BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 7, D) 2 potions of brilliance 2 potions of invisibility 5 potions of haste 4 potions of resistance a potion of experience 5 potions of magic 5 potions of might 2 potions of berserk rage 9 potions of heal wounds 9 potions of curing (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a Trismegistus Codex (60, 37, D) a +6 ring of strength (61, 0, D) a +2 robe of willpower (61, 1, D) a +0 orcbow (61, 8, D) the +4 scale mail "Ratuul" {Rampage rCorr} rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (unseen) (61, 16, D) a +3 trident of freezing (unseen) (61, 17, D) a +0 long sword (61, 37, D) 4 scrolls of enchant armour (62, 0, D) a +1 scale mail of cold resistance (62, 1, D) a +0 orcbow the +1 robe "Itarur" {Rampage rPois rF+++ rC-} rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Rampage: It bestows one free step when moving towards enemies. (62, 2, D) a +0 shortbow (62, 8, D) a staff of conjuration (62, 16, D) a +2 sling of freezing (unseen) (62, 17, D) the +2 cloak of Neufomn {-Tele rC- Dex+6 Stlth+} Dex+6: It affects your dexterity (+6). rC-: It makes you vulnerable to cold. -Tele: It prevents most forms of teleportation. Stlth+: It makes you more stealthy. (62, 20, D) a +0 dagger a +0 ring mail (62, 37, D) an amulet of regeneration (63, 2, D) a +0 shortbow (63, 8, D) an orb of light (unseen) (63, 17, D) a +0 executioner's axe of electrocution (63, 18, D) a +0 scimitar a +0 leather armour (63, 19, D) a +0 long sword of holy wrath (still there?) a +0 leather armour (still there?) (63, 21, D) a +1 long sword of flaming (unseen) (63, 26, D) the +8 quarterstaff of Discretion {freeze, +Blink Will++} Will++: It greatly increases your willpower. +Blink: It lets you blink. (63, 27, D) a staff of cold (63, 28, D) a +3 quarterstaff a +0 robe (63, 31, D) a +0 quarterstaff a +0 robe (63, 32, D) a +0 short sword a +0 robe (63, 37, D) a staff of cold (unseen) (64, 17, D) a +0 short sword of venom (64, 26, D) the staff "Beetle's Funeral" {rN+ rCorr Str+3 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (64, 27, D) a beast talisman (64, 29, D) a +0 quarterstaff a +0 robe (64, 30, D) a +4 vampiric rapier (still there?) a +0 robe (still there?) (65, 26, D) 2 potions of might (68, 0, D) the +5 morningstar "Posocukh" {spect, rC++} rC++: It greatly protects you from cold. (69, 0, D) a +10 plate armour of ponderousness (unseen) (70, 9, D) a +1 dagger of speed (unseen) (70, 10, D) a +0 orcbow (70, 36, D) a +2 ring mail of cold resistance (70, 37, D) the +1 robe "Beyxt" {Str+4} Str+4: It affects your strength (+4). (unseen) (71, 10, D) a +0 shortbow (71, 11, D) a +0 shortbow a +0 arbalest (71, 16, D) a staff of death (unseen) (71, 17, D) a +2 ring mail of willpower (unseen) (71, 27, D) a +1 heavy sling (unseen) (71, 29, D) a +4 short sword (still there?) a +0 robe (still there?) (71, 36, D) the staff of Kyikh {rPois rC+ rN+ Int+3 Alchemy} [staff of alchemy] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+3: It affects your intelligence (+3). rC+: It protects you from cold. rPois: It protects you from poison. rN+: It protects you from negative energy. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (71, 37, D) a +3 leather armour of fire resistance (unseen) (72, 8, D) a +1 leather armour of poison resistance (72, 11, D) a +0 arbalest (72, 16, D) the +4 quarterstaff "Oxiav" {flame, rElec MP+8 Int+6 Stlth+} Int+6: It affects your intelligence (+6). rElec: It insulates you from electricity. MP+8: It affects your magic capacity (+8). Stlth+: It makes you more stealthy. (72, 17, D) a +5 mace of protection (unseen) (72, 26, D) the +1 robe "Giung" {+Inv Regen+ Str-3 Slay+6} Str-3: It affects your strength (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). +Inv: It lets you turn invisible. Regen+: It increases your rate of health regeneration. (72, 27, D) a talisman of death (72, 30, D) a +0 dagger a +0 robe (72, 32, D) a +0 dagger a +0 robe (72, 36, D) a +2 robe of positive energy (unseen) (72, 37, D) the +1 robe of Zomema {Rampage} Rampage: It bestows one free step when moving towards enemies. (unseen) (73, 17, D) a +2 heavy mace (73, 27, D) a staff of alchemy (unseen) (73, 36, D) the +4 flail of the Forest {holy, *Noise rPois Str+8 Dex+2} Str+8: It affects your strength (+8). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. *Noise: It may make a loud noise when swung. (unseen) (73, 37, D) an amulet of magic regeneration (75, 1, D) a +3 scale mail of fire resistance (unseen)