BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 37, D) a book of Power (60, 37, D) a +1 whip of venom (unseen) (60, 41, D) 3 large rocks (61, 8, D) a staff of death (unseen) (61, 13, D) a +0 mace an orc corpse (skeletalised by now) (61, 16, D) a +2 executioner's axe of electrocution (unseen) (61, 26, D) the +8 shortbow "Qoeta" {elec, MP+8 Int+3} Int+3: It affects your intelligence (+3). MP+8: It affects your magic capacity (+8). (unseen) (62, 1, D) a +0 war axe of electrocution (62, 3, D) an adder skeleton (62, 4, D) a ball python skeleton (62, 8, D) a +5 quarterstaff of speed (62, 9, D) a +0 hand axe a +0 scale mail a +0 heavy shortbow an orc corpse (skeletalised by now) (62, 11, D) a +0 dagger a +0 robe (62, 12, D) a +0 short sword (62, 26, D) the +10 hand axe of Derchauno {freeze, Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (unseen) (62, 27, D) a +0 executioner's axe of venom (unseen) (62, 31, D) a shapeshifter skeleton (62, 37, D) a +2 double sword of holy wrath (still there?) a Trismegistus Codex (still there?) (63, 0, D) a +1 chain mail of cold resistance (unseen) (63, 8, D) a +2 short sword of venom (unseen) (63, 17, D) a +2 ring mail of cold resistance (63, 26, D) a +4 battleaxe of draining (63, 37, D) a ring of magical power (64, 16, D) a staff of air (64, 27, D) a +2 hand axe of flaming (64, 30, D) a shapeshifter skeleton (65, 26, D) a ring of resist corrosion (68, 0, D) a staff of fire (68, 1, D) a water moccasin corpse (skeletalised by now) (68, 3, D) a +0 war axe a +0 robe a naga corpse (skeletalised by now) (69, 0, D) a +2 flail of holy wrath (unseen) (69, 36, D) a +1 plate armour of fire resistance (unseen) (70, 37, D) a staff of cold (unseen) (70, 38, D) an adder corpse (70, 39, D) a +0 mace (70, 41, D) a ball python corpse (71, 8, D) a ball python skeleton (71, 9, D) an adder skeleton (71, 10, D) an adder skeleton (71, 12, D) a ball python corpse (skeletalised by now) (71, 16, D) a +1 scimitar of freezing (unseen) (71, 26, D) a +2 halberd of freezing (unseen) (71, 27, D) a +0 sling of draining (71, 36, D) a +1 long sword of protection (71, 37, D) a +2 robe of fire resistance (71, 39, D) a +0 whip a naga corpse (72, 17, D) a staff of air (72, 18, D) a hell hound corpse (skeletalised by now) (72, 26, D) a +2 heavy quarterstaff (72, 27, D) a +3 leather armour of willpower a river rat skeleton (72, 28, D) a bullfrog skeleton (72, 31, D) an iguana skeleton (72, 36, D) a staff of cold (72, 42, D) a water moccasin corpse (73, 1, D) the +10 dagger of Destiny {venom, rPois Will++ Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. Will++: It greatly increases your willpower. (unseen) (73, 17, D) a +2 great mace of holy wrath (unseen) (73, 32, D) a wyvern skeleton (73, 39, D) a +0 scimitar a naga corpse (75, 1, D) the +5 mace of Pionimusk {flame, rF- Int+5} Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire.