BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (59, 37, D) a +1 barding of flying (60, 36, D) a +0 rapier (60, 37, D) a +0 pair of gloves of strength (unseen) (61, 0, D) a staff of air (unseen) (61, 8, D) an amulet of guardian spirit (61, 16, D) a +2 robe of willpower (unseen) (61, 18, D) a +0 dagger (61, 36, D) a +2 leather armour of positive energy (unseen) (61, 37, D) the staff of Ignis's Generosity {rF+ MP+11 Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. MP+11: It affects your magic capacity (+11). Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (62, 1, D) the +5 short sword of a sewer {heavy, rCorr Int+8 Stlth+} Int+8: It affects your intelligence (+8). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (62, 8, D) a +4 great sword of distortion (62, 9, D) a staff of air an adder corpse (62, 18, D) a +2 hand axe of flaming (62, 26, D) a +3 ring mail of poison resistance (62, 27, D) a +2 scale mail of positive energy (62, 37, D) a +0 kite shield of protection (unseen) (63, 8, D) a +3 halberd of flaming (unseen) (63, 10, D) an adder corpse (63, 17, D) a +2 heavy war axe (63, 27, D) a +5 antimagic scimitar (63, 36, D) a +5 rapier of speed (unseen) (63, 37, D) an amulet of guardian spirit (64, 18, D) a +0 rapier an elf corpse (64, 27, D) +1 ice dragon scales (unseen) (65, 26, D) a +4 shortbow of freezing (unseen) (67, 0, D) the +1 rapier of Ebaw {distort, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (68, 0, D) a +3 war axe of freezing (69, 10, D) a +0 mace (69, 36, D) a staff of air (unseen) (70, 8, D) the +8 scale mail "Duxtyewn" {Regen+ Str-3 Dex+3 Stlth+} Str-3: It affects your strength (-3). Dex+3: It affects your dexterity (+3). Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (unseen) (70, 9, D) the +6 great sword of Imminent Death {spect, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (70, 10, D) a +0 club a draconian corpse (70, 18, D) a +3 orcbow (still there?) a centaur corpse (still there?) (70, 37, D) a +4 vampiric spear (71, 8, D) a +2 dagger of freezing (71, 9, D) a +1 short sword of protection (71, 10, D) a +0 whip a draconian corpse (71, 16, D) a +1 chain mail of cold resistance (unseen) (71, 17, D) a +0 trident (still there?) 3 boomerangs (still there?) a +2 short sword of venom (still there?) (71, 18, D) a +0 trident (72, 8, D) a staff of fire (unseen) (72, 10, D) a +2 morningstar of protection (72, 16, D) a staff of conjuration (72, 19, D) a wind drake corpse (72, 21, D) a +0 trident (72, 26, D) a +1 plate armour of positive energy (72, 31, D) a +0 short sword a +0 robe (72, 36, D) a +2 great mace of pain (unseen) (72, 37, D) a wand of warping (2) (73, 1, D) a staff of earth (unseen) (73, 16, D) a staff of cold (unseen) (73, 17, D) a +0 orcbow a manual of Polearms a centaur corpse (73, 27, D) the staff of Wonderful Prudence {+Blink rPois Str+7 Dex-3 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+7: It affects your strength (+7). Dex-3: It affects your dexterity (-3). rPois: It protects you from poison. +Blink: It lets you blink. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (73, 29, D) a +0 short sword a +0 robe (73, 30, D) a +0 rapier a +0 robe (73, 36, D) a ring of protection from cold (73, 37, D) a ring of poison resistance (74, 29, D) a +0 dagger a +0 robe a spriggan corpse (75, 1, D) a +0 war axe of electrocution (unseen)