Dungeon Sprint DCSS version 0.33-a0-270-g361589c4d2 (webtiles) character file. Game seed: 9494575253796582667 2127 BlasphemerAmon the Artisan of Death (level 9, -1/45 HPs) Began as a Deep Elf Necromancer on Oct 23, 2024. Was an Elder of Kikubaaqudgha. Slain by a merfolk ... wielding a +0 trident (11 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:03:13 (265 turns). BlasphemerAmon the Artisan of Death (DENe) Turns: 265, Time: 00:03:14 Health: -1/45 AC: 2 Str: 5 XL: 9 Next: 8% Magic: 35/35 EV: 11 Int: 31 God: Kikubaaqudgha [****..] Gold: 0 SH: 0 Dex: 15 Spells: 23/37 levels left rFire . . . A - +6 Majin-Bo {spellvamp, MP+6 Int+6} rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.48/turn %: no teleportation @: lethally poisoned (-1 -> -20), invisible A: magic regeneration a: Renounce Religion, Unearth Wretches You were in the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was greatly pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger A - the +6 Majin-Bo (weapon) {spellvamp, MP+6 Int+6} (You found it in the Dungeon) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Armour b - a +0 robe (worn) Jewellery l - a ring of protection from fire s - an amulet of regeneration t - a ring of flight u - a +6 ring of dexterity v - a +6 ring of dexterity w - a +6 ring of intelligence x - a +6 ring of intelligence y - a +6 ring of strength z - a +6 ring of strength B - an amulet of the acrobat D - a +5 ring of evasion Wands r - a wand of digging (6) C - a wand of paralysis (3) Scrolls h - 2 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - 5 scrolls of identify Potions c - 8 potions of magic d - 9 potions of curing e - 3 potions of heal wounds f - 6 potions of haste g - 3 potions of berserk rage i - 2 potions of brilliance j - a potion of invisibility k - 4 potions of resistance m - 5 potions of might Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 14.9 Spellcasting + Level 16.3 Necromancy + Level 12.0 Evocations You had 23 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 0% 1 b - Grave Claw Necr 100% 2d14 0% 2 c - Vampiric Draining Necr 90% 2d12 0% 3 d - Animate Dead Necr 90% N/A 1% 4 e - Martyr's Knell Necr/Summ 65% N/A 1% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 90% N/A 0% 2 Magic Dart Conj 92% 1d7 1% 1 Curse of Agony Necr 90% N/A 1% 5 Death Channel Necr 45% N/A 1% 6 Searing Ray Conj 46% 2d6 3% 2 Hailstorm Conj/Ice 23% 3d7 6% 3 Summon Ice Beast Ice/Summ 23% N/A 6% 3 Fulminant Prism Conj/Alch 11% 3d8 21% 4 Summon Lightning Spire Summ/Air 23% 3d5 21% 4 Arcjolt Conj/Air 11% 1d21 50% 5 Rimeblight Ice/Necr 32% 2d7 (prima52% 7 Permafrost Eruption Ice/Erth 11% 2x4d4 97% 6 Sculpt Simulacrum Ice/Alch 11% N/A 97% 6 Maxwell's Capacitive Co Air 11% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your flayed ghost closely misses the wind drake. Unknown command. You fade into invisibility! The merfolk seems to regain its courage. The centaur shoots an arrow. The arrow closely misses the centaur. The arrow barely misses you. The merfolk hits you from afar with a +1 trident of venom. The centaur closely misses you. The centaur kicks you but does no damage. Your flayed ghost cries, "Suffer as I suffered!" Terrible wounds spread across more of the wind drake's body! The centaur shoots an arrow. The arrow hits the centaur! Unknown command. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur (heavily wounded, unable to see you, ally target, chance to affect: 74%) The centaur suddenly stops moving! The centaur shoots an arrow. The arrow hits the centaur! The centaur dies! The merfolk hits you from afar with a +1 trident of venom. You are poisoned. Your orc knight zombie hits the wind drake. Your flayed ghost stares at the wind drake with tortured malice. Terrible wounds spread across more of the wind drake's body! The merfolk hits you from afar with a +0 trident!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. You feel much better. You feel very sick. The wind drake closely misses your orc knight zombie. The merfolk hits you from afar with a +1 trident of venom!! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! Your orc knight zombie hits the wind drake. The centaur shoots an arrow. The arrow barely misses you. The merfolk hits you from afar with a +0 trident! You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! ..|:)...▓........▓ ...|....▓..).....▓ ........▓........▓ ........▓........▓ .▓....▓.▓.▓....▓.▓ ...©....▓...©....▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..ß©ß..▓ ▓../)m.@▓ ▓../[c).▓ ▓....km.▓ ▓...Zk..▓ ▓....W..▓ ▓.......▓ ▓.▓...▓.▓ ▓...©...▓ ▓▓▓▓▓▓▓▓▓ You could see 2 wind drakes, 2 merfolk, a centaur (unable to see you), a friendly flayed ghost (summoned) and a friendly orc knight zombie (minion). Vanquished Creatures A hog (shapeshifter) (D) A naga (shapeshifter) (D) A sky beast (shapeshifter) (D) 2 ogres (shapeshifter) (D) A brain worm (shapeshifter) (D) A gnoll (shapeshifter) (D) An adder (D) A ball python (D) 9 creatures vanquished. Vanquished Creatures (collateral kills) 4 toenail golems (D) A phantom (D) 2 weeping skulls (D) An adder skeleton (D) A quokka zombie (D) 9 creatures vanquished. Vanquished Creatures (others) A centaur (D) 1 creature vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BlasphemerAmon the Deep Elf Necromancer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 3 | D | Found a transporter. 3 | D | Found an ancient bone altar of Kikubaaqudgha. 3 | D | Found a viscous altar of Jiyva. 3 | D | Found a corrupted altar of Lugonu. 3 | D | Found a hazy altar of Hepliaklqana. 3 | D | Found a burning altar of Makhleb. 3 | D | Found an opulent altar of Gozag. 30 | D | Became a worshipper of Kikubaaqudgha 40 | D | Reached skill level 10 in Necromancy 40 | D | Reached XP level 2. HP: 15/15 MP: 8/8 65 | D | Learned a level 2 spell: Grave Claw 65 | D | Entered arena 2. 65 | D | Found a transporter. 89 | D | Entered arena 3. 89 | D | Noticed an ice beast 89 | D | Noticed a naga 89 | D | Noticed an ogre 89 | D | Found a transporter. 93 | D | Killed an ogre 93 | D | Reached * piety under Kikubaaqudgha 93 | D | Received a gift from Kikubaaqudgha 93 | D | an ice beast changed into a brain worm 93 | D | Noticed a brain worm (shapeshifter) 94 | D | Reached skill level 11 in Necromancy 94 | D | Reached XP level 3. HP: 19/19 MP: 12/12 94 | D | Reached XP level 4. HP: 24/24 MP: 14/14 95 | D | Killed a naga 96 | D | Reached skill level 12 in Necromancy 96 | D | Reached skill level 5 in Evocations 96 | D | Reached XP level 5. HP: 28/28 MP: 15/17 98 | D | Reached XP level 6. HP: 32/32 MP: 17/20 116 | D | Learned a level 3 spell: Vampiric Draining 119 | D | Entered arena 4. 119 | D | Noticed a hog 119 | D | Noticed a sky beast 119 | D | Found a transporter. 121 | D | Killed a sky beast 121 | D | Reached ** piety under Kikubaaqudgha 122 | D | Reached skill level 13 in Necromancy 124 | D | Reached skill level 10 in Spellcasting 125 | D | Killed a hog 126 | D | Reached XP level 7. HP: 24/36 MP: 23/23 135 | D | Learned a level 4 spell: Animate Dead 190 | D | Entered arena 5. 190 | D | Noticed a toenail golem 190 | D | Noticed a toenail golem 190 | D | Noticed a toenail golem 190 | D | Noticed a toenail golem 190 | D | Found a transporter. 198 | D | Killed a toenail golem 199 | D | Reached skill level 14 in Necromancy 205 | D | Killed a toenail golem 206 | D | Reached skill level 15 in Necromancy 206 | D | Reached skill level 10 in Evocations 206 | D | Reached XP level 8. HP: 40/41 MP: 27/27 208 | D | Killed a toenail golem 208 | D | Reached *** piety under Kikubaaqudgha 208 | D | Received a gift from Kikubaaqudgha 211 | D | Killed a toenail golem 212 | D | Reached skill level 16 in Necromancy 213 | D | Entered arena 6. 213 | D | Found a transporter. 216 | D | Reached XP level 9. HP: 40/45 MP: 29/29 218 | D | Reached **** piety under Kikubaaqudgha 242 | D | Entered arena 7. 242 | D | Noticed a wind drake 242 | D | Noticed a wind drake 242 | D | Noticed a merfolk 242 | D | Noticed a merfolk 254 | D | Learned a level 4 spell: Martyr's Knell 255 | D | HP: 1/45 [centaur/arrow (10)] 262 | D | Found a transporter. 265 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Necromancy | 10 11 12 13 15 16 | 16.3 Spellcasting | 6 8 9 11 13 14 | 14.9 Evocations | 3 5 6 8 10 11 12 | 12.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Bo | 9 | | 1 || 10 Cast: Soul Splinter | 2 | | 1 || 3 Grave Claw | 1 | | 1 || 2 Vampiric Draining | | | 2 || 2 Animate Dead | | | 1 || 1 Martyr's Knell | | | 1 || 1 Invoke: Unearth Wretches | | | 3 || 3 Evoke: Wand | 4 | 10 | 1 || 15 Use: Potion | 1 | | 9 || 10 Scroll | | | 4 || 4 Armour: Robe | 6 | 2 | 26 || 34 Dodge: Dodged | 7 | 1 | 21 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 266 | 266 | 0 | 60 | 0 | 1 | 266.0 | Dungeon | 266 | 266 | 0 | 60 | 0 | 1 | 266.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 266 daAuts