BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 8, D) a +0 heavy spear (61, 16, D) a +3 chain mail of fire resistance (unseen) (61, 26, D) a wand of quicksilver (3) (61, 27, D) a +0 flail a draconian corpse (62, 0, D) a +0 ring mail of fire resistance (62, 1, D) a staff of air (unseen) (62, 16, D) a staff of death (unseen) (62, 20, D) a +0 long sword a +0 robe a +0 dire flail (62, 26, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. (unseen) (62, 27, D) a wand of polymorph (1) (63, 16, D) the +5 glaive "Ixtuz" {drain, rF+ Int+3} Int+3: It affects your intelligence (+3). rF+: It protects you from fire. (63, 20, D) an adder corpse (63, 26, D) a +2 halberd of flaming (unseen) (63, 27, D) a +0 club an amulet of faith a draconian corpse (64, 16, D) a +1 ring mail of poison resistance (unseen) (64, 21, D) an adder corpse (64, 26, D) the amulet of Quxzuisih {Faith -Cast *Corrode rN+++ Str+4} [amulet of faith] Faith: It allows you to gain divine favour quickly. Str+4: It affects your strength (+4). rN+++: It renders you almost immune to negative energy. -Cast: It prevents spellcasting. *Corrode: It may corrode you when you take damage. (unseen) (64, 27, D) a +0 dagger a manual of Dodging (65, 26, D) a ring of positive energy (67, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (68, 2, D) a +0 hand axe a +0 leather armour (69, 2, D) a +0 dagger (still there?) a +0 robe of willpower (still there?) (70, 8, D) the +10 flail of the Puffball {freeze, Fly Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Fly: It grants you flight. (unseen) (70, 9, D) a +5 arbalest of freezing (unseen) (70, 10, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 8, D) a +0 heavy sling (71, 10, D) a +0 flail a +0 club an orc corpse (skeletalised by now) (71, 16, D) a +3 ring mail of poison resistance (71, 27, D) a +2 ring mail of willpower (72, 10, D) a +0 whip a +0 ring mail (72, 11, D) a +0 trident an orc corpse (skeletalised by now) (72, 16, D) a +2 vampiric broad axe (72, 17, D) a staff of death (72, 30, D) a blink frog corpse (skeletalised by now) (73, 1, D) a staff of fire (unseen) (73, 26, D) a +0 scimitar of freezing (unseen) (73, 30, D) a river rat corpse (skeletalised by now) (73, 31, D) a river rat corpse (skeletalised by now) (75, 3, D) a +0 rapier a +0 robe