BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (34, 28, D) the +2 war axe of Eternity {speed, rC+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. (unseen) (35, 0, D) a +2 pair of boots of rampaging (35, 15, D) an amulet of faith (35, 19, D) a +0 rapier a +0 scale mail (35, 28, D) a +3 leather armour of willpower (unseen) (35, 29, D) a +6 ring of strength (36, 0, D) the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (36, 1, D) a staff of cold (36, 3, D) a +2 falchion (still there?) the +4 robe of Folly {Brill Will-∞ Int+8} (still there?) Brill: It increases the power of your magical spells and halves their MP cost (rounding up). Will-∞: It reduces your willpower to zero. Int+8: It affects your intelligence (+8). (36, 15, D) the +6 ring mail of Freedom {*Corrode rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (unseen) (36, 28, D) a +2 broad axe of flaming (unseen) (36, 29, D) a staff of earth (unseen) (37, 0, D) a +0 robe (37, 1, D) a +1 pair of boots of stealth (unseen) (37, 10, D) a +3 battleaxe a +0 plate armour (37, 20, D) a +0 longbow a +0 leather armour (37, 21, D) a +0 long sword (37, 28, D) a staff of death (unseen) (37, 29, D) a book of Spatial Translocations (38, 0, D) a +2 plate armour of poison resistance (38, 1, D) a staff of cold (38, 14, D) a +0 dagger (38, 15, D) the +7 shortbow of Defence by Offence {heavy, rPois rF+++ Will- Dex-5} Dex-5: It affects your dexterity (-5). rF+++: It renders you almost immune to fire. rPois: It protects you from poison. Will-: It decreases your willpower. (38, 18, D) a staff of air (still there?) a +0 leather armour (still there?) (38, 19, D) a +0 scimitar a +0 buckler (38, 21, D) a +0 scimitar (38, 22, D) a +0 rapier a +0 rapier a +0 leather armour (38, 28, D) a staff of earth (unseen) (38, 29, D) a book of Flames (39, 0, D) a +1 heavy triple crossbow (39, 4, D) a +3 broad axe a +0 chain mail (39, 6, D) a +2 bardiche a +0 plate armour (39, 7, D) a +0 dire flail (39, 14, D) a staff of earth (39, 15, D) a +0 long sword a +3 ring mail of willpower an elf corpse (39, 19, D) a +1 scimitar of pain (39, 20, D) a +1 rapier of venom a +0 leather armour (39, 21, D) a +0 long sword a +0 shortbow a +0 rapier a +0 leather armour (39, 28, D) the +0 robe of Xioded {^Drain rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. (unseen) (39, 29, D) a wand of flame (7) (40, 1, D) a +1 broad axe of venom (40, 14, D) a +0 ring mail of fire resistance (40, 15, D) a staff of death (40, 28, D) 4 potions of haste (40, 29, D) a book of Annihilations (41, 0, D) a +0 crystal plate armour (41, 1, D) the +3 orcbow "Poror" {holy, +Blink rC- Will+++ Dex-5} Dex-5: It affects your dexterity (-5). rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. +Blink: It lets you blink. Yredelemnul disapproves of the use of such an item. (unseen) (41, 14, D) a +3 scale mail of fire resistance (41, 15, D) the +1 dagger "Jellybane" {chaos, +Blink rElec Dex-3 SInv} Dex-3: It affects your dexterity (-3). rElec: It insulates you from electricity. SInv: It lets you see invisible. +Blink: It lets you blink. (41, 21, D) a +0 short sword a +0 ring mail (41, 28, D) a book of Unlife (41, 29, D) a +4 mace of venom (unseen) (42, 0, D) the +1 eveningstar of the Endless March {drain, rC+ Str+4 Int-3} Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). rC+: It protects you from cold. (42, 1, D) a +2 orcbow of freezing (unseen) (42, 15, D) an orb of wrath (42, 18, D) a +0 short sword (42, 21, D) a +0 dagger (still there?) the +1 robe of the Present {Str+2 Int+3 Dex+3} (still there?) Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (42, 28, D) a +4 heavy war axe (unseen) (42, 29, D) the Information on Loathsome Transformation Spells Type Level a - Grave Claw Necromancy 2 b - Leda's Liquefaction Alchemy/Earth 4 c - Cigotuvi's Putrefaction Necromancy/Air 4 (43, 14, D) a +4 shortbow of electrocution (unseen) (43, 28, D) a book of the Tundra (43, 29, D) a +2 trident of venom (unseen) (44, 28, D) a ring of fire (49, 12, D) a staff of air (unseen) (49, 24, D) a staff of death (unseen) (49, 37, D) the +6 great mace of Sisor {freeze, rElec rF+++ rCorr Str-3} Str-3: It affects your strength (-3). rF+++: It renders you almost immune to fire. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (50, 0, D) the death talisman "Caockiss" {+Blink Stlth+} [talisman of death] +Blink: It lets you blink. Stlth+: It makes you more stealthy. (50, 1, D) a +2 longbow of freezing (50, 4, D) a +0 dagger a +0 robe (50, 5, D) a +0 glaive (50, 12, D) a +5 rapier of holy wrath (unseen) (50, 13, D) a book of Transmutation (50, 36, D) a staff of cold (50, 37, D) a staff of death (50, 39, D) a +0 short sword a +0 plate armour (50, 40, D) a +0 great sword (still there?) a +2 heavy hand cannon (still there?) a +0 chain mail (still there?) (50, 41, D) a +0 broad axe a +0 plate armour a ring of ice (51, 0, D) a +0 short sword (51, 3, D) a +0 short sword a +0 robe (51, 4, D) a +0 dagger (still there?) a +0 robe (still there?) a +5 mace (still there?) a +0 robe (still there?) (51, 7, D) a +0 war axe a +0 plate armour (51, 24, D) a +2 hand axe of freezing (51, 25, D) a staff of conjuration (51, 36, D) a staff of air (51, 37, D) a +3 heavy battleaxe (unseen) (51, 39, D) a +0 long sword of venom a +0 plate armour a +0 giant spiked club (52, 0, D) a maw talisman (52, 4, D) a +1 hand axe of electrocution (52, 13, D) a ring of flight (52, 24, D) an amulet of the acrobat (52, 25, D) the amulet "Joistisa" {Acrobat Regen+ Int+2 SInv} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. (52, 37, D) a staff of death (unseen) (52, 39, D) a +0 war axe a +0 chain mail (53, 4, D) a +1 battleaxe of venom (unseen) (53, 13, D) a staff of cold (unseen) (53, 24, D) a +1 robe of willpower (53, 37, D) the ring "Loreyv" {Str+6 Int+2 Dex-2 SInv Stlth+} [ring of strength] Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (54, 0, D) a +0 robe (54, 4, D) the +1 robe "Gigg" {Int+4} Int+4: It affects your intelligence (+4). (unseen) (54, 13, D) a +1 battleaxe of draining (unseen) (54, 24, D) a +2 morningstar of venom (54, 25, D) the +2 ice dragon scales of Ru's Respect {rPois rF- rC++ Will- Int+5} Int+5: It affects your intelligence (+5). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. rPois: It protects you from poison. Will-: It decreases your willpower. (unseen) (54, 36, D) a staff of cold (unseen) (54, 38, D) a +0 arbalest (55, 1, D) a Codex of Conductivity (55, 12, D) a +8 morningstar of protection (unseen) (55, 13, D) a staff of air (unseen) (55, 38, D) a +0 long sword a +0 plate armour (59, 36, D) a +4 mace of venom (unseen) (60, 18, D) a +0 great sword a +0 chain mail (60, 28, D) a +0 arbalest (61, 8, D) a ring of fire (61, 16, D) a ring of positive energy (61, 18, D) a +0 great sword a +0 plate armour (61, 26, D) the staff "Ymil" {rC+ MP+5 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. MP+5: It affects your magic capacity (+5). Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-graspered weapon. (unseen) (61, 27, D) a +0 shortbow (61, 36, D) a ring of poison resistance (61, 37, D) a +0 leather armour of fire resistance (62, 0, D) the +8 broad axe of Defilement {flame, *Rage rElec rPois Will+} rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). (62, 1, D) a staff of conjuration (62, 16, D) the +0 scale mail of Sif Muna's Delight {Fly rCorr} Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (unseen) (62, 17, D) a +0 flail of draining (unseen) (62, 26, D) a +0 scale mail of poison resistance (unseen) (62, 28, D) 4 large rocks (62, 36, D) a staff of death (62, 37, D) a staff of cold (63, 8, D) the staff "Qolug" {rElec Int+2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (63, 16, D) a ring of resist corrosion (63, 17, D) a ring of willpower (63, 19, D) a +0 scale mail (63, 20, D) a +0 great mace a +0 leather armour (63, 22, D) a +2 long sword a +0 chain mail (63, 26, D) a +0 orcbow a staff of conjuration (63, 27, D) a staff of fire (63, 29, D) 5 large rocks (63, 36, D) a +2 short sword of venom (unseen) (64, 16, D) a staff of alchemy (unseen) (64, 17, D) a staff of alchemy (unseen) (64, 27, D) 2 large rocks +0 ice dragon scales (64, 28, D) a +0 orcbow (65, 19, D) a +0 arbalest (65, 26, D) a +6 ring of dexterity (65, 28, D) a +0 shortbow (67, 0, D) a +5 sling of flaming (69, 0, D) a staff of cold (unseen) (69, 36, D) a Codex of Conductivity (70, 8, D) a +0 hand axe of flaming (70, 37, D) a ring of poison resistance (71, 36, D) a +4 chain mail of positive energy (71, 37, D) a +2 falchion of holy wrath (72, 16, D) a ring of fire (72, 17, D) a +0 rapier a +0 chain mail a +3 dagger of draining an elf corpse (skeletalised by now) (72, 19, D) a +0 longbow a +0 short sword a +0 leather armour (72, 26, D) a +3 quarterstaff of speed (72, 27, D) a ring of ice (72, 36, D) a +3 glaive of freezing (unseen) (72, 37, D) an amulet of magic regeneration (73, 1, D) a jackal corpse (skeletalised by now) (73, 26, D) a +0 leather armour of positive energy (unseen) (73, 36, D) a +1 arbalest of freezing (unseen) (73, 37, D) a wand of flame (9) (74, 18, D) a +0 shortbow a +0 short sword a +0 leather armour (75, 1, D) a staff of earth