BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (60, 11, D) a +2 trident of venom (still there?) a merfolk corpse (skeletalised by now) (still there?) (60, 13, D) a +0 trident (61, 8, D) a +6 hand axe of draining (unseen) (61, 26, D) a wand of warping (3) (62, 0, D) a +0 broad axe of venom (62, 1, D) a +4 vampiric halberd (62, 8, D) a +6 heavy trident (62, 9, D) a +0 trident (still there?) the Grimoire of Amathomancy and Battling (still there?) Spells Type Level a - Foxfire Conjuration/Fire 1 b - Lee's Rapid Deconstruction Earth 5 c - Borgnjor's Vile Clutch Necromancy/Earth 5 d - Fire Storm Conjuration/Fire 9 a merfolk corpse (skeletalised by now) (still there?) (62, 26, D) a staff of fire (unseen) (62, 27, D) a wand of mindburst (6) (63, 0, D) a +3 scale mail of fire resistance (unseen) (63, 17, D) a +1 short sword of venom (63, 26, D) the +1 halberd of the Spider {freeze, rPois rC+ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rPois: It protects you from poison. (unseen) (63, 27, D) a wand of digging (6) (64, 26, D) an Everburning Encyclopedia (64, 27, D) a book of the Hunter (65, 10, D) a +0 trident (65, 26, D) a wand of warping (8) (70, 2, D) a shapeshifter corpse (skeletalised by now) (70, 8, D) a +0 short sword (still there?) a +0 ring mail (still there?) a +6 falchion of holy wrath (still there?) (70, 9, D) a +0 club a +0 chain mail a book of Power an orc corpse (skeletalised by now) (71, 8, D) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (71, 16, D) a +0 dagger (still there?) a +0 robe (still there?) the +10 falchion of Tykom {spect, rElec rF+} (still there?) rF+: It protects you from fire. rElec: It insulates you from electricity. (71, 17, D) a +2 dagger of venom (still there?) a +0 chain mail (still there?) a ring of magical power (still there?) an orc corpse (skeletalised by now) (still there?) (71, 26, D) a staff of fire (unseen) (71, 28, D) a shapeshifter corpse (skeletalised by now) (72, 8, D) a +0 dagger (still there?) a +0 robe (still there?) a staff of earth (still there?) an orc corpse (skeletalised by now) (still there?) (72, 9, D) a +0 dagger (still there?) the +8 hand axe "Oryutel" {freeze, Dex+5} (still there?) Dex+5: It affects your dexterity (+5). an orc corpse (skeletalised by now) (still there?) (72, 16, D) a +0 trident a +0 ring mail (72, 17, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (72, 26, D) a staff of air (72, 27, D) a staff of cold (72, 28, D) a shapeshifter corpse (skeletalised by now) (73, 16, D) a +0 flail (still there?) the +3 short sword "Donuur" {holy, Int+3 Dex+2} (still there?) Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). an orc corpse (skeletalised by now) (still there?) (73, 17, D) a +0 hand axe (still there?) a +0 orcbow (still there?) a +0 chain mail (still there?) a +2 dagger of venom (still there?) (74, 3, D) a +0 short sword a +0 dagger an elf corpse (skeletalised by now) (75, 1, D) a +1 heavy spear (unseen)