BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 9 potions of heal wounds (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 16, D) a +4 ring mail of poison resistance (unseen) (62, 9, D) a flux talisman (62, 11, D) a bullfrog corpse (skeletalised by now) (62, 12, D) an iguana corpse (skeletalised by now) (62, 16, D) 4 potions of heal wounds (62, 17, D) a ring of poison resistance (63, 0, D) a staff of cold (unseen) (63, 8, D) a +0 flail of draining (unseen) (63, 16, D) a wand of flame (10) (63, 17, D) the ring "Caig" {rPois rC+ rN+++ Dex-2 Stlth+} [ring of protection from cold] Dex-2: It affects your dexterity (-2). rC+: It protects you from cold. rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Stlth+: It makes you more stealthy. (unseen) (64, 16, D) a +1 spear of freezing (unseen) (64, 17, D) a +3 heavy sling (unseen) (64, 22, D) a ball python corpse (67, 0, D) a +4 antimagic quarterstaff (unseen) (68, 0, D) a ring of ice (69, 0, D) a staff of conjuration (unseen) (70, 9, D) a +2 battleaxe of freezing (unseen) (71, 8, D) a +2 bardiche of venom (71, 23, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (71, 27, D) a book of the Moon (71, 30, D) a yak corpse (72, 8, D) a +2 vampiric spear (unseen) (72, 9, D) a +1 broad axe of venom (unseen) (72, 16, D) a +4 rapier of venom (72, 17, D) a staff of fire (unseen) (72, 20, D) a wolf corpse (skeletalised by now) (72, 21, D) a black bear corpse (skeletalised by now) (72, 22, D) a +1 spectral quarterstaff a +0 robe (72, 27, D) a +0 battleaxe of flaming (unseen) (73, 16, D) the +4 hand axe "Imaetiwi" {spect, rN+ Will+} rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (73, 17, D) the staff of Success {*Slow +Blink rElec rCorr Air Alchemy} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. Air: It increases the power of your Air spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (73, 33, D) a catoblepas corpse