BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 6, D) 4 scrolls of amnesia 7 scrolls of fog 5 scrolls of identify 2 scrolls of fear 3 scrolls of blinking (7, 7, D) 2 potions of brilliance 9 potions of heal wounds (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). Trog disapproves of the use of such an item. the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 24, D) a wand of polymorph (7) (49, 37, D) a +1 short sword of venom (unseen) (49, 38, D) a +0 spear a +0 robe (50, 24, D) a granite talisman (50, 25, D) the +5 chain mail of a bailey {+Inv Dex+4} Dex+4: It affects your dexterity (+4). +Inv: It lets you turn invisible. (unseen) (50, 37, D) a +2 chain mail of cold resistance (unseen) (50, 41, D) a +0 robe (51, 24, D) a +0 scale mail of fire resistance (unseen) (51, 25, D) a wand of digging (4) (51, 29, D) a moth of wrath corpse (51, 36, D) a +3 morningstar of protection (51, 38, D) a +0 battleaxe a +0 robe (51, 39, D) a +0 dagger a +0 robe a +5 halberd of freezing a +0 robe a human corpse (51, 40, D) a +1 halberd a +0 robe (51, 41, D) a +0 robe (51, 42, D) the +2 scimitar "Dazua" {flame, rC- Str+5} Str+5: It affects your strength (+5). rC-: It makes you vulnerable to cold. a +4 lajatang of flaming (52, 24, D) a wand of acid (5) (52, 25, D) a scroll of brand weapon (52, 30, D) the +5 double sword of Tender Mercy {flame, rCorr} rCorr: It protects you from acid and corrosion. a +8 long sword (52, 36, D) a +4 shortbow of electrocution (unseen) (52, 37, D) a +1 orcbow of freezing (unseen) (52, 39, D) a +0 dagger a +0 robe (53, 24, D) a book of Battle (53, 25, D) an amulet of regeneration (53, 30, D) a tarantella corpse (53, 36, D) a book of Annihilations (53, 37, D) a +3 chain mail of poison resistance (unseen) (54, 24, D) a staff of earth (unseen) (54, 25, D) a wand of digging (3) (54, 36, D) a staff of fire (unseen) (55, 24, D) an amulet of guardian spirit (59, 36, D) a +1 lajatang of electrocution (unseen) (61, 0, D) a +2 antimagic battleaxe (unseen) (61, 3, D) a rime drake corpse (skeletalised by now) (61, 16, D) a +2 morningstar of draining (unseen) (61, 37, D) a +0 pair of boots of flying (61, 42, D) the +9 triple sword of Qazxal {flame, rElec rPois rF+} rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. (62, 17, D) a staff of earth (62, 20, D) a +0 scimitar a +0 plate armour an orc corpse (skeletalised by now) (62, 21, D) a +0 war axe (62, 27, D) the Book of Clouds Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Airstrike Air 4 c - Conjure Ball Lightning Conjuration/Air 6 d - Plasma Beam Fire/Air 6 Trog disapproves of the use of such an item. (62, 37, D) a staff of air (unseen) (63, 8, D) a +0 mace of draining (unseen) (63, 16, D) a +0 long sword of holy wrath (63, 17, D) a +2 long sword of draining (63, 18, D) a +0 whip a +0 leather armour (63, 20, D) a +0 dagger a +0 robe a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, 21, D) a +4 antimagic trident (63, 26, D) a staff of alchemy (63, 27, D) a +2 scale mail of poison resistance (unseen) (63, 33, D) a +7 antimagic double sword (64, 16, D) a staff of air (unseen) (64, 21, D) a +0 flail a +0 chain mail an orc corpse (skeletalised by now) (64, 26, D) a ring of wizardry (64, 27, D) a book of Displacement (65, 19, D) a +0 battleaxe a +0 orcbow a +0 plate armour (65, 26, D) the +9 orcbow "Ykhliduaru" {elec, rCorr Str+2 Int+2} Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. (unseen) (67, 0, D) a +6 shortbow of flaming (unseen) (68, 0, D) a book of Spontaneous Combustion (69, 0, D) a +2 rapier of venom (unseen) (69, 40, D) a +0 giant club a +0 robe the ogre corpse of Erolcha (skeletalised by now) (70, 8, D) a +3 leather armour of positive energy (unseen) (70, 9, D) a staff of fire (unseen) (70, 36, D) a +0 falchion of electrocution (70, 37, D) Great Wizards, Vol. VII (70, 40, D) a +0 dagger a +0 robe (70, 41, D) a +0 scythe a +0 robe (71, 8, D) a +3 hand axe of venom (71, 18, D) a +0 halberd (71, 20, D) a ball python corpse (skeletalised by now) (71, 26, D) a ring of wizardry (71, 30, D) a +0 hand axe a +0 robe (71, 40, D) a +2 scimitar of flaming a +2 short sword of freezing a +0 ring mail (71, 41, D) a +6 trident of flaming (72, 8, D) a staff of death (unseen) (72, 9, D) a +1 orcbow of flaming (unseen) (72, 17, D) a staff of earth (unseen) (72, 18, D) a +0 short sword a naga corpse (skeletalised by now) (72, 19, D) a +0 whip a naga corpse (skeletalised by now) (72, 20, D) a +1 antimagic scimitar (72, 27, D) a +1 longbow of freezing (72, 30, D) a +5 spear (still there?) a +0 robe (still there?) (72, 39, D) a +4 quarterstaff of chaos (still there?) a +0 cloak (still there?) the gnoll corpse of Crazy Yiuf (skeletalised by now) (still there?) (72, 40, D) a +0 flail a +0 robe the orc corpse of Blorkula the Orcula (skeletalised by now) (72, 41, D) a +2 triple sword of flaming (73, 1, D) a +2 heavy war axe (unseen) (73, 16, D) a +3 ring mail of willpower (unseen) (73, 17, D) a +0 glaive a +0 robe a wand of acid (6) (73, 26, D) the +3 plate armour of Sloth {Fly Dex+4} Dex+4: It affects your dexterity (+4). Fly: It grants you flight. (unseen) (73, 27, D) the +5 longbow of Juffaod {freeze, Fly rPois} rPois: It protects you from poison. Fly: It grants you flight. (unseen) (73, 36, D) a staff of cold (unseen) (73, 37, D) a staff of fire (unseen) (73, 40, D) a +0 flail of draining (still there?) a +0 leather armour (still there?) the human corpse of Edmund (skeletalised by now) (still there?) (73, 41, D) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now)