BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a staff of death (unseen) (59, 37, D) a +1 heavy shortbow (unseen) (60, 3, D) a +0 battleaxe a +0 robe a wand of polymorph (9) (60, 36, D) a book of Beasts (60, 37, D) a +0 short sword of protection (unseen) (61, 0, D) a staff of alchemy (unseen) (61, 8, D) a staff of cold (unseen) (61, 16, D) a +1 hand axe of electrocution (unseen) (61, 26, D) the +0 spear "Jellyslayer" {flame, rElec rC+ Will+ Str+3} Str+3: It affects your strength (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. (unseen) (61, 36, D) a +0 morningstar of freezing (unseen) (61, 37, D) the Grimoire of the Warped Mesa Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Animate Armour Summoning/Earth 4 c - Disjunction Translocation 8 (unseen) (62, 1, D) a +0 scythe of venom a +2 robe of cold resistance the human skeleton of Sigmund (62, 3, D) a +2 quarterstaff of chaos a +0 cloak (62, 9, D) a +1 buckler of protection (62, 11, D) a hell hound corpse (skeletalised by now) (62, 26, D) a staff of conjuration (62, 36, D) the +4 demon whip of Integrity {flame, rElec Str+5 Int-3 Stlth+} Str+5: It affects your strength (+5). Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (62, 37, D) a wand of mindburst (4) (63, 0, D) a +4 heavy hand axe (unseen) (63, 3, D) a +4 dagger (still there?) a +0 robe (still there?) the human skeleton of Jessica (still there?) (63, 16, D) the +0 leather armour "Bunun" {Int+5 SInv} Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. (63, 17, D) the +7 glaive of Ru's Scorn {freeze, rF+ Dex+3} Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. (unseen) (63, 23, D) a wind drake corpse (skeletalised by now) a wind drake corpse (skeletalised by now) (63, 36, D) a +2 chain mail of poison resistance (unseen) (63, 37, D) 4 scrolls of enchant armour (64, 17, D) the +5 shortbow of Peptyaw {drain, rPois Will+ Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. Will+: It increases your willpower. (unseen) (64, 27, D) a +3 heavy long sword (67, 0, D) a ring of see invisible (67, 42, D) 2 large rocks a cyclops corpse (68, 39, D) a +0 trident a boomerang a merfolk corpse (70, 8, D) a +6 dagger of flaming (70, 9, D) a +2 heavy spear (unseen) (70, 36, D) a +5 shortbow of flaming (70, 37, D) a +3 leather armour of cold resistance (70, 38, D) a +0 trident a merfolk corpse (70, 39, D) a +0 trident 11 large rocks a merfolk corpse a cyclops corpse (70, 40, D) 5 large rocks (70, 41, D) a +0 trident a merfolk corpse (71, 17, D) a +1 shortbow of freezing (71, 20, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 21, D) a +0 mace an orc corpse (skeletalised by now) (71, 26, D) a +2 dagger of venom (unseen) (71, 27, D) a staff of cold (unseen) (71, 37, D) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. (72, 9, D) a +2 demon blade of electrocution (unseen) (72, 16, D) a +1 chain mail of poison resistance (72, 20, D) a +0 short sword a +0 ring mail a +0 hand axe a +0 plate armour an orc corpse (skeletalised by now) (73, 1, D) a +1 tower shield of reflection (unseen) (73, 2, D) a river rat corpse (skeletalised by now) (73, 16, D) the +7 ice dragon scales of Free Will {rElec rF- rC++ Will+ Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. (unseen) (73, 20, D) a +0 flail an orc corpse (skeletalised by now) (73, 21, D) a +0 short sword 3 boomerangs an orc corpse (skeletalised by now) (73, 27, D) a +6 chain mail of ponderousness (73, 38, D) a +0 orcbow (74, 2, D) a jackal corpse (skeletalised by now) (75, 1, D) the +3 spear of the Furious {heavy, rPois Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. (unseen)