BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). The Shining One disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) The Shining One disapproves of the use of such an item. the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. The Shining One disapproves of the use of such an item. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) The Shining One disapproves of the use of such an item. the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (35, 0, D) the +12 falchion of the Final Ghosts {venom, rElec rC+++ Dex-5} Dex-5: It affects your dexterity (-5). rC+++: It renders you almost immune to cold. rElec: It insulates you from electricity. (unseen) (36, 0, D) a +5 short sword of flaming (unseen) (36, 1, D) a +2 leather armour of cold resistance (unseen) (37, 0, D) a staff of fire (unseen) (37, 1, D) the ring "Anecugin" {rN+ Dex+4} [ring of positive energy] Dex+4: It affects your dexterity (+4). rN+: It protects you from negative energy. (unseen) (38, 0, D) a lightning rod (4/4) (38, 1, D) a scroll of brand weapon (39, 0, D) a phial of floods (39, 1, D) a staff of earth (unseen) (40, 0, D) a +1 vampiric dagger (unseen) (40, 1, D) an amulet of faith (40, 3, D) a quicksilver dragon corpse (41, 0, D) a Fen Folio (41, 1, D) a staff of conjuration (unseen) (42, 0, D) a book of Spontaneous Combustion (42, 1, D) a wand of paralysis (5) (49, 0, D) a +0 heavy quarterstaff (49, 12, D) a +0 club (49, 36, D) a +2 glaive of venom (unseen) (50, 1, D) the staff of Capital Punishment {rF- rCorr Int+3 Tloc Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Tloc: It increases the power of your Translocations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (50, 5, D) a +0 whip of freezing (still there?) a +0 robe (still there?) (50, 15, D) a +0 dire flail a +0 ring mail an orc corpse (50, 16, D) a +0 war axe a +0 plate armour (50, 25, D) the +1 sling of Starshine {flame, rElec rC++ Int-5} Int-5: It affects your intelligence (-5). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. (50, 29, D) a glowing shapeshifter corpse (50, 30, D) a very ugly thing corpse (50, 36, D) a +1 shortbow of electrocution (unseen) (50, 37, D) a +1 whip of venom (51, 0, D) a +0 short sword (51, 3, D) a +1 rapier of speed (still there?) a +0 leather armour (still there?) the human corpse of Eustachio (still there?) (51, 4, D) a +4 vampiric short sword (still there?) a +0 leather armour (still there?) the elf corpse of Duvessa (still there?) (51, 5, D) a +0 great sword of freezing (still there?) a +3 sling of flaming (still there?) a +0 ring mail (still there?) a +4 scimitar of flaming (still there?) a ring of protection from cold (still there?) the human corpse of Joseph (still there?) (51, 25, D) a +2 halberd of freezing (51, 28, D) an ugly thing corpse (51, 36, D) the +3 scale mail of Duty {rC+ Str+2 Stlth-} Str+2: It affects your strength (+2). rC+: It protects you from cold. Stlth-: It makes you less stealthy. (51, 41, D) the +9 falchion "Mosmaleth" {freeze, Int+4} Int+4: It affects your intelligence (+4). a +0 shortbow a +0 robe (51, 42, D) a +0 robe (52, 0, D) a +4 shortbow (52, 1, D) a staff of air (52, 3, D) a +1 longbow of flaming a +0 cloak a +0 short sword a +0 barding (52, 5, D) a +3 rapier of electrocution a +2 cloak a +0 pair of gloves the human corpse of Nikola (52, 12, D) a +3 ring mail of poison resistance (52, 13, D) a staff of air (unseen) (52, 15, D) a +0 halberd a +0 chain mail the +8 autumn katana {manifold assault} a +0 arbalest an orc corpse (52, 16, D) a +0 glaive a +0 plate armour a +0 short sword a +0 chain mail a +0 giant spiked club a +0 giant club a +0 flail an orc corpse (52, 24, D) a staff of alchemy (52, 28, D) a shapeshifter corpse (52, 33, D) a glowing shapeshifter corpse (52, 37, D) a book of Lightning (52, 39, D) a +3 halberd of holy wrath (unseen) (53, 0, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. The Shining One disapproves of the use of such an item. (53, 1, D) a +3 chain mail of fire resistance (53, 5, D) a +3 scimitar of flaming (still there?) +1 fire dragon scales (still there?) (53, 6, D) the human corpse of Prince Ribbit (53, 12, D) a book of Unlife (53, 13, D) a +1 quarterstaff of draining (53, 15, D) a +6 heavy arbalest (still there?) a +0 leather armour (still there?) (53, 16, D) a +0 orcbow a +0 dire flail a +0 plate armour an orc corpse (53, 17, D) a +0 great sword a +0 plate armour (53, 24, D) a +1 quarterstaff of holy wrath (53, 25, D) the storm talisman of Inquiry {rC+ Str+5} [storm talisman] Str+5: It affects your strength (+5). rC+: It protects you from cold. (unseen) (53, 28, D) a glowing shapeshifter corpse (53, 36, D) the +1 leather armour of Dust Devil {rF- Dex+7} Dex+7: It affects your dexterity (+7). rF-: It makes you vulnerable to fire. (54, 1, D) a +2 glaive of venom (unseen) (54, 5, D) a +0 giant club a +0 robe the ogre corpse of Erolcha (54, 17, D) a +0 dagger (still there?) a +2 robe of cold resistance (still there?) an amulet of regeneration (still there?) (54, 25, D) the +6 scimitar of the Scavenger {drain, *Corrode rElec Stlth+} rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. Stlth+: It makes you more stealthy. The Shining One disapproves of the use of such an item. (unseen) (54, 36, D) a +3 flail of flaming (unseen) (55, 0, D) the +3 mace of Ryilling {venom, rN++ Str+2 Stlth+} Str+2: It affects your strength (+2). rN++: It greatly protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (55, 1, D) the +2 robe of the Furrier {rC+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. (unseen) (55, 13, D) a +2 sling of freezing (unseen) (59, 36, D) a +0 short sword (60, 36, D) a +0 long sword (60, 41, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (60, 42, D) a +0 long sword (still there?) a +0 leather armour (still there?) the ring "Epoacw" {+Blink rC+ Str+4} (still there?) [ring of protection from cold] Str+4: It affects your strength (+4). rC+: It protects you from cold. +Blink: It lets you blink. an elf corpse (skeletalised by now) (still there?) (61, 8, D) a +8 quarterstaff of draining (unseen) (61, 16, D) a +2 flail of venom (unseen) (61, 28, D) a +0 short sword a +0 leather armour (61, 39, D) a staff of air (61, 40, D) a +0 scimitar a +0 shortbow of freezing (61, 41, D) a +0 war axe of flaming (still there?) a +2 mace of holy wrath (still there?) (62, 0, D) a +2 battleaxe of venom (62, 1, D) a +2 falchion of venom (62, 3, D) an iguana corpse (skeletalised by now) (62, 8, D) a staff of death (62, 9, D) a +1 vampiric bardiche (62, 10, D) a shapeshifter corpse (skeletalised by now) (62, 11, D) an ugly thing corpse (skeletalised by now) (62, 16, D) a ring of flight (62, 17, D) a +0 mace (still there?) Meve's Reference Book on the Geologist (still there?) Spells Type Level a - Passwall Earth 3 b - Leda's Liquefaction Alchemy/Earth 4 c - Bombard Conjuration/Earth 6 d - Hellfire Mortar Fire/Earth 7 a yellow draconian corpse (skeletalised by now) (still there?) (62, 26, D) a +5 mace of protection (62, 27, D) a +2 scale mail of willpower (unseen) (62, 28, D) a +0 whip a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (62, 37, D) a +4 orcbow of flaming (unseen) (62, 43, D) a +0 long sword (63, 3, D) a yak corpse (skeletalised by now) (63, 8, D) a staff of death (unseen) (63, 11, D) a shapeshifter corpse (skeletalised by now) (63, 16, D) a staff of earth (63, 17, D) a +4 long sword of protection (63, 19, D) a +0 scimitar a +0 dagger (63, 21, D) a +0 dire flail a white draconian corpse (skeletalised by now) (63, 26, D) a +2 arbalest of flaming (63, 27, D) a staff of earth (63, 28, D) a +0 falchion a +0 flail a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, 36, D) a +2 plate armour of willpower (unseen) (63, 37, D) a staff of fire (unseen) (63, 38, D) a +0 scimitar an elf corpse (skeletalised by now) (63, 41, D) the +3 glaive "Kyjeuj" {spect, rC+ Str+5 Int+2} (still there?) Str+5: It affects your strength (+5). Int+2: It affects your intelligence (+2). rC+: It protects you from cold. a +0 ring mail (still there?) an elf corpse (skeletalised by now) (still there?) (64, 17, D) a +5 shortbow of flaming (unseen) (64, 18, D) a +0 dagger (64, 19, D) a +0 dagger (64, 21, D) a +0 whip (64, 26, D) the +4 hand axe of the Swamp {flame, rC- Dex+4} Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. (64, 28, D) a +0 glaive 3 boomerangs a +0 chain mail a +0 war axe an orc corpse (skeletalised by now) (64, 29, D) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (67, 0, D) a +5 giant spiked club (68, 0, D) a staff of cold (69, 0, D) a +3 vampiric lajatang (unseen) (70, 8, D) a +2 mace of protection (unseen) (70, 9, D) a book of Iron (70, 27, D) a +0 trident (70, 30, D) a +0 shortbow a centaur corpse (skeletalised by now) (70, 36, D) a +2 heavy spear (70, 39, D) an iguana corpse (skeletalised by now) (71, 8, D) a +2 dagger of venom (71, 26, D) a +0 dagger of flaming (71, 27, D) the staff of Ygifukhotze {rN+ Dex+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. The Shining One disapproves of the use of such an item. (unseen) (71, 29, D) a wind drake corpse (skeletalised by now) (71, 30, D) 7 large rocks (71, 36, D) the +8 short sword of the Trees {elec, rC+ Will+ rCorr} rC+: It protects you from cold. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (71, 37, D) a +2 heavy great mace (71, 39, D) a black bear corpse (skeletalised by now) (71, 40, D) a wolf corpse (skeletalised by now) (72, 8, D) a +1 falchion of pain (unseen) (72, 16, D) a staff of earth (72, 26, D) a staff of earth (72, 27, D) a +1 scale mail of positive energy (unseen) (72, 29, D) a +0 shortbow (72, 36, D) a +3 mace of protection (72, 37, D) a +1 dagger of pain (73, 16, D) a +0 sling of flaming (unseen) (73, 17, D) the +6 ice dragon scales of Wrong Decisions {rF- rC++ MP+7 Str+4} Str+4: It affects your strength (+4). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. MP+7: It affects your magic capacity (+7). (unseen) (73, 26, D) a +3 heavy halberd (73, 36, D) a dragon-blood talisman