arena 3. 402 | D | Noticed a swamp drake 402 | D | Noticed a rime drake 402 | D | Noticed a steam dragon 402 | D | Found a transporter. 403 | D | Found the +2 shield of Resistance {rF+ rC+ MR+} 407 | D | Killed a rime drake 407 | D | Reached * piety under Kikubaaqudgha 407 | D | Identified Kikubaaqudgha's Incunabulum of Darkness | (Kikubaaqudgha gifted it to you in the Dungeon) 407 | D | Received a gift from Kikubaaqudgha 408 | D | Reached skill level 12 in Spellcasting 408 | D | Reached XP level 5. HP: 9/28 MP: 4/20 408 | D | Gained mutation: You regenerate a little health from kills. | [Skeleton growth] 408 | D | Reached XP level 6. HP: 11/32 MP: 4/21 411 | D | Killed a swamp drake 412 | D | Reached skill level 13 in Spellcasting 412 | D | Killed a steam dragon 413 | D | Reached skill level 14 in Spellcasting 413 | D | Reached XP level 7. HP: 13/36 MP: 5/24 424 | D | Killed an azure jelly 572 | D | Killed Psyche 573 | D | Reached skill level 16 in Spellcasting 573 | D | Reached XP level 8. HP: 41/41 MP: 25/28 577 | D | Learned a level 3 spell: Vampiric Draining 582 | D | Learned a level 4 spell: Agony 587 | D | Learned a level 4 spell: Animate Dead 590 | D | Learned a level 2 spell: Corpse Rot 596 | D | Learned a level 5 spell: Dispel Undead 710 | D | Entered arena 4. 710 | D | Noticed a sixfirhy 710 | D | Found a transporter. 715 | D | Slain by a sixfirhy Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 8 12 14 16 | 16.1 Necromancy | 8 11 12 14 | 14.3 Dodging | | 2.0 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Necrotize | | 2 | || 2 Evoke: Wand | 3 | | || 3 Lightning rod | 1 | 7 | 1 || 9 Sack of spiders | | 1 | 3 || 4 Use: Scroll | | | 1 || 1 Armor: Robe | | 1 | || 1 Dodge: Dodged | 1 | 3 | 3 || 7