BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 arbalest (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 7, D) 9 potions of heal wounds (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 0, D) a +3 broad axe of venom (61, 8, D) a ring of protection from fire (62, 0, D) 4 potions of heal wounds (62, 8, D) the staff of Sipiklaq {rF+ Dex+3 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 0, D) a +3 leather armour of fire resistance (unseen) (63, 8, D) a +0 war axe of venom (unseen) (69, 0, D) a staff of fire (unseen) (70, 8, D) a +0 short sword of speed (70, 9, D) a +3 quarterstaff of chaos a staff of cold the gnoll corpse of Crazy Yiuf (skeletalised by now) (71, 8, D) a +1 short sword of electrocution (71, 10, D) a +0 scythe of freezing a +0 robe (71, 12, D) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (71, 16, D) the staff "Lamunus" {rElec rF+ Str+4 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rF+: It protects you from fire. rElec: It insulates you from electricity. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (71, 20, D) a +0 arbalest a yaktaur corpse (71, 26, D) a +4 ring of protection (71, 27, D) a +4 great mace of protection (unseen) (72, 9, D) a staff of air (72, 16, D) the +1 falchion of Ipse Dixit {spect, rN+ Int-4 Dex+4 SInv} Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. SInv: It lets you see invisible. (72, 17, D) a +2 falchion of holy wrath (unseen) (72, 19, D) a +0 falchion a +0 scale mail (72, 20, D) a +0 dagger a +0 robe a +0 ring mail a human corpse (72, 22, D) a +0 great mace a +0 plate armour (72, 26, D) the +5 great sword "Killer Klown's Foe" {chaos, Int+2 Dex+4 SInv} Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (unseen) (72, 27, D) a staff of conjuration (unseen) (73, 10, D) a +0 war axe a +0 robe a wand of paralysis (6) (73, 16, D) the +10 plate armour "Vaotuqe" {rPois Will+ Str-5 Stlth+} Str-5: It affects your strength (-5). rPois: It protects you from poison. Will+: It increases your willpower. Stlth+: It makes you more stealthy. (unseen) (73, 17, D) the staff of the Summoning Tick {+Blink rC+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. +Blink: It lets you blink. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (73, 26, D) a +4 ring of protection (73, 27, D) the +3 scimitar "Esetauw" {speed, Fly rPois rN+++ Dex-5} Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Fly: It grants you flight. (unseen) (74, 3, D) a +0 dagger a +0 robe (75, 3, D) a +0 dagger a +0 chain mail an orc corpse (skeletalised by now) (75, 9, D) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now)