BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 7, D) 9 potions of heal wounds (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) a +6 bardiche of protection (unseen) (50, 37, D) a +3 flail of protection (unseen) (51, 37, D) a +3 leather armour of fire resistance (unseen) (52, 37, D) a scroll of brand weapon (53, 37, D) a staff of air (unseen) (59, 36, D) a +0 heavy mace (unseen) (59, 37, D) an amulet of guardian spirit (59, 40, D) a shapeshifter corpse (60, 36, D) a +2 scale mail of cold resistance (unseen) (61, 0, D) a +2 long sword of protection (unseen) (61, 18, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, 26, D) a staff of death (unseen) (61, 40, D) a glowing shapeshifter corpse (61, 42, D) a glowing shapeshifter corpse (62, 0, D) a staff of alchemy (62, 1, D) a staff of fire (62, 8, D) the +7 sling "Rokhy" {drain, rElec rC+ Dex+3} Dex+3: It affects your dexterity (+3). rC+: It protects you from cold. rElec: It insulates you from electricity. (62, 17, D) a +0 dagger a +0 robe 4 scrolls of enchant armour (62, 26, D) a staff of death (unseen) (62, 29, D) +0 steam dragon scales a steam dragon corpse (62, 36, D) a +0 orcbow of electrocution (unseen) (62, 37, D) a +2 short sword of flaming (unseen) (62, 38, D) a glowing shapeshifter corpse (63, 18, D) a +0 scimitar a +0 plate armour (63, 19, D) a +0 dagger a +0 robe (63, 21, D) a +0 flail an orc corpse (skeletalised by now) (63, 22, D) a +0 club a +0 ring mail (63, 26, D) an acid dragon corpse (63, 27, D) a +1 quarterstaff of draining (63, 28, D) a steam dragon corpse (63, 36, D) a +2 spear of venom (unseen) (63, 37, D) a +3 ring mail of willpower (unseen) (64, 16, D) a +6 arbalest of electrocution (unseen) (64, 19, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (64, 26, D) the +2 Maxwell's thermic engine {flame, freeze, rev} (64, 28, D) a rime drake corpse (65, 26, D) a staff of alchemy (unseen) (65, 30, D) a wyvern corpse (66, -1, D) 4 large rocks (67, 0, D) a +5 vampiric rapier (unseen) (67, 3, D) a +0 giant club a +0 giant spiked club (68, 0, D) the +8 sling of the Firefly {heavy, rPois rC+ SInv} rC+: It protects you from cold. rPois: It protects you from poison. SInv: It lets you see invisible. (68, 1, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (69, 10, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (69, 36, D) a +4 heavy morningstar (unseen) (70, 8, D) a +1 vampiric war axe (unseen) (70, 10, D) a +3 quarterstaff of chaos (still there?) a +0 cloak (still there?) the gnoll corpse of Crazy Yiuf (skeletalised by now) (still there?) (70, 28, D) a shapeshifter corpse (skeletalised by now) (70, 39, D) a +0 dagger a +0 robe a +0 battleaxe a +0 plate armour an orc corpse an orc corpse (70, 40, D) a +0 dagger a +0 chain mail an orc corpse (71, 8, D) a staff of death (71, 10, D) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (71, 12, D) a +0 hand axe a +0 robe a +0 dagger a +0 robe (71, 26, D) a +2 hand axe of distortion (unseen) (71, 27, D) a +1 leather armour of cold resistance (unseen) (71, 28, D) a shapeshifter corpse (skeletalised by now) (71, 39, D) a +0 trident a +0 dagger a +0 robe an orc corpse an orc corpse (72, 8, D) a +3 broad axe of holy wrath (unseen) (72, 9, D) the +1 spear of the Puckish God {venom, rPois rF+ Int-4 SInv} Int-4: It affects your intelligence (-4). rF+: It protects you from fire. rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (72, 17, D) +0 ice dragon scales (72, 27, D) a +0 morningstar of pain (72, 28, D) a shapeshifter corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (72, 36, D) a +3 plate armour of cold resistance (unseen) (72, 39, D) a +0 dagger of freezing (still there?) a +0 robe (still there?) (72, 41, D) a +0 long sword a +0 chain mail an orc corpse (73, 1, D) a +4 ring mail of cold resistance (unseen) (73, 16, D) a staff of earth (unseen) (73, 27, D) a +1 heavy glaive (unseen) (73, 36, D) a staff of air (unseen) (73, 37, D) a ring of flight (73, 39, D) a +0 halberd a +0 chain mail (74, 39, D) a +0 whip a +0 ring mail