BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a +0 club {Kazuki} a +0 dagger {Arashi} a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 0, D) a +0 antimagic long sword (unseen) (61, 8, D) a ring of magical power (61, 26, D) the +0 quarterstaff of Time Moved Backwards {venom, Str+5 Dex+2} Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). (unseen) (61, 27, D) a +2 vampiric short sword (still there?) a +0 chain mail (still there?) an elf skeleton (still there?) (62, 0, D) a +8 vampiric dagger (62, 1, D) a ring of fire (62, 8, D) the ring of the Lotus Blossom {*Slow rCorr Int+4 Dex+4} [ring of resist corrosion] Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (62, 9, D) a +0 hand axe a +0 leather armour a ring of positive energy (62, 10, D) a +0 dagger a +0 robe a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (62, 17, D) a +2 heavy falchion (unseen) (62, 19, D) a +0 dagger a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (62, 22, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (62, 26, D) an amulet of magic regeneration (62, 27, D) a +0 rapier (still there?) the +0 ring mail of Discretion {Str+4} (still there?) Str+4: It affects your strength (+4). an elf skeleton (still there?) (63, 8, D) a staff of earth (unseen) (63, 9, D) a +0 mace (63, 16, D) a +0 ring mail of cold resistance (63, 17, D) the ring of Adaydgh {rPois rN+ Str-4 SInv} [ring of see invisible] Str-4: It affects your strength (-4). rPois: It protects you from poison. rN+: It protects you from negative energy. SInv: It lets you see invisible. (63, 20, D) a +0 dagger a +0 robe (63, 21, D) a +0 dagger a +0 robe a +0 buckler (63, 22, D) a +0 dagger a +0 robe (63, 26, D) a +2 great sword of protection (63, 27, D) a +0 short sword (still there?) a +0 chain mail (still there?) a +0 dagger of freezing (still there?) an elf skeleton (still there?) (63, 28, D) a +0 shortbow a +0 dagger a +0 leather armour a +0 short sword a +0 ring mail an elf skeleton (64, 16, D) a +1 short sword of venom (64, 27, D) a +0 short sword a +0 ring mail the +7 mace of Dithmenos's Wrath {freeze, rC+} rC+: It protects you from cold. (65, 28, D) a +0 short sword (67, 0, D) a +2 battleaxe of flaming (unseen) (68, 1, D) an adder corpse (skeletalised by now) (68, 3, D) an adder corpse (skeletalised by now) (69, 0, D) a +2 hand axe of electrocution (unseen) (69, 36, D) a staff of fire (unseen) (70, 9, D) the amulet of Liberalism {Acrobat Str+5 Int+3 Dex+2} [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+5: It affects your strength (+5). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). (70, 36, D) a staff of conjuration (unseen) (70, 37, D) 4 potions of heal wounds (71, 8, D) the +1 fire dragon scales of Springtime {rF++ rC- rN+ Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. (71, 9, D) a river rat corpse (skeletalised by now) (71, 16, D) a +6 ring of dexterity (71, 17, D) an amulet of regeneration (71, 26, D) a staff of death (71, 36, D) a ring of magical power (71, 37, D) a +6 antimagic broad axe (unseen) (72, 8, D) a +0 trident of protection (72, 9, D) an iguana corpse (skeletalised by now) (72, 10, D) a jackal corpse (skeletalised by now) (72, 18, D) a +0 arbalest (72, 20, D) a +0 great mace a +0 chain mail (72, 21, D) a +0 flail a +0 leather armour (72, 22, D) a +0 long sword of holy wrath a +0 plate armour (72, 27, D) a +0 dagger a +0 robe a +1 whip of electrocution (72, 31, D) a +0 dagger a +0 robe a spriggan skeleton (72, 36, D) a book of Storms (72, 37, D) a granite talisman (73, 17, D) a staff of alchemy (unseen) (73, 27, D) a +3 chain mail of poison resistance (73, 31, D) a +0 spear a spriggan skeleton (73, 33, D) a +0 dagger a +0 robe a spriggan skeleton (73, 36, D) a Codex of Conductivity (73, 37, D) the +0 steam dragon scales of Majestic Liberty {Str+4} Str+4: It affects your strength (+4). (74, 18, D) a +0 great mace a +0 scale mail a human corpse (skeletalised by now) (76, -1, D) a +0 dagger a +0 robe a +0 buckler