BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 7, D) 9 potions of heal wounds (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 3, D) a +0 trident (61, 8, D) the +8 great sword "Anaacs" {antimagic, rPois rF- Str+5} Str+5: It affects your strength (+5). rF-: It makes you vulnerable to fire. rPois: It protects you from poison. (unseen) (61, 12, D) a +2 short sword of freezing (unseen) (61, 16, D) a +1 spear of venom (61, 21, D) a +3 mace of protection (still there?) a naga skeleton (still there?) (61, 26, D) the Parchment of Dynamic Gusts Spells Type Level a - Sting Conjuration/Alchemy 1 b - Static Discharge Conjuration/Air 2 c - Fulminant Prism Conjuration/Alchemy 4 d - Fireball Conjuration/Fire 5 (unseen) (62, 1, D) a +4 hand axe of flaming (62, 2, D) a +0 trident a +0 trident a boomerang a +0 trident (62, 8, D) a +1 great sword of electrocution (62, 12, D) a +0 dagger a draconian corpse (skeletalised by now) (62, 17, D) a +0 scale mail of fire resistance (unseen) (62, 26, D) 4 scrolls of enchant armour (62, 27, D) a +4 ring of protection (63, 0, D) the +5 great mace "Lataewke" {drain, rN+ Will+ Str+4 Dex-4} Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (63, 10, D) a +0 short sword a draconian corpse (skeletalised by now) (63, 11, D) a +0 whip a draconian corpse (skeletalised by now) (63, 17, D) a staff of conjuration (unseen) (63, 20, D) a ball python skeleton (63, 22, D) a +0 mace a naga skeleton a black mamba skeleton (63, 26, D) the amulet of the Floral God {Regen+ RegenMP+} [amulet of magic regeneration] It increases your rate of magic regeneration. Regen+: It increases your rate of health regeneration. RegenMP+: It increases your rate of magic regeneration. (unseen) (63, 27, D) a book of Storms (64, 16, D) a staff of death (64, 23, D) a black mamba skeleton (64, 26, D) a book of Dreams (64, 27, D) a scroll of brand weapon (65, 26, D) the staff "Piso" {rC+ rN+ Dex+5 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+5: It affects your dexterity (+5). rC+: It protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (67, 0, D) a +0 dagger (still there?) a +0 robe (still there?) a staff of death (still there?) (68, 0, D) a staff of earth (68, 2, D) a +0 flail a +0 ring mail (69, 0, D) a +0 club (still there?) a +0 chain mail (still there?) a +1 arbalest of flaming (still there?) (70, 8, D) a storm talisman (71, 8, D) a staff of death (71, 16, D) an amulet of regeneration (71, 26, D) a +4 shortbow of freezing (unseen) (72, 8, D) a +6 whip of venom (unseen) (72, 16, D) a +4 heavy broad axe (72, 18, D) a +0 hand axe a +0 robe a naga corpse (skeletalised by now) an adder corpse (skeletalised by now) (72, 20, D) a water moccasin corpse (skeletalised by now) (73, 1, D) a +2 chain mail of cold resistance (unseen) (73, 2, D) a +0 halberd (75, 1, D) a staff of death (unseen)