BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 7, D) 2 potions of brilliance 2 potions of invisibility 5 potions of haste 4 potions of resistance a potion of experience 5 potions of magic 5 potions of might 2 potions of berserk rage 9 potions of heal wounds 9 potions of curing (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) the +7 rapier of Gozag, Baking {flame, Str+2} Str+2: It affects your strength (+2). (unseen) (49, 37, D) the staff of Arbitration {Fly rC- rN+ Str+5 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+5: It affects your strength (+5). rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Fly: It grants you flight. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (50, 36, D) the Meditations on Vapourous Spelunking Spells Type Level a - Static Discharge Conjuration/Air 2 b - Passwall Earth 3 c - Silence Hexes/Air 5 d - Permafrost Eruption Ice/Earth 6 (unseen) (50, 37, D) the Book of Elliptic Argyropoeia Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Vhi's Electric Charge Translocation/Air 4 c - Hoarfrost Cannonade Ice/Alchemy 5 d - Manifold Assault Translocation 7 (unseen) (51, 36, D) a book of Touch (51, 37, D) a wand of flame (9) (52, 36, D) a +2 arbalest of flaming (unseen) (52, 37, D) a +2 robe (unseen) (53, 36, D) a wand of paralysis (7) (53, 37, D) a +1 short sword of protection (unseen) (54, 36, D) the +0 robe of the Earth {rPois Str+2} Str+2: It affects your strength (+2). rPois: It protects you from poison. (unseen) (58, 38, D) a glowing shapeshifter corpse (59, 36, D) the +4 shortbow of Discomfort {freeze, rPois Int-5 Dex+4} Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. (unseen) (59, 37, D) a staff of alchemy (unseen) (61, 26, D) a ring of protection from cold (61, 36, D) a staff of air (61, 37, D) a +3 scale mail of poison resistance (62, 8, D) the +3 hand axe of Premature Burial {holy, Str+5} Str+5: It affects your strength (+5). (62, 9, D) a +2 robe of positive energy (62, 16, D) a staff of cold (62, 17, D) a wand of roots (3) (62, 18, D) a +0 trident (62, 26, D) a staff of alchemy (unseen) (62, 27, D) a +0 rapier (still there?) a +0 robe (still there?) a +0 buckler (still there?) a +4 heavy halberd (still there?) (62, 28, D) a +0 quarterstaff a +0 robe a spriggan corpse (62, 31, D) a wolf corpse (62, 36, D) a +0 ring mail of fire resistance (unseen) (62, 37, D) the +5 chain mail "Biom" {rElec rPois rN+} rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (62, 39, D) an ugly thing corpse (63, 0, D) a staff of cold (unseen) (63, 16, D) a +0 sling of flaming (63, 27, D) a staff of alchemy (63, 29, D) a black bear corpse (63, 36, D) a ring of poison resistance (63, 37, D) a staff of fire (unseen) (63, 39, D) an ugly thing corpse (64, 16, D) the +5 chain mail "Syurch" {rN++} rN++: It greatly protects you from negative energy. (unseen) (64, 17, D) a staff of air (unseen) (64, 26, D) a +4 bardiche (unseen) (64, 27, D) a wand of flame (8) (64, 28, D) a +0 quarterstaff a +0 robe a spriggan corpse (64, 29, D) a wolf corpse (65, 26, D) the staff "Opsov" {Fly rElec rC- Will++ Hexes Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Fly: It grants you flight. Hexes: It increases the power of your Hexes spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (67, 0, D) the +5 flail of Indomitability {flame, rElec rN+ Str+2} Str+2: It affects your strength (+2). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (unseen) (68, 0, D) the +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. (69, 0, D) a +3 ring mail of positive energy (unseen) (69, 36, D) the +4 great sword of the Unliving {venom, rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. (unseen) (69, 38, D) a +0 war axe a +0 ring mail a +0 mace (69, 40, D) a +0 dagger a +0 robe an orc corpse (70, 8, D) a +2 heavy halberd (unseen) (70, 10, D) a wolf corpse (70, 36, D) a staff of cold (unseen) (70, 37, D) a staff of conjuration (unseen) (70, 38, D) a +0 war axe a +0 chain mail (71, 8, D) a +3 flail of holy wrath (71, 16, D) a +7 flail of venom (71, 26, D) a +0 heavy hand axe (unseen) (71, 27, D) a staff of conjuration (unseen) (71, 37, D) a +1 vampiric glaive (71, 38, D) a +0 dagger a +0 robe a +0 club (72, 8, D) a +1 scale mail of cold resistance (unseen) (72, 9, D) a +1 robe of willpower (still there?) a yak corpse (still there?) (72, 10, D) an iguana corpse (72, 17, D) a +1 falchion of freezing (72, 27, D) a staff of alchemy (72, 37, D) the +6 hand axe of Gluttony {drain, SInv} SInv: It lets you see invisible. (72, 38, D) a +0 hand axe a +0 chain mail an orc corpse (72, 39, D) a +0 flail an orc corpse (73, 1, D) a +1 robe (73, 16, D) a +4 ring mail of cold resistance (unseen) (73, 26, D) the staff of Pelem {rElec rN++ Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (73, 27, D) a +3 rapier of holy wrath (unseen) (73, 36, D) the +0 battleaxe "Moywurch" {freeze, Str+4} Str+4: It affects your strength (+4). (unseen) (73, 39, D) a +1 short sword of venom (still there?) a +0 plate armour (still there?) an orc corpse (still there?) (74, 2, D) a +0 scythe a +0 robe a +0 club a +2 robe of willpower