BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 4 scrolls of amnesia (7, 7, D) 5 potions of magic (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (36, 1, D) a book of Maladies (37, 1, D) a staff of cold (unseen) (38, 1, D) a staff of earth (unseen) (39, 1, D) the +6 chain mail "Fykkux" {+Inv Dex+4} Dex+4: It affects your dexterity (+4). +Inv: It lets you turn invisible. (unseen) (40, 1, D) a +1 dagger of venom (unseen) (41, 1, D) a book of Transmutation (42, 1, D) a +1 short sword of venom (unseen) (49, 0, D) a +0 flail of protection (unseen) (49, 1, D) a +0 giant spiked club a book of Armaments an ogre skeleton (49, 12, D) a book of Ice (50, 0, D) an orb of light (50, 1, D) a +2 battleaxe of freezing (50, 4, D) a +0 giant spiked club 6 large rocks an ogre skeleton a stone giant skeleton (50, 12, D) a +1 robe of willpower (unseen) (50, 13, D) a +2 triple sword of flaming (unseen) (50, 25, D) a +2 shortbow of flaming an adder skeleton (50, 37, D) the +5 morningstar "Widowermaker" {elec, rC+} rC+: It protects you from cold. (51, 0, D) a +0 robe (51, 1, D) a +1 hand axe of flaming (unseen) (51, 4, D) 5 large rocks (51, 6, D) 4 large rocks (51, 12, D) the +2 ring mail of Haxuogg {rF+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. (unseen) (51, 13, D) a +2 long sword of electrocution (unseen) (51, 25, D) a +2 spectral quarterstaff an adder skeleton (51, 26, D) a +0 halberd a +6 ring of dexterity a naga skeleton (51, 36, D) a staff of conjuration (52, 0, D) a staff of fire (52, 1, D) a +0 giant club a +0 giant club a manual of Armour a two-headed ogre skeleton (52, 7, D) 9 large rocks a stone giant skeleton (52, 13, D) Sif Muna's Monograph on Open Graves and Arcane Weapons Spells Type Level a - Foxfire Conjuration/Fire 1 b - Searing Ray Conjuration 2 c - Brom's Barrelling Boulder Conjuration/Earth 4 d - Borgnjor's Revivification Necromancy 8 (52, 24, D) a +5 antimagic demon whip (52, 25, D) a ball python skeleton (52, 26, D) a +0 flail a +0 troll leather armour (52, 27, D) a guardian serpent skeleton (52, 36, D) a Fen Folio (52, 37, D) a +2 leather armour of fire resistance (unseen) (53, 0, D) a +0 leather armour of poison resistance (53, 1, D) 3 large rocks (still there?) a staff of alchemy (still there?) (53, 2, D) a +2 great sword of flaming (still there?) a fire giant skeleton (still there?) (53, 3, D) 6 large rocks a stone giant skeleton (53, 13, D) a ring of positive energy (53, 24, D) an amulet of faith (53, 25, D) the +1 ring mail "Buzedauch" {Slay+2 Stlth+} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. (unseen) (53, 28, D) a +0 hand axe a naga skeleton (53, 29, D) a guardian serpent skeleton (53, 37, D) a +1 plate armour of positive energy (still there?) a ghoul corpse (skeletalised by now) (still there?) (54, 0, D) a +3 orcbow of freezing (unseen) (54, 1, D) a +4 mace of protection (unseen) (54, 2, D) 3 large rocks (54, 12, D) The Path to the Power of Words Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Summon Mana Viper Hexes/Summoning 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 (54, 13, D) the Catalogue of Intuition Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Freezing Cloud Conjuration/Ice/Air 5 c - Metabolic Englaciation Hexes/Ice 5 d - Hoarfrost Cannonade Ice/Alchemy 5 (54, 25, D) a +0 short sword a +6 ring of strength (55, 0, D) a book of Necromancy (55, 1, D) the Teachings on Generation Spells Type Level a - Call Canine Familiar Summoning 3 b - Martyr's Knell Necromancy/Summoning 4 c - Dragon's Call Summoning 9 (55, 13, D) a book of the Earth (55, 24, D) a book of Geomancy (59, 36, D) a book of Displacement (60, 37, D) an amulet of guardian spirit (60, 39, D) a +0 dagger a +0 robe a human skeleton (61, 0, D) a +0 ring mail of fire resistance (unseen) (61, 8, D) a +2 orcbow of draining (unseen) (61, 26, D) a +0 shortbow a wand of polymorph (3) a centaur skeleton (61, 27, D) a +0 shortbow a centaur skeleton (61, 39, D) a +0 battleaxe a +0 robe (62, 1, D) the Unrestrained Analects (62, 4, D) a wolf skeleton (62, 9, D) a book of Dreams (62, 20, D) a +0 spear (62, 22, D) a wolf skeleton (62, 27, D) a staff of earth (unseen) (62, 36, D) the +8 chain mail of the Equator {rN++ rCorr Int-5} Int-5: It affects your intelligence (-5). rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (unseen) (62, 37, D) a +1 morningstar of draining (63, 0, D) a +7 short sword of electrocution (unseen) (63, 16, D) a book of Fire (63, 19, D) a wolf skeleton (63, 22, D) a +0 rapier a +0 robe a +0 short sword a +0 robe a spriggan skeleton a spriggan skeleton (63, 27, D) a +0 trident a +0 orcbow the +4 quarterstaff of the Rescuing Spider {vamp, Stlth+} Stlth+: It makes you more stealthy. a merfolk skeleton a centaur skeleton (63, 28, D) a +0 trident 3 boomerangs (63, 29, D) a +0 trident 3 boomerangs (63, 30, D) a wind drake skeleton (63, 36, D) a +0 robe (63, 37, D) a +3 mace of freezing (still there?) a +3 ring mail of cold resistance (still there?) a +1 morningstar of protection (still there?) (64, 16, D) Jeoph's Parchment of the Singularity and Litharge Spells Type Level a - Iskenderun's Mystic Blast Conjuration/Translocation 4 b - Fulminant Prism Conjuration/Alchemy 4 (64, 17, D) the Commentary on Heat and the Wendigo Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Inner Flame Hexes/Fire 3 c - Summon Blazeheart Golem Fire/Summoning 4 (64, 19, D) a wolf skeleton (64, 26, D) a staff of death (64, 29, D) a +0 trident 3 boomerangs a merfolk skeleton (65, 19, D) a black bear skeleton (65, 26, D) a staff of earth (unseen) (68, 0, D) a staff of earth (68, 1, D) a +0 trident (68, 3, D) a +0 trident a +0 trident a merfolk corpse (skeletalised by now) (69, 36, D) a +1 vampiric falchion (unseen) (70, 8, D) a staff of conjuration (70, 10, D) a +0 long sword a +2 buckler an elf corpse (skeletalised by now) (70, 36, D) a book of Chaos (71, 11, D) a +0 long sword a +4 short sword of speed an elf corpse (skeletalised by now) (71, 16, D) the Compilation of Somber Energy Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Hailstorm Conjuration/Ice 3 c - Haunt Necromancy/Summoning 7 d - Fulsome Fusillade Conjuration/Alchemy 8 (71, 21, D) a +0 trident a draconian corpse (skeletalised by now) (71, 26, D) +2 swamp dragon scales (71, 37, D) a +3 giant club (72, 8, D) a staff of earth (72, 16, D) a staff of alchemy (72, 17, D) a staff of alchemy (72, 18, D) a +0 club a draconian corpse (skeletalised by now) (72, 19, D) a +0 trident a red draconian corpse (skeletalised by now) (72, 21, D) a +0 dagger a draconian corpse (skeletalised by now) (72, 26, D) a +1 heavy flail (72, 27, D) a +1 short sword of electrocution (72, 28, D) a yak corpse (skeletalised by now) (72, 29, D) a bullfrog corpse (skeletalised by now) (72, 36, D) a book of Power (72, 37, D) a +0 plate armour of positive energy (73, 16, D) a +1 rapier of venom (unseen) (73, 19, D) a +1 heavy flail (still there?) a red draconian corpse (skeletalised by now) (still there?) (73, 29, D) a wolf corpse (skeletalised by now) (74, 20, D) a +0 short sword