BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (48, 11, D) a +0 great sword a +0 chain mail (49, 0, D) a book of Frost (49, 1, D) a +2 vampiric spear (unseen) (49, 12, D) a +2 dagger of speed (unseen) (49, 24, D) an amulet of guardian spirit (50, 0, D) a book of Annihilations (50, 1, D) a +2 scale mail of fire resistance (unseen) (50, 12, D) a +2 glaive of venom (unseen) (50, 13, D) a +0 long sword a +0 plate armour a +0 giant spiked club an amulet of the acrobat (50, 24, D) a +2 chain mail of positive energy (unseen) (50, 37, D) a staff of cold (51, 0, D) the +4 hand axe of Qyrghoos {antimagic, rF+} rF+: It protects you from fire. (unseen) (51, 1, D) Sagrotits's Secrets of Hexes Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Discord Hexes 8 (unseen) (51, 12, D) a staff of air (unseen) (51, 13, D) the +1 morningstar "Jyejat" {freeze, +Blink} (still there?) +Blink: It lets you blink. a +0 robe (still there?) a +2 shortbow of flaming (still there?) an orc corpse (skeletalised by now) (still there?) (51, 17, D) the +4 great sword of Misery {vamp, rF++ Str+5 SInv} (still there?) Str+5: It affects your strength (+5). rF++: It greatly protects you from fire. SInv: It lets you see invisible. a +0 chain mail (still there?) (51, 24, D) a +2 heavy hand axe (unseen) (51, 25, D) a staff of cold (51, 36, D) a +4 orcbow of freezing (51, 37, D) the maw talisman of Red Lucidity {rC+} [maw talisman] rC+: It protects you from cold. (51, 38, D) a +4 long sword of holy wrath (still there?) the +0 tower shield of Deenaps {rPois Will++ rCorr Str-4} (still there?) Str-4: It affects your strength (-4). rPois: It protects you from poison. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (52, 0, D) a book of Geomancy (52, 1, D) the Papyrus of Igneous Violence Spells Type Level a - Static Discharge Conjuration/Air 2 b - Searing Ray Conjuration 2 c - Stone Arrow Conjuration/Earth 3 d - Dazzling Flash Hexes/Fire 3 e - Spellforged Servitor Conjuration/Summoning 7 (unseen) (52, 12, D) a +0 dagger (52, 13, D) a +0 dagger a +0 robe a wand of warping (6) (52, 14, D) a +0 giant club a +0 short sword a +0 plate armour a +0 dagger a +0 robe an ogre corpse (skeletalised by now) (52, 15, D) a +0 battleaxe (still there?) a +0 plate armour (still there?) a +1 dire flail of holy wrath (still there?) a boomerang (still there?) a +0 chain mail (still there?) (52, 28, D) a glowing shapeshifter skeleton (52, 29, D) a shapeshifter skeleton (52, 31, D) a glowing shapeshifter skeleton an ugly thing skeleton (53, 0, D) a +1 pair of gloves of hurling (unseen) (53, 1, D) a +3 plate armour of fire resistance (unseen) (53, 13, D) a +0 giant spiked club a +2 spectral lajatang an ogre corpse (skeletalised by now) (53, 28, D) a +1 halberd of protection (unseen) (53, 36, D) a +7 plate armour of ponderousness (54, 0, D) a sack of spiders (54, 1, D) a ring of protection from fire (54, 25, D) a +3 short sword of flaming (55, 1, D) a wand of mindburst (3) (55, 13, D) a staff of fire (57, 11, D) a +0 glaive a +0 chain mail (59, 37, D) a +6 heavy halberd (60, 36, D) a +1 arbalest of flaming (61, 8, D) a staff of earth (unseen) (61, 16, D) the +0 scale mail of Byzoty {rN+++ Will+++ Int-2 Dex+2} Int-2: It affects your intelligence (-2). Dex+2: It affects your dexterity (+2). rN+++: It renders you almost immune to negative energy. Will+++: It greatly increases your willpower. (61, 28, D) a +0 scythe a +0 robe a wand of warping (6) (61, 36, D) the +5 ring mail of the Harvest Moon {rN+} rN+: It protects you from negative energy. (61, 37, D) a +1 leather armour of willpower (unseen) (62, 0, D) a staff of fire (62, 1, D) a staff of air (unseen) (62, 8, D) the +0 leather armour of Avant Garde Music {-Tele rPois Str+2 SInv} Str+2: It affects your strength (+2). rPois: It protects you from poison. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. (62, 9, D) the +5 morningstar of Action {drain, rN+} rN+: It protects you from negative energy. (unseen) (62, 10, D) a ball python corpse (skeletalised by now) (62, 17, D) a staff of earth (unseen) (62, 26, D) a +1 heavy quarterstaff (62, 29, D) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (62, 33, D) a +0 long sword a +0 robe (62, 37, D) the +3 quarterstaff of True Grit {drain, Int+4} Int+4: It affects your intelligence (+4). (unseen) (63, 0, D) the staff of Cheibriados, Forging {^Fragile rElec rN+ Str-2 Dex+9 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-2: It affects your strength (-2). Dex+9: It affects your dexterity (+9). rElec: It insulates you from electricity. rN+: It protects you from negative energy. ^Fragile: It will be destroyed if unequipped. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 10, D) a ball python corpse (skeletalised by now) (63, 27, D) a +1 scimitar of flaming (63, 29, D) a +4 quarterstaff of chaos a +0 cloak of willpower (63, 30, D) a +5 flail of holy wrath a +0 leather armour (63, 31, D) a +2 short sword of electrocution a +0 leather armour (63, 37, D) a +2 vampiric short sword (unseen) (64, 17, D) the +4 flail "Qeuttoseun" {protect, rC+ Will++ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Will++: It greatly increases your willpower. (unseen) (64, 19, D) a shapeshifter skeleton (64, 26, D) a +0 shortbow of draining (64, 28, D) a +1 dagger of holy wrath a +0 robe the elf corpse of Dowan (skeletalised by now) (65, 19, D) an ugly thing skeleton (67, 0, D) the +4 war axe "Kuoxed" {freeze, Str+2 Int+5 Stlth+} Str+2: It affects your strength (+2). Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. (unseen) (69, 36, D) a +2 plate armour of cold resistance (70, 37, D) a +3 trident of venom (unseen) (71, 9, D) a +0 flail (71, 10, D) a water moccasin corpse (skeletalised by now) (71, 16, D) the +6 falchion of Peril {flame, rC- Will++ Int+3} Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. (unseen) (71, 17, D) the staff of the Maze {rF+ Stlth+ Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. Stlth+: It makes you more stealthy. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (71, 37, D) a +1 leather armour of fire resistance (71, 42, D) a +0 whip (72, 8, D) a +2 lajatang of speed (72, 9, D) a water moccasin corpse (skeletalised by now) (72, 26, D) a +0 shortbow the +6 whip of the Pit {vamp, rCorr Int+2} Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (72, 27, D) a +0 trident 2 boomerangs a Fen Folio (72, 28, D) a +2 heavy trident (unseen) (72, 30, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 36, D) a +1 vampiric double sword (72, 37, D) a +2 halberd of distortion (unseen) (73, 1, D) a wand of mindburst (5) (73, 16, D) the +0 leather armour of Insatiable Hunger {rF- Will+ rCorr Slay+3} Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (73, 17, D) the +1 plate armour of Mutualism {Harm rPois} rPois: It protects you from poison. Harm: It increases damage dealt and taken. (unseen) (73, 27, D) a +0 shortbow (still there?) the +7 orcbow "Voveubaf" {flame, rC+ rCorr} (still there?) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a centaur corpse (skeletalised by now) (still there?) (73, 37, D) +1 ice dragon scales (unseen) (75, 1, D) a wand of acid (7)