BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (61, 0, D) the serpent talisman of Happiness {Dex+3} [serpent talisman] Dex+3: It affects your dexterity (+3). (unseen) (61, 4, D) a +0 dagger a +0 robe (61, 12, D) an iguana corpse a river rat corpse (62, 0, D) a +1 heavy flail (62, 1, D) a +2 ring mail of cold resistance (unseen) (62, 3, D) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (62, 4, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 8, D) a +3 vampiric falchion (62, 9, D) a +0 long sword of electrocution (unseen) (62, 11, D) an iguana corpse (64, 4, D) a +0 hand axe an orc corpse (skeletalised by now) (66, 5, D) a yak corpse (skeletalised by now) (67, 0, D) the +5 orcbow of Buawel {flame, rC++} rC++: It greatly protects you from cold. (unseen) (68, 3, D) a river rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (69, 0, D) the orb of Inala {mayhem, rPois rN+ Str-5 Dex+8} Str-5: It affects your strength (-5). Dex+8: It affects your dexterity (+8). rPois: It protects you from poison. rN+: It protects you from negative energy. (69, 7, D) an ugly thing corpse (69, 9, D) an ugly thing corpse (70, 8, D) a +2 plate armour of poison resistance (unseen) (70, 9, D) a staff of cold (unseen) (70, 11, D) an ugly thing corpse (71, 8, D) a scroll of brand weapon (72, 8, D) a staff of alchemy (unseen) (72, 9, D) an amulet of magic regeneration