BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (still there?) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (still there?) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (still there?) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (still there?) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (still there?) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 26, D) a +2 leather armour of positive energy (unseen) (62, 8, D) a staff of cold (62, 9, D) the +0 chain mail of Etionais {*Corrode rF+ Regen+ Dex+5} Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (62, 16, D) the +1 quarterstaff "Zeogiwkoxka" {flame, Str+9 Dex-3} Str+9: It affects your strength (+9). Dex-3: It affects your dexterity (-3). (62, 26, D) a ball python corpse (62, 27, D) a water moccasin corpse (63, 8, D) a staff of cold (unseen) (63, 17, D) a staff of conjuration an ugly thing skeleton (63, 26, D) the +1 quarterstaff "Tautit" {freeze, MP+9} MP+9: It affects your magic capacity (+9). (63, 27, D) a staff of earth a ball python corpse (64, 16, D) a +3 war axe (unseen) (64, 17, D) a shapeshifter skeleton a shapeshifter skeleton (64, 26, D) the +7 executioner's axe "Jiuhewon" {freeze, rC- Str+4} Str+4: It affects your strength (+4). rC-: It makes you vulnerable to cold. a black mamba corpse (64, 27, D) a +1 short sword of venom a ball python corpse (65, 26, D) a water moccasin corpse (67, 0, D) a +3 battleaxe of electrocution (68, 0, D) the +5 plate armour of the Protecting Gods {rF+ rN+} rF+: It protects you from fire. rN+: It protects you from negative energy. (69, 0, D) a staff of earth (unseen) (69, 36, D) the +8 chain mail of the Tundras {rC+ Stlth+} rC+: It protects you from cold. Stlth+: It makes you more stealthy. (unseen) (70, 11, D) a yak corpse (skeletalised by now) (70, 36, D) a ring of protection from fire (70, 37, D) a book of Death (70, 40, D) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (70, 41, D) a +0 giant club a +0 giant club a two-headed ogre corpse (70, 42, D) a +0 giant club a +0 giant club a two-headed ogre corpse (71, 11, D) a jackal corpse (skeletalised by now) (71, 16, D) a +1 robe of fire resistance (71, 17, D) the +2 morningstar "Fadoebuv" {vamp, Str+5 Dex-4} Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). (71, 36, D) a staff of air (unseen) (71, 37, D) a staff of air (unseen) (71, 42, D) a +0 giant club a +0 giant club a two-headed ogre corpse (72, 12, D) a wolf corpse (skeletalised by now) (72, 16, D) +1 fire dragon scales (72, 26, D) a +0 whip (72, 27, D) a +0 flail a naga corpse (skeletalised by now) (72, 36, D) a +2 war axe of flaming (unseen) (72, 37, D) a manual of Hexes (73, 1, D) a staff of conjuration (unseen) (73, 16, D) a staff of air (73, 17, D) a +1 scimitar of flaming (73, 26, D) an adder corpse (skeletalised by now) (73, 27, D) a +0 flail a +0 robe a staff of cold a naga corpse (skeletalised by now) (73, 36, D) the +5 ring mail of New Discoveries {Dex+4} Dex+4: It affects your dexterity (+4). (unseen) (73, 37, D) a +2 barding of flying