BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a scroll of brand weapon (60, 5, D) a +1 mace of draining (unseen) (60, 37, D) the +0 rapier "Xeiref" {freeze, Str+5} Str+5: It affects your strength (+5). (unseen) (61, 0, D) a +0 ring mail of cold resistance (unseen) (61, 4, D) a +0 club a draconian corpse (skeletalised by now) (61, 9, D) a +0 short sword a +0 shortbow a +0 leather armour (61, 16, D) the +7 shortbow "Uckoelos" {elec, rElec Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (61, 37, D) a +5 ring of evasion (62, 4, D) a +0 dagger a draconian corpse (skeletalised by now) (62, 8, D) a +0 dagger a +0 leather armour a +2 falchion of draining (62, 9, D) a +2 shortbow of flaming (unseen) (62, 16, D) a staff of alchemy (unseen) (62, 17, D) a +0 war axe of flaming (unseen) (62, 26, D) a +1 falchion of flaming (62, 27, D) a staff of alchemy (unseen) (62, 29, D) a +0 short sword a +0 buckler (62, 37, D) a wand of flame (8) (63, 0, D) a +4 quarterstaff of draining (unseen) (63, 4, D) a +2 heavy flail (unseen) (63, 10, D) a +0 dagger an elf corpse (skeletalised by now) (63, 16, D) a +5 broad axe of draining (63, 22, D) a hell hound corpse (63, 27, D) a +2 scale mail of cold resistance (63, 28, D) a +2 longbow of freezing a +0 dagger a +0 leather armour (63, 29, D) a +0 scimitar a +0 buckler a +0 short sword (63, 31, D) a +0 shortbow a +0 short sword a +0 ring mail an elf corpse (63, 37, D) a +3 hand axe of electrocution (unseen) (64, 17, D) the +2 hand axe "Lasaif" {freeze, Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (64, 33, D) a +0 long sword a +0 leather armour a +0 buckler (65, 26, D) a +3 short sword of venom (unseen) (65, 31, D) a +0 short sword (66, 33, D) a +0 short sword a +0 chain mail an elf corpse (67, 0, D) a staff of conjuration (unseen) (68, 0, D) a +2 arbalest of freezing (69, 0, D) a +0 plate armour of poison resistance (unseen) (69, 36, D) a staff of conjuration (unseen) (70, 11, D) a jackal corpse (skeletalised by now) (70, 36, D) a +3 ring mail of positive energy (unseen) (70, 37, D) a +1 falchion of holy wrath (unseen) (70, 39, D) a jackal corpse (70, 42, D) a bullfrog corpse (71, 8, D) the +0 ring mail "Amin" {Will+ MP-5 Dex+2} Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. MP-5: It affects your magic capacity (-5). (71, 11, D) an iguana corpse (skeletalised by now) (71, 12, D) a jackal corpse (skeletalised by now) (71, 16, D) a +0 vampiric trident (unseen) (71, 22, D) a +2 broad axe (still there?) a +0 chain mail (still there?) a human corpse (skeletalised by now) (still there?) (71, 26, D) a +3 great mace of holy wrath (unseen) (71, 27, D) a +2 mace of protection (unseen) (71, 42, D) a bullfrog corpse a black mamba corpse (72, 8, D) the +4 chain mail "Teqo" {rN++ Str+3} Str+3: It affects your strength (+3). rN++: It greatly protects you from negative energy. (unseen) (72, 16, D) a +3 long sword of protection (72, 17, D) a +1 scale mail of fire resistance (72, 22, D) a +0 long sword a +1 chain mail of fire resistance a +0 kite shield a +0 great mace a +0 ring mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (72, 26, D) a +1 battleaxe of freezing (72, 27, D) a +2 robe of willpower (unseen) (72, 30, D) a +0 robe a +0 long sword (73, 16, D) the +7 long sword "Athupotu" {venom, rElec Will+ Str+4} Str+4: It affects your strength (+4). rElec: It insulates you from electricity. Will+: It increases your willpower. (73, 22, D) a +3 dire flail (still there?) a +0 chain mail (still there?) a +0 flail (still there?) a +0 scale mail (still there?) a human corpse (skeletalised by now) (still there?) (73, 29, D) a +0 robe (still there?) a +4 hand axe (still there?) (73, 36, D) the +2 arbalest "Kueluuf" {elec, rPois rC+ rCorr} rC+: It protects you from cold. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (74, 1, D) a shapeshifter corpse (skeletalised by now) (75, 1, D) a +0 short sword a wand of charming (4) an elf corpse (skeletalised by now) (75, 18, D) a +0 battleaxe a +0 plate armour a human corpse (skeletalised by now)