BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) a scroll of brand weapon (19, 1, D) a +0 long sword (20, 0, D) a staff of fire (unseen) (20, 1, D) a +3 shortbow of flaming (unseen) (21, 0, D) a staff of conjuration (21, 1, D) the +10 great sword of Ascent {spect, rN+ MP+7 Stlth+} (still there?) rN+: It protects you from negative energy. MP+7: It affects your magic capacity (+7). Stlth+: It makes you more stealthy. a book of Debilitation (still there?) (22, 0, D) a staff of fire (23, 0, D) a +5 mace (unseen) (23, 1, D) a wand of paralysis (4) (23, 12, D) a +0 long sword of flaming (still there?) a purple draconian corpse (still there?) (24, 0, D) a +0 long sword (24, 1, D) the +3 pair of mountain boots {steadfast, rC+} Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. (24, 5, D) the +6 glaive "Isera" {freeze, Str+5} (still there?) Str+5: It affects your strength (+5). a purple draconian corpse (still there?) (24, 7, D) a +0 scimitar a purple draconian corpse (24, 10, D) a +0 short sword (25, 0, D) a +0 glaive (25, 1, D) a +0 mace (25, 10, D) the +5 scythe "Finisher" {speed, execute} (still there?) a white draconian corpse (still there?) (26, 0, D) a +0 dire flail (26, 1, D) a wand of roots (5) (27, 0, D) a tin of tremorstones (2/2) (27, 1, D) a +0 falchion of holy wrath (unseen) (28, 0, D) a +3 scale mail of willpower (unseen) (28, 1, D) a granite talisman (29, 0, D) a sack of spiders (29, 1, D) a wand of roots (4) (35, 0, D) a +1 heavy halberd (unseen) (35, 14, D) a +0 chain mail (35, 15, D) the +1 plate armour of Sioger {rF+ Int+3 Dex-5} Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. (unseen) (35, 17, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (35, 29, D) a +5 ring of evasion (36, 1, D) a +6 arbalest of freezing (unseen) (36, 14, D) a +0 dagger (36, 15, D) a +2 heavy hand axe (still there?) a +0 robe (still there?) the +5 sling "Awan" {heavy, Will+ Str+3} (still there?) Str+3: It affects your strength (+3). Will+: It increases your willpower. (36, 28, D) an amulet of reflection (36, 29, D) the +5 glaive of the Walnut {heavy, rElec rF- Dex-3 Stlth+} Dex-3: It affects your dexterity (-3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (37, 14, D) 4 scrolls of enchant armour (37, 15, D) the +3 flail of the Coin {heavy, rElec rF++} rF++: It greatly protects you from fire. rElec: It insulates you from electricity. (unseen) (37, 17, D) a +1 vampiric battleaxe (still there?) a +0 robe (still there?) (37, 19, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (37, 28, D) a staff of conjuration (37, 29, D) the +6 rapier "Syitymo" {flame, ^Fragile rPois rN++} rPois: It protects you from poison. rN++: It greatly protects you from negative energy. ^Fragile: It will be destroyed if unequipped. (37, 35, D) a staff of death (unseen) (37, 37, D) a ghoul corpse (38, 4, D) a +0 hand axe a +0 leather armour (38, 17, D) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (38, 28, D) a wand of roots (3) (38, 29, D) the staff "Efugaw" {rF++ Stlth+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF++: It greatly protects you from fire. Stlth+: It makes you more stealthy. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (38, 34, D) a +0 dagger a +0 robe (38, 35, D) a ghoul corpse (38, 36, D) a +0 robe (39, 0, D) the +3 rapier "Bearch" {protect, rElec rCorr Dex-4} Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (39, 1, D) a +1 orcbow of flaming (unseen) (39, 14, D) a +0 short sword (39, 16, D) the staff "Liorac" {^Fragile Str+3 SInv Earth} (still there?) [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). SInv: It lets you see invisible. ^Fragile: It will be destroyed if unequipped. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. a +0 plate armour (still there?) a +0 arbalest (still there?) a +3 mace (still there?) a +0 chain mail (still there?) an orc corpse (skeletalised by now) (still there?) (39, 18, D) a +2 rapier of holy wrath a +0 plate armour an orc corpse (skeletalised by now) (39, 21, D) a +3 dire flail a +1 scale mail of cold resistance a +0 great mace a +0 chain mail a +0 dagger a +0 robe a +2 vampiric great sword a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (39, 22, D) a +1 battleaxe of electrocution the +9 fire dragon scales of Rationality {Rampage rF++ rC- Int+4} Int+4: It affects your intelligence (+4). rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Rampage: It bestows one free step when moving towards enemies. an orc corpse (skeletalised by now) (39, 29, D) a staff of alchemy (39, 34, D) a +0 dire flail of protection (40, 1, D) a staff of air (unseen) (40, 14, D) a +0 dagger (40, 19, D) a +0 arbalest a +0 flail a +0 plate armour a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (40, 20, D) a +0 long sword 3 boomerangs a +0 plate armour (40, 29, D) a +0 chain mail of poison resistance (40, 36, D) a +0 dagger (still there?) a +0 robe (still there?) a +1 war axe (still there?) a +0 chain mail (still there?) (41, 15, D) a +1 morningstar of protection (41, 29, D) the +0 acid dragon scales "Zeqaosish" {rPois rCorr Int+3} Int+3: It affects your intelligence (+3). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (42, 0, D) a +0 broad axe of venom (unseen) (42, 1, D) a +3 orcbow (unseen) (42, 15, D) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (43, 17, D) a +0 arbalest a kobold corpse (skeletalised by now) (43, 29, D) the +2 sling "Ekhle" {flame, rPois Int-5 Dex+6} Int-5: It affects your intelligence (-5). Dex+6: It affects your dexterity (+6). rPois: It protects you from poison. (45, 16, D) a +0 dire flail a +0 plate armour a wand of quicksilver (5) an orc corpse (skeletalised by now) (49, 0, D) a ring of flight (49, 1, D) a staff of air (unseen) (49, 2, D) a +0 giant spiked club an ogre skeleton (49, 12, D) the +11 giant spiked club of Cibitzur {flame, rF++ Will- MP+12 Int+4} Int+4: It affects your intelligence (+4). rF++: It greatly protects you from fire. Will-: It decreases your willpower. MP+12: It affects your magic capacity (+12). (49, 16, D) a glowing shapeshifter corpse (skeletalised by now) (49, 36, D) a staff of earth (unseen) (49, 37, D) the staff "Conservator" {rElec rN+ Str+4 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+4: It affects your strength (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (50, 1, D) a staff of air (unseen) (50, 4, D) a +0 orcbow a +0 battleaxe a +0 chain mail an orc skeleton (50, 12, D) a +3 heavy falchion (50, 13, D) the +7 mace "Liczum" {spect, rC- rCorr Int+5 Stlth+} Int+5: It affects your intelligence (+5). rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (50, 36, D) a +0 morningstar (50, 37, D) the +4 hand axe "Calac" {venom, rN+ Int+3} Int+3: It affects your intelligence (+3). rN+: It protects you from negative energy. (unseen) (50, 39, D) a +0 flail a +0 robe a naga corpse (skeletalised by now) (51, 0, D) the +2 short sword "Runathru" {flame, rElec rF+ rN+} rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (51, 4, D) a +5 antimagic trident a +0 plate armour an orc skeleton (51, 5, D) a +0 giant club an ogre skeleton (51, 6, D) a warg skeleton (51, 12, D) the +3 scimitar "Goleror" {venom, Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (51, 13, D) a book of Spontaneous Combustion (51, 18, D) a very ugly thing corpse (skeletalised by now) (51, 37, D) a staff of conjuration (unseen) (51, 38, D) a +0 spear a ball python corpse (skeletalised by now) a naga corpse (skeletalised by now) (51, 39, D) a +0 hand axe a naga corpse (skeletalised by now) (52, 1, D) a +0 arbalest the +1 robe of Lareihos {Regen+} Regen+: It increases your rate of health regeneration. (52, 3, D) a warg skeleton (52, 4, D) a +2 heavy dire flail a +0 orcbow a +0 plate armour an orc skeleton (52, 5, D) a +0 halberd a +0 plate armour an orc skeleton (52, 6, D) a +0 war axe a +2 chain mail of cold resistance a +0 kite shield an orc skeleton (52, 13, D) the +7 dire flail of Deformation {drain, Int+2} Int+2: It affects your intelligence (+2). (52, 16, D) the +5 war axe of Karma {protect, ^Fragile Dex+6} Dex+6: It affects your dexterity (+6). ^Fragile: It will be destroyed if unequipped. (52, 24, D) a +1 vampiric trident (52, 39, D) a +2 long sword of holy wrath a +0 robe a naga corpse (skeletalised by now) (53, 0, D) a +2 heavy spear (unseen) (53, 1, D) a +6 sling (53, 5, D) a +0 arbalest a +0 hand axe a +0 plate armour (53, 13, D) a +1 chain mail of fire resistance (53, 24, D) the +7 great mace of Disintegration {flame, Dex+3} Dex+3: It affects your dexterity (+3). (53, 30, D) +0 shadow dragon scales a shadow dragon skeleton (53, 37, D) the +8 halberd "Egg" {vamp, rF+ Str-5 SInv} Str-5: It affects your strength (-5). rF+: It protects you from fire. SInv: It lets you see invisible. (unseen) (53, 41, D) a guardian serpent corpse (skeletalised by now) (54, 3, D) a +0 morningstar a +0 chain mail an orc skeleton (54, 5, D) a +0 giant spiked club a +0 giant club (54, 13, D) a book of Minor Magic (54, 24, D) a book of Touch (54, 25, D) the +10 halberd of Truncation {protect, *Rage rC+++ Will- rCorr} rC+++: It renders you almost immune to cold. Will-: It decreases your willpower. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. (54, 36, D) a staff of death (unseen) (55, 0, D) a +1 long sword of electrocution (unseen) (55, 1, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. (unseen) (55, 12, D) a staff of conjuration (unseen) (55, 13, D) a +0 long sword of freezing (55, 17, D) an ugly thing corpse (skeletalised by now) (59, 36, D) a staff of alchemy (unseen) (59, 37, D) a +2 scale mail of willpower (unseen) (60, 37, D) the +10 morningstar of Mastery {drain, rPois} rPois: It protects you from poison. (unseen) (61, 0, D) the +1 scale mail "Etorphae" {rC++} rC++: It greatly protects you from cold. (unseen) (61, 8, D) a +6 short sword of protection (unseen) (61, 12, D) a jackal corpse (skeletalised by now) (61, 16, D) a staff of fire (unseen) (62, 0, D) a staff of conjuration (62, 1, D) a staff of death (62, 8, D) a +1 broad axe of electrocution (62, 9, D) a staff of air (62, 26, D) a staff of earth (62, 27, D) a +2 whip of venom (unseen) (62, 37, D) the staff "Kubidwij" {rC+ Str+3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rC+: It protects you from cold. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (63, 0, D) a +6 falchion of electrocution (unseen) (63, 8, D) a +4 scale mail of fire resistance (unseen) (63, 11, D) a yak corpse (skeletalised by now) (63, 16, D) a staff of alchemy (63, 17, D) a +0 spear of venom (unseen) (63, 26, D) a +2 leather armour of poison resistance (63, 36, D) a book of Dreams (64, 17, D) a +0 dagger of draining (unseen) (64, 26, D) a +0 heavy arbalest (unseen) (64, 27, D) the +5 ring mail of Stoicism {MP+7 SInv Stlth+} MP+7: It affects your magic capacity (+7). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (65, 26, D) a +2 spectral quarterstaff (unseen) (67, 0, D) a +4 hand axe of distortion (unseen) (69, 36, D) a staff of earth (unseen) (70, 39, D) a basilisk corpse (skeletalised by now) (71, 12, D) a +0 falchion a +0 robe (71, 17, D) the +0 chain mail of Savut {Harm ^Drain Will+} Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. (unseen) (71, 26, D) a +2 broad axe of freezing (unseen) (71, 27, D) a ring of flight (71, 36, D) the +5 glaive of the Guard {elec, spectral} (71, 41, D) a wolf corpse (skeletalised by now) (72, 8, D) a +4 falchion of holy wrath (unseen) (72, 9, D) a +4 orcbow of flaming (unseen) (72, 16, D) a +1 broad axe of flaming (72, 26, D) the +1 short sword "Orb Guardian's Peril" {heavy, rPois rF+ rCorr Str+2} Str+2: It affects your strength (+2). rF+: It protects you from fire. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (72, 37, D) a +1 orcbow of freezing (72, 41, D) a blink frog corpse (skeletalised by now) a wolf corpse (skeletalised by now) (73, 1, D) a +3 leather armour of fire resistance (unseen)