BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 14, D) a +4 plate armour of cold resistance (unseen) (35, 15, D) a +2 flail of draining (unseen) (35, 29, D) Buivouwog's Parchment of Scree and Superposition Spells Type Level a - Teleport Other Translocation 3 b - Dimensional Bullseye Hexes/Translocation 4 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Bombard Conjuration/Earth 6 (unseen) (36, 1, D) the +6 great sword of Anihagh {holy, rC- MP+4 Int+3 SInv} Int+3: It affects your intelligence (+3). rC-: It makes you vulnerable to cold. MP+4: It affects your magic capacity (+4). SInv: It lets you see invisible. (unseen) (36, 14, D) a +3 great sword of electrocution (unseen) (36, 29, D) a book of the Moon (36, 36, D) a +0 long sword a +0 chain mail (37, 1, D) a staff of earth (37, 14, D) a +6 ring of intelligence (37, 29, D) a +3 heavy bardiche (unseen) (37, 31, D) a +4 battleaxe of freezing (unseen) (37, 32, D) a +0 rapier (still there?) a +0 rapier (still there?) a +1 robe (still there?) an elf corpse (still there?) (38, 0, D) a +0 dagger (38, 1, D) a +0 great sword of freezing (38, 2, D) a +0 robe (38, 3, D) a +0 flail a +0 robe (38, 4, D) a +1 hand axe of flaming (still there?) a +0 robe (still there?) (38, 6, D) a +0 robe (38, 29, D) a +2 heavy shortbow (unseen) (38, 31, D) a +0 longbow (still there?) a staff of cold (still there?) a +0 leather armour (still there?) (39, 0, D) a +2 robe (39, 4, D) a +0 long sword (39, 14, D) the staff of the Unspeakable One {rElec rF+ Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rElec: It insulates you from electricity. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (39, 20, D) a raiju corpse (39, 29, D) the staff of Uraigis {rElec Int+6 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (39, 31, D) a +0 long sword (40, 0, D) a +2 troll leather armour (40, 2, D) a +0 glaive (still there?) a +3 battleaxe (still there?) a +0 robe (still there?) (40, 3, D) a +0 great mace a +0 chain mail (40, 14, D) a +0 troll leather armour (40, 15, D) a +1 spectral giant spiked club (40, 17, D) a raiju corpse (40, 29, D) the ring of Xadaet {rElec rC+ rCorr MP+8} [ring of protection from cold] rC+: It protects you from cold. rElec: It insulates you from electricity. MP+8: It affects your magic capacity (+8). rCorr: It protects you from acid and corrosion. (unseen) (40, 30, D) a +0 shortbow a +0 short sword a +0 leather armour (40, 31, D) a +5 battleaxe of electrocution (unseen) (40, 32, D) a +0 dagger a +0 longbow a +0 leather armour an elf corpse (41, 29, D) the Discursus on the Entourage and Immolation Spells Type Level a - Ignite Poison Fire/Alchemy 4 b - Summon Mana Viper Hexes/Summoning 5 c - Summon Cactus Giant Summoning 6 (unseen) (41, 31, D) a +0 shortbow a +0 short sword a +0 leather armour an elf corpse (41, 33, D) a +0 short sword an elf corpse (42, 0, D) the +7 scimitar of Defiance {protect, Fly Str+4 Int+2} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). Fly: It grants you flight. (unseen) (42, 14, D) a +2 mace of protection (unseen) (42, 29, D) a +3 leather armour of cold resistance (unseen) (43, 14, D) a staff of cold (unseen) (43, 15, D) the +13 sword of the Doom Knight {doom -Cast ^Drain Will+} Will+: It increases your willpower. -Cast: It prevents spellcasting. ^Drain: It drains your maximum health when unequipped. (unseen) (43, 29, D) a +1 scimitar of holy wrath (unseen) (49, 1, D) a +2 war axe of flaming (unseen) (49, 24, D) a +0 short sword of electrocution (unseen) (49, 36, D) a staff of earth (unseen) (49, 37, D) a +1 halberd of protection (unseen) (50, 0, D) the +3 halberd of the Undead {antimagic, rPois rN++ Str-2 SInv} Str-2: It affects your strength (-2). rPois: It protects you from poison. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. (50, 1, D) a +3 leather armour of fire resistance (unseen) (50, 5, D) a +0 war axe a +0 leather armour (50, 12, D) a staff of fire (50, 13, D) a +2 sling of flaming (50, 24, D) a staff of conjuration (unseen) (50, 25, D) the +0 ring mail "Kuasafoe" {+Inv rN+ rCorr Stlth+} rN+: It protects you from negative energy. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (51, 0, D) a +1 war axe of pain (51, 1, D) the +4 long sword of the Orcish Mines {elec, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (51, 12, D) the staff of Kasoloiss {*Corrode rF+ rC+ Int+3 Hexes Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (51, 25, D) a +2 helmet of see invisible (unseen) (51, 36, D) the +7 war axe of Eternal Winter {protect, rElec rPois rC++ Dex-3} Dex-3: It affects your dexterity (-3). rC++: It greatly protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. (52, 0, D) a +1 short sword of venom (52, 25, D) a +3 plate armour of poison resistance (52, 28, D) a rime drake corpse (skeletalised by now) (52, 38, D) a +0 trident (53, 1, D) a maw talisman (53, 12, D) a staff of cold (53, 13, D) a +1 heavy battleaxe (unseen) (53, 15, D) a +0 mace (53, 24, D) a +4 bardiche of venom (53, 25, D) the +0 chain mail "Felost" {^Drain Str+6 Dex+4 Stlth-} Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). ^Drain: It drains your maximum health when unequipped. Stlth-: It makes you less stealthy. (unseen) (53, 26, D) a +1 battleaxe of freezing (unseen) (53, 38, D) a +0 trident (53, 39, D) a +0 morningstar of venom (still there?) a +2 robe of fire resistance (still there?) (54, 0, D) a staff of conjuration (unseen) (54, 1, D) a book of Cantrips (54, 13, D) a staff of conjuration (unseen) (54, 24, D) a staff of death (54, 25, D) a +4 falchion of holy wrath (unseen) (54, 36, D) a +0 dagger (55, 0, D) a +2 heavy shortbow (unseen) (55, 1, D) a book of Ice (55, 12, D) the +8 demon trident "Rift" {distort, reach+} (unseen) (55, 13, D) a +2 vampiric hand axe (unseen) (59, 40, D) a +0 dagger a +0 robe (60, 38, D) a ghoul corpse (skeletalised by now) (60, 39, D) the +0 mace of Virtue {antimagic, rF+ Will+} (still there?) rF+: It protects you from fire. Will+: It increases your willpower. a wand of flame (5) (still there?) (61, 2, D) a +0 dagger of holy wrath a +0 scale mail (61, 3, D) a +0 dagger (61, 8, D) a +1 falchion of holy wrath (unseen) (61, 16, D) a +4 morningstar of protection (unseen) (61, 26, D) the +1 dire flail "Athraucah" {freeze, ^Fragile Str+4 Int+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). ^Fragile: It will be destroyed if unequipped. (unseen) (61, 39, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (62, 0, D) the +1 scimitar "Yzutease" {speed, +Blink Will+} Will+: It increases your willpower. +Blink: It lets you blink. (62, 1, D) a +0 shortbow (still there?) a +0 short sword (still there?) a +0 leather armour (still there?) a +2 long sword of venom (still there?) (62, 8, D) a +1 arbalest of draining (62, 16, D) a staff of air (unseen) (62, 17, D) a staff of fire (unseen) (62, 19, D) a cane toad skeleton (62, 20, D) a cane toad skeleton (62, 26, D) a +0 mace (still there?) a +0 leather armour (still there?) the amulet of the Four Winds {rN+ Will+++ Clar} (still there?) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. (62, 27, D) a +0 club a ring of protection from fire an orc corpse (skeletalised by now) (62, 28, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (62, 39, D) a staff of earth (unseen) (63, 0, D) a +2 war axe of electrocution (unseen) (63, 1, D) a +0 rapier a +0 scale mail an elf corpse (skeletalised by now) (63, 8, D) a +2 heavy broad axe (unseen) (63, 16, D) a staff of fire (63, 26, D) a +2 dagger of draining a +0 flail an orc corpse (skeletalised by now) (63, 27, D) a +0 dagger a +0 robe a +4 war axe of distortion an orc corpse (skeletalised by now) (63, 36, D) a blade talisman (64, 17, D) a staff of fire (64, 26, D) a +0 battleaxe a +0 chain mail a blade talisman (64, 27, D) a +0 hand axe (still there?) a +0 plate armour (still there?) a +0 scimitar of electrocution (still there?) (65, 26, D) a maw talisman (69, 36, D) a +0 arbalest of freezing (unseen) (70, 9, D) the +2 hand axe "Havint" {drain, rF+} rF+: It protects you from fire. (unseen) (70, 36, D) a +0 short sword (still there?) a +2 robe of cold resistance (still there?) a draconian corpse (skeletalised by now) (still there?) (70, 37, D) a +0 dagger (still there?) a +2 heavy battleaxe (still there?) (70, 38, D) a +0 mace a black draconian corpse (skeletalised by now) (70, 39, D) a +0 scimitar (71, 8, D) a +2 falchion of draining (71, 16, D) a +1 shortbow of electrocution (unseen) (71, 17, D) a +2 chain mail of fire resistance (unseen) (71, 27, D) a +1 orcbow of electrocution (71, 28, D) a bullfrog corpse (skeletalised by now) (71, 36, D) a staff of death (71, 37, D) a +0 hand axe a +5 ring of evasion a purple draconian corpse (skeletalised by now) (71, 38, D) a +0 dagger a draconian corpse (skeletalised by now) (71, 39, D) a +0 dagger a draconian corpse (skeletalised by now) (72, 16, D) the +4 ring mail "Meovaff" {^Drain rF- Will+ Str+7} Str+7: It affects your strength (+7). rF-: It makes you vulnerable to fire. Will+: It increases your willpower. ^Drain: It drains your maximum health when unequipped. (72, 19, D) a +3 hand axe of freezing a +0 robe (72, 26, D) a staff of air (72, 28, D) a jackal corpse (skeletalised by now) (72, 29, D) a bullfrog corpse (skeletalised by now) (72, 37, D) a +0 whip the +9 flail of Puxofrat {venom, Stlth+} Stlth+: It makes you more stealthy. (72, 38, D) a +0 flail a draconian corpse (skeletalised by now) (73, 1, D) a +3 great sword of holy wrath (unseen) (73, 16, D) a +2 flail of holy wrath (unseen) (73, 27, D) a +2 flail of protection (73, 28, D) a jackal corpse (skeletalised by now) (73, 30, D) a basilisk corpse (skeletalised by now) (73, 37, D) a +4 rapier of freezing