BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 7, D) 9 potions of heal wounds (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (60, 31, D) an adder corpse a water moccasin corpse (61, 0, D) a staff of earth (unseen) (61, 8, D) a staff of cold (unseen) (61, 16, D) a +2 leather armour of poison resistance (unseen) (61, 31, D) a +0 halberd (62, 4, D) a black bear corpse (skeletalised by now) (62, 8, D) a +0 short sword of holy wrath a +0 chain mail a +0 long sword an elf corpse (skeletalised by now) (62, 16, D) a +2 scimitar of holy wrath (unseen) (62, 17, D) a staff of cold (unseen) (62, 21, D) a +0 halberd a +0 robe (62, 27, D) a +4 plate armour of fire resistance (unseen) (62, 31, D) an adder corpse (63, 4, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) (63, 8, D) a staff of death (unseen) (63, 16, D) a +2 chain mail of willpower (63, 22, D) a +0 hand axe a black mamba corpse (skeletalised by now) (63, 31, D) an adder corpse (64, 16, D) the +0 pair of gloves of the Realm of Zot {rElec rC- Str+5 Dex+3} Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. (65, 26, D) the +3 helmet of Lelo {rPois rF+ rN++ MP-7} rF+: It protects you from fire. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. MP-7: It affects your magic capacity (-7). (67, 0, D) an amulet of guardian spirit (69, 0, D) a staff of cold (unseen) (69, 36, D) a staff of death (unseen) (69, 38, D) a tarantella corpse (70, 8, D) the +5 arbalest of Action {freeze, Int+2 Dex+2} Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (unseen) (70, 10, D) a ball python corpse (skeletalised by now) (70, 36, D) a +0 orcbow of freezing (unseen) (70, 37, D) a ring of fire (71, 8, D) a staff of death a ball python corpse (skeletalised by now) (71, 10, D) a ball python corpse (skeletalised by now) (71, 16, D) a +1 mace of draining (unseen) (71, 26, D) the +8 chain mail "Baeq" {Will+} Will+: It increases your willpower. (unseen) (71, 27, D) a staff of alchemy (unseen) (71, 36, D) a book of Unlife (71, 37, D) a scroll of brand weapon (71, 38, D) a jumping spider corpse (72, 8, D) a +4 ring of protection (72, 12, D) a +0 long sword (72, 16, D) a staff of death (72, 26, D) a +2 sling of draining (72, 27, D) a +2 robe of cold resistance (72, 32, D) a +0 rapier a +0 robe a wolf corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (72, 36, D) a +3 scale mail of fire resistance (unseen) (72, 37, D) a book of Spatial Translocations (72, 42, D) a wolf spider corpse (73, 1, D) a wand of charming (6) (73, 16, D) the +0 ring mail "Qedghaffao" {Int+2} Int+2: It affects your intelligence (+2). (unseen) (73, 26, D) a staff of cold (unseen) (73, 32, D) a +0 dagger a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (73, 36, D) the ring of Oseagg {rPois Will+ Int+3} [ring of willpower] Int+3: It affects your intelligence (+3). rPois: It protects you from poison. Will+: It increases your willpower. (unseen) (73, 37, D) 4 scrolls of enchant armour (74, 2, D) a +5 great sword a +0 robe (75, 1, D) the +5 sling "Loitral" {flame, Int+3} Int+3: It affects your intelligence (+3). (unseen)