BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 24, D) a wand of iceblast (3) (49, 36, D) a book of Hexes (50, 12, D) a wand of polymorph (1) (50, 13, D) a +3 flail of protection (unseen) (50, 24, D) a +0 short sword (50, 29, D) a +0 dagger a +0 robe a human corpse (50, 36, D) a +1 plate armour of cold resistance (unseen) (50, 37, D) the +3 halberd "Wauj" {venom, rC++ rCorr} rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. (50, 38, D) a glowing shapeshifter skeleton (51, 12, D) a +0 dagger of venom (unseen) (51, 13, D) the ring of Suseocze {rF+ rCorr Wiz SInv} [ring of wizardry] It improves your spell success rate. rF+: It protects you from fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. (unseen) (51, 24, D) the ring "Icheas" {+Blink rPois Str+6 Dex+3} [ring of strength] Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. +Blink: It lets you blink. (51, 25, D) a ring of protection from cold (51, 36, D) a staff of death (51, 40, D) a very ugly thing skeleton an ugly thing skeleton (51, 41, D) a very ugly thing skeleton (51, 42, D) a glowing shapeshifter skeleton a shapeshifter skeleton (52, 12, D) a +6 ring of intelligence (52, 13, D) a Fen Folio (52, 18, D) 5 large rocks a stone giant corpse (52, 24, D) a wand of flame (13) (52, 25, D) a staff of cold a +0 robe (52, 31, D) a +0 battleaxe (52, 39, D) a ring of protection from cold a glowing shapeshifter skeleton (52, 41, D) a shapeshifter skeleton (53, 12, D) the +1 whip "Zoasm" {freeze, Fly Dex+2} Dex+2: It affects your dexterity (+2). Fly: It grants you flight. (unseen) (53, 13, D) a wand of flame (4) (53, 24, D) the +0 ring mail "Alaha" {Harm Regen+} Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (53, 25, D) a book of Battle (53, 26, D) a +4 heavy scimitar (still there?) a +0 robe (still there?) (53, 28, D) a +0 dagger a +0 robe (53, 36, D) the ring "Biute" {Fire Int+5} [ring of fire] Fire: It enhances your fire magic. Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. (54, 12, D) the +8 morningstar of Seitav {flame, Will+ Str+4 Int+2 Dex+3} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Will+: It increases your willpower. (unseen) (54, 13, D) a staff of conjuration (unseen) (54, 24, D) a +0 great sword (54, 25, D) a wand of acid (4) (54, 36, D) a +3 war axe of flaming (unseen) (55, 12, D) an amulet of guardian spirit (55, 13, D) a wand of mindburst (5) (59, 37, D) a +0 heavy spear (unseen) (60, 37, D) a +5 lajatang of pain (still there?) a glowing shapeshifter skeleton (still there?) (61, 0, D) a staff of air (unseen) (61, 8, D) a staff of death (unseen) (61, 16, D) a staff of alchemy (unseen) (62, 0, D) a ring of poison resistance (62, 8, D) a staff of death (62, 16, D) a staff of conjuration (unseen) (62, 26, D) the +1 lajatang "Losyhikh" {heavy, rC+ Str+4 Dex-3 SInv} Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. SInv: It lets you see invisible. (62, 27, D) a +0 flail a +0 chain mail a scroll of brand weapon an orc corpse (skeletalised by now) (62, 37, D) a +0 short sword of electrocution (62, 39, D) a shapeshifter skeleton (63, 8, D) a staff of death (unseen) (63, 17, D) the Unrestrained Analects (63, 20, D) a hell hound corpse (skeletalised by now) (63, 26, D) a ring of protection from cold (63, 27, D) a +0 hand axe (still there?) a ring "Ufuho" {+Blink rC+ EV+5} (still there?) [ring of evasion] EV+5: It affects your evasion (+5). rC+: It protects you from cold. +Blink: It lets you blink. (63, 28, D) a +0 dagger a +0 robe a +0 war axe (63, 29, D) a +0 glaive a +0 orcbow a +0 plate armour an orc corpse (skeletalised by now) (63, 30, D) a +0 whip a +0 flail a +0 plate armour (63, 31, D) a +0 halberd a +0 plate armour (64, 16, D) a +1 mace of protection (64, 17, D) a staff of air (unseen) (64, 26, D) the ring "Nimam" {Dex+5 Slay+4} [ring of slaying] Dex+5: It affects your dexterity (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (64, 27, D) the +1 quarterstaff of Poverty {drain, rC+} rC+: It protects you from cold. (unseen) (68, 3, D) a +0 giant spiked club (68, 4, D) 4 large rocks a +0 giant club a cyclops skeleton (69, 0, D) the staff of Exchange {rPois Dex+3 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (69, 36, D) a staff of conjuration (unseen) (70, 8, D) a staff of conjuration (unseen) (70, 9, D) the +1 scale mail of Xeluox {Harm rCorr Int-3 Slay+3} Int-3: It affects your intelligence (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (unseen) (70, 38, D) an adder corpse (skeletalised by now) (71, 17, D) the +1 ring mail of the Nice God {Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (71, 26, D) a +2 spear of pain (71, 27, D) a staff of alchemy (unseen) (71, 28, D) a +0 mace a +0 scale mail (71, 36, D) a +2 scimitar of flaming (71, 37, D) a +2 spear of distortion (72, 8, D) a ball python corpse (skeletalised by now) (72, 9, D) an adder corpse (skeletalised by now) (72, 16, D) a staff of conjuration (72, 17, D) a staff of cold (72, 27, D) a +0 morningstar a +0 leather armour an amulet of guardian spirit an orc corpse (skeletalised by now) (72, 28, D) a +0 trident a +0 scale mail an orc corpse (skeletalised by now) (72, 30, D) a +0 battleaxe a +0 chain mail (72, 37, D) a wand of charming (1) (72, 39, D) a +0 spear (73, 17, D) a +1 morningstar of protection (unseen) (73, 28, D) a +0 long sword a +0 chain mail an orc corpse (skeletalised by now) (74, 3, D) a jackal corpse (skeletalised by now) (74, 27, D) a +0 flail (75, 1, D) a +1 broad axe of electrocution (unseen)