BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a +4 vampiric war axe (unseen) (49, 37, D) an amulet of guardian spirit (50, 36, D) a book of Misfortune (50, 37, D) a ring of magical power (51, 36, D) a +4 flail of draining (unseen) (51, 37, D) a +3 double sword of protection (unseen) (52, 36, D) a wand of digging (5) (52, 37, D) a scroll of brand weapon (53, 36, D) the +3 robe of Clouds {*Thunder rCloud rElec} *Thunder: It occasionally creates storm clouds above nearby enemies. rCloud: It grants its wearer immunity to clouds. rElec: It insulates you from electricity. (unseen) (53, 37, D) a +1 antimagic spear (unseen) (54, 36, D) the +1 helmet "Qishuze" {rF++ MP+4} rF++: It greatly protects you from fire. MP+4: It affects your magic capacity (+4). (59, 36, D) a staff of earth (unseen) (60, 38, D) a +0 mace a +2 chain mail of cold resistance the human corpse of Terence (60, 39, D) the human corpse of Kirke (61, 0, D) 4 potions of haste (61, 2, D) a +0 morningstar an orc corpse (skeletalised by now) (61, 26, D) the +3 arbalest of the Wasteland {drain, *Slow rElec Str+6 Int+4} Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. *Slow: It may slow you when you take damage. (unseen) (61, 36, D) the staff of Wisdom {rElec rPois rCorr MP-6 Stlth- Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rPois: It protects you from poison. MP-6: It affects your magic capacity (-6). rCorr: It protects you from acid and corrosion. Stlth-: It makes you less stealthy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a weapon for one hand-pair. (61, 37, D) a maw talisman (61, 38, D) a +4 dagger a +0 robe (61, 40, D) a +3 great sword (still there?) a +0 chain mail (still there?) a +2 great mace of draining (still there?) a +0 leather armour (still there?) (62, 0, D) a +1 hand axe of flaming (62, 2, D) a +0 dagger a +0 robe a +0 whip a +0 chain mail (62, 9, D) a +3 plate armour of willpower (62, 11, D) a +0 whip (62, 12, D) a +0 dagger (62, 16, D) a +2 shortbow of draining (62, 27, D) a +0 orcbow the +1 chain mail of the Arcane {rElec} rElec: It insulates you from electricity. a centaur corpse (skeletalised by now) (62, 28, D) a +0 trident (62, 30, D) a +0 trident (62, 36, D) a staff of death (62, 37, D) the +7 captain's cutlass {speed, disarm} (63, 0, D) a +2 heavy mace (unseen) (63, 2, D) a +0 dagger a +0 robe (63, 8, D) a +4 rapier of protection (unseen) (63, 11, D) a +0 falchion (63, 12, D) a +0 dagger (63, 26, D) the +8 chain mail of Xom's Whim {rN+ Str+2 Dex-4 Stlth+} Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (63, 27, D) a +0 orcbow a staff of death a centaur corpse (skeletalised by now) (63, 37, D) a +1 ring mail of poison resistance (63, 39, D) a +1 vampiric dagger a +0 cloak (64, 26, D) a staff of death (unseen) (64, 28, D) a +0 trident (65, 26, D) the +6 long sword of Qongajis {antimagic, rPois Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. (unseen) (65, 28, D) a +0 shortbow (68, 0, D) a +3 spear of venom (68, 4, D) a +0 dagger a +0 robe a +0 buckler (69, 0, D) a +2 orcbow of draining (unseen) (70, 9, D) a +0 war axe (still there?) the +1 hand axe "Anae" {flame, rN++ Int-2} (still there?) Int-2: It affects your intelligence (-2). rN++: It greatly protects you from negative energy. an orc corpse (skeletalised by now) (still there?) (70, 29, D) a +0 scimitar a +0 chain mail (70, 36, D) a staff of cold (70, 37, D) a +2 dagger of venom (70, 40, D) a +0 rapier a +0 robe (71, 8, D) a +0 falchion a +0 chain mail a staff of death (71, 10, D) a +0 dagger a +0 robe (71, 16, D) the +1 sling of Freehold {heavy, rN+ Dex+2} Dex+2: It affects your dexterity (+2). rN+: It protects you from negative energy. (71, 19, D) a +0 spear a spriggan skeleton (71, 29, D) a +0 long sword a +0 plate armour (71, 39, D) a +0 short sword a +0 robe a +0 buckler (71, 40, D) a +0 quarterstaff a +0 robe (72, 8, D) a +0 club (still there?) the +0 leather armour of Vapel {Int+4} (still there?) Int+4: It affects your intelligence (+4). (72, 9, D) a +0 dagger (still there?) a staff of earth (still there?) an orc corpse (skeletalised by now) (still there?) (72, 17, D) a staff of fire (72, 19, D) a +0 short sword a +0 robe (72, 26, D) a staff of death (72, 27, D) a +0 dagger a +0 scale mail a staff of air (72, 29, D) a +0 club (72, 39, D) a +0 dagger a +0 robe (72, 40, D) a +0 rapier a +0 robe (73, 3, D) a +0 club (73, 4, D) a +0 hand axe (73, 16, D) the +0 scale mail of Feral Mirth {Rampage *Corrode Dex+8} Dex+8: It affects your dexterity (+8). *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. (unseen) (73, 21, D) a +0 short sword a +0 robe a +0 buckler (73, 26, D) the +0 helmet of Dishonesty {rF+ Int-3 Dex+7} Int-3: It affects your intelligence (-3). Dex+7: It affects your dexterity (+7). rF+: It protects you from fire. (73, 27, D) a +0 club a ring of see invisible an orc corpse (skeletalised by now) (73, 28, D) a +0 flail (73, 36, D) a +1 rapier of freezing (73, 37, D) a +3 ring mail of fire resistance (73, 40, D) a +0 rapier a +0 robe a +0 buckler (75, 1, D) a +2 morningstar of protection (unseen)