BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (60, 28, D) a +0 scythe a +0 robe (61, 9, D) a ball python corpse (skeletalised by now) (61, 26, D) a staff of death (unseen) (62, 0, D) a +0 falchion of holy wrath (62, 1, D) a staff of fire (unseen) (62, 16, D) the +0 storm dragon scales of Uskayaw's Condemnation {*Corrode rElec rPois rN+} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (62, 27, D) a +3 spectral quarterstaff (63, 26, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. (63, 27, D) a staff of conjuration (63, 29, D) a +0 rapier a +0 leather armour a +2 scimitar of flaming (64, 17, D) a staff of alchemy (unseen) (64, 30, D) a +1 hat of willpower (65, 31, D) a +0 short sword a +0 robe a wand of roots (9) (65, 32, D) a +2 dagger of protection (still there?) a +0 robe (still there?) (66, 31, D) a +0 dire flail of holy wrath a +0 scale mail a +0 dagger a +0 robe (68, 0, D) a +2 sling of electrocution (69, 0, D) a +1 plate armour of poison resistance (unseen) (69, 36, D) a +0 trident (still there?) a +2 heavy war axe (still there?) (70, 9, D) a +3 quarterstaff of speed (70, 36, D) a book of Touch (70, 37, D) a staff of earth (unseen) (71, 16, D) a +2 shortbow of freezing (71, 26, D) the +6 arbalest "Damnation" {damnation} (71, 28, D) a +0 spear a +0 robe (71, 36, D) the +8 short sword "Vonul" {heavy, Int+3 Dex+4} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (unseen) (71, 37, D) a staff of alchemy (unseen) (71, 43, D) 2 throwing nets (72, 8, D) a +3 leather armour of poison resistance (72, 16, D) a staff of alchemy (72, 26, D) a +7 war axe of flaming (72, 27, D) a +4 scale mail of cold resistance (unseen) (72, 36, D) a +1 heavy quarterstaff (unseen) (72, 37, D) a book of Blood (73, 1, D) a +1 leather armour of cold resistance (unseen) (73, 17, D) a +1 antimagic lajatang (73, 26, D) a +1 long sword of holy wrath (unseen) (73, 27, D) a +2 orcbow of freezing (unseen) (73, 36, D) a staff of fire (unseen) (73, 37, D) a book of the Tundra (75, 1, D) a staff of alchemy (unseen)