BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (49, 36, D) a book of Hexes (49, 37, D) an amulet of the acrobat (50, 36, D) a staff of death (unseen) (50, 37, D) a staff of alchemy (unseen) (51, 36, D) a +5 sling of freezing (unseen) (51, 37, D) a wand of flame (5) (52, 36, D) a +2 flail of holy wrath (unseen) (52, 37, D) the amulet "Sanooh" {Regen+ Str+6} [amulet of regeneration] Str+6: It affects your strength (+6). Regen+: It increases your rate of health regeneration. (unseen) (53, 36, D) an amulet of reflection (53, 37, D) the +6 scale mail of Itwusoh {rF+ rC+ Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rC+: It protects you from cold. (unseen) (54, 36, D) the +3 mace of the Crafting Gods {elec, rN+ Dex-2 Stlth+} Dex-2: It affects your dexterity (-2). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (60, 37, D) a staff of conjuration (61, 0, D) a staff of death (unseen) (61, 8, D) a +4 dire flail of protection (unseen) (61, 12, D) a +0 dire flail a +0 robe (61, 16, D) a +0 plate armour of cold resistance (unseen) (61, 37, D) a staff of alchemy (61, 40, D) a +0 hand axe a +0 leather armour (62, 0, D) a +2 leather armour of fire resistance (62, 1, D) the staff "Yddoopsu" {rElec rF+ rN++ rCorr Dex-2 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (62, 8, D) a +0 hand axe of draining (62, 9, D) a +0 dagger a +0 robe a +0 scimitar of protection (62, 11, D) a +0 scythe a +0 robe (62, 12, D) a +3 quarterstaff of chaos a +0 cloak (62, 16, D) a serpent talisman (62, 19, D) a +0 short sword (still there?) a +2 leather armour of fire resistance (still there?) (62, 26, D) a +2 spear of venom (63, 0, D) a +2 chain mail of fire resistance (63, 8, D) a +1 heavy orcbow (unseen) (63, 16, D) a +0 great mace of protection (63, 17, D) a +0 dagger a +1 robe of resistance a +0 chain mail of fire resistance (63, 19, D) a +5 dire flail of draining a +0 chain mail a +0 rapier a +2 leather armour of cold resistance (63, 20, D) a +0 giant club a +0 robe of fire resistance (63, 27, D) a staff of fire (63, 36, D) a +5 dagger of freezing (unseen) (64, 16, D) the +2 scale mail "Hahu" {rC- Int+3} Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. (unseen) (64, 17, D) a staff of conjuration (unseen) (64, 18, D) a +0 hat (65, 18, D) a +2 scimitar of flaming (still there?) a ring of flight (still there?) (67, 0, D) a +3 scale mail of fire resistance (unseen) (68, 0, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. Yredelemnul disapproves of the use of such an item. (69, 0, D) a +1 sling of freezing (unseen) (70, 8, D) a staff of air (unseen) (70, 9, D) a +0 falchion of draining (unseen) (70, 36, D) a staff of air (70, 37, D) a +0 helmet of see invisible (70, 40, D) a +0 short sword a +0 robe (70, 42, D) a +0 dagger a +0 robe a +0 buckler (71, 8, D) a +0 war axe of venom (71, 17, D) a +2 scimitar of holy wrath (unseen) (71, 18, D) a +0 dagger a +0 robe (71, 27, D) a +1 scale mail of fire resistance (unseen) (71, 40, D) a +0 short sword a +0 robe a +2 buckler of protection (71, 41, D) a +0 spear a +0 dagger a +0 robe (72, 8, D) a +4 shortbow of draining (unseen) (72, 16, D) a +1 leather armour of poison resistance (72, 17, D) a +3 plate armour of fire resistance (unseen) (72, 18, D) a +0 trident a +0 ring mail (72, 19, D) a +0 whip (72, 21, D) a +0 battleaxe a +0 plate armour (72, 26, D) a +2 trident of venom (72, 37, D) a +6 great sword of distortion (72, 42, D) a +0 short sword a +0 robe (73, 19, D) a +0 flail (73, 21, D) a +4 dire flail (still there?) a +0 plate armour (still there?) (73, 26, D) a +1 heavy shortbow (unseen) (73, 27, D) a +6 falchion of protection (unseen) (73, 36, D) a +4 war axe of distortion (unseen)