BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (still there?) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (still there?) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (still there?) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (still there?) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (still there?) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (60, 10, D) a black bear skeleton (61, 0, D) a +0 troll leather armour (61, 8, D) a staff of fire (61, 16, D) a +1 glaive of venom (unseen) (62, 1, D) a +2 ring mail of positive energy (62, 8, D) the staff "Saschon" {rPois rN+ Int+2 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rPois: It protects you from poison. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (62, 9, D) a +0 short sword a +0 robe a +0 buckler a ring of resist corrosion a spriggan skeleton a wolf skeleton (62, 16, D) the Secrets of United Litharge Spells Type Level a - Sting Conjuration/Alchemy 1 b - Call Imp Summoning 2 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Summon Hydra Summoning 7 (unseen) (62, 17, D) a book of Hexes (63, 16, D) the staff of Supply {rPois Str+3 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (63, 17, D) a wand of flame (5) (64, 8, D) a black bear skeleton (64, 16, D) a +2 robe of willpower (unseen) (64, 17, D) a +3 heavy orcbow (unseen) (69, 0, D) the +2 leather armour of Nemelex Xobeh's Envy {Int+3} Int+3: It affects your intelligence (+3). (unseen) (71, 8, D) a +2 heavy flail (72, 8, D) the +0 scale mail of the Taurataur {rElec Int+3 Dex+3 SInv} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (72, 9, D) a talisman of death (72, 16, D) the +7 morningstar of Purpose {elec, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. (72, 17, D) a +2 heavy falchion (unseen) (72, 27, D) the +6 shortbow of Death's Door {flame, *Slow rC+ rCorr Int+5} Int+5: It affects your intelligence (+5). rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (73, 17, D) a +1 spear of venom (unseen) (73, 26, D) a +1 troll leather armour (73, 27, D) a staff of earth (unseen) (74, 21, D) a +0 spear a black bear corpse a black bear corpse a spriggan corpse a hornet corpse (75, 1, D) a +4 heavy broad axe (still there?) a ball python corpse (skeletalised by now) (still there?) (75, 22, D) a +0 dagger a +0 robe a wolf corpse