BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (still there?) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (still there?) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (still there?) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (still there?) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (still there?) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) a ring of ice (59, 37, D) a scroll of brand weapon (60, 36, D) a wand of iceblast (5) (60, 37, D) a +2 glaive of venom (unseen) (61, 0, D) a +0 war axe of flaming (unseen) (61, 26, D) a +6 falchion of protection (unseen) (61, 36, D) a book of the Senses (61, 37, D) a book of Cantrips (62, 0, D) a staff of earth (62, 17, D) a staff of fire (unseen) (62, 20, D) a +0 long sword a +0 mace a green draconian corpse (skeletalised by now) (62, 36, D) a wand of iceblast (4) (62, 37, D) the staff "Nemyduf" {rN+ Str+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (62, 41, D) 4 large rocks (63, 8, D) a +1 halberd of protection (unseen) (63, 16, D) a +2 bardiche of venom (63, 17, D) a book of Flames (63, 20, D) a +0 flail a draconian corpse (skeletalised by now) (63, 21, D) a +1 heavy war axe (63, 22, D) a +0 hand axe a draconian skeleton (63, 36, D) a wand of paralysis (5) (63, 37, D) a wand of mindburst (8) (64, 27, D) a +3 scale mail of poison resistance (65, 20, D) a +0 hand axe (65, 26, D) a +2 falchion of holy wrath (unseen) (67, 3, D) a +0 dagger a +0 robe (68, 0, D) a staff of death (68, 4, D) a +0 mace a +0 scale mail a +0 flail an orc corpse (skeletalised by now) (69, 0, D) the +1 short sword "Asua" {freeze, Dex+4 SInv Stlth+} Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (69, 36, D) a +1 spectral giant club (70, 8, D) a staff of cold (70, 9, D) a +1 great sword of holy wrath (unseen) (70, 29, D) a +0 arbalest a yaktaur skeleton (70, 37, D) the +2 robe of Anaesthesia {+Blink rC++ Dex-2} Dex-2: It affects your dexterity (-2). rC++: It greatly protects you from cold. +Blink: It lets you blink. (unseen) (70, 40, D) a shapeshifter corpse (71, 8, D) a +0 flail of protection (71, 11, D) a +0 rapier a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (71, 17, D) a +3 leather armour of willpower (unseen) (71, 27, D) a +0 arbalest of flaming (71, 37, D) a staff of fire (unseen) (72, 8, D) a staff of alchemy (unseen) (72, 11, D) a +0 dagger (still there?) a +1 robe of positive energy (still there?) a +0 buckler (still there?) a spriggan corpse (skeletalised by now) (still there?) (72, 16, D) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (72, 17, D) a +3 ring mail of fire resistance (72, 26, D) a staff of air (72, 27, D) a +0 arbalest (still there?) a +0 arbalest of electrocution (still there?) (73, 17, D) a +0 broad axe of venom (unseen) (73, 26, D) +0 ice dragon scales (73, 27, D) a +0 arbalest (still there?) a +2 pair of boots of rampaging (still there?) (73, 30, D) a +0 great mace a +0 plate armour a human skeleton (73, 36, D) the staff "Umawuisa" {rPois Dex+3 Stlth+ Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. Stlth+: It makes you more stealthy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (73, 37, D) the +5 ring mail of Tafor {+Blink rC- rCorr Dex+5} Dex+5: It affects your dexterity (+5). rC-: It makes you vulnerable to cold. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (unseen)