BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 7, D) 9 potions of heal wounds (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 36, D) a wand of iceblast (6) (59, 37, D) a +4 heavy sling (unseen) (60, 36, D) a +0 leather armour of fire resistance (unseen) (60, 37, D) a scroll of acquirement (61, 0, D) +2 fire dragon scales (unseen) (61, 36, D) a wand of paralysis (2) (61, 37, D) a staff of death (unseen) (62, 0, D) a staff of fire (62, 1, D) a staff of earth (62, 9, D) +2 shadow dragon scales (62, 11, D) a water moccasin corpse (skeletalised by now) (62, 22, D) a raiju corpse (62, 27, D) a +1 vampiric glaive (62, 31, D) a +0 trident a naga corpse (62, 36, D) a wand of paralysis (7) (62, 37, D) a wand of digging (6) (63, 8, D) the +5 sling of Massacring {freeze, rF- Str+7 Dex-2} Str+7: It affects your strength (+7). Dex-2: It affects your dexterity (-2). rF-: It makes you vulnerable to fire. (unseen) (63, 16, D) a staff of alchemy (63, 17, D) a +1 plate armour of fire resistance (63, 26, D) a +0 shortbow of freezing (63, 27, D) a +1 morningstar of protection (unseen) (63, 29, D) a +0 halberd a +0 robe (63, 31, D) a black mamba corpse (63, 36, D) a +6 ring of dexterity (63, 37, D) a staff of air (unseen) (64, 16, D) a +2 great mace of venom (unseen) (64, 27, D) a +0 long sword of holy wrath (still there?) a +0 robe (still there?) a +5 heavy war axe (still there?) (65, 26, D) a staff of cold (unseen) (68, 3, D) a hell hound corpse (skeletalised by now) (69, 0, D) the +11 great sword "Deqiopao" {heavy, rPois Stlth+} rPois: It protects you from poison. Stlth+: It makes you more stealthy. (unseen) (69, 36, D) 4 potions of heal wounds (70, 9, D) a +1 plate armour of poison resistance (unseen) (71, 16, D) a +3 dagger of venom (unseen) (71, 27, D) a staff of alchemy (71, 30, D) a +0 dagger (71, 36, D) a +2 ring mail of fire resistance (71, 37, D) a +3 spectral quarterstaff (unseen) (72, 9, D) a +7 broad axe (unseen) (72, 11, D) a +1 heavy long sword (unseen) (72, 17, D) the +4 ring mail of Imely {Str+2 Stlth+} Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (72, 20, D) a black bear corpse (skeletalised by now) (72, 26, D) a +1 long sword of flaming (72, 27, D) the +9 arbalest "Kigufrupt" {drain, +Blink Dex+2} Dex+2: It affects your dexterity (+2). +Blink: It lets you blink. (72, 28, D) a +0 dagger a +0 robe an orc corpse (72, 29, D) a +0 dagger a +0 leather armour an orc corpse (72, 30, D) a +0 dagger of venom a +0 robe a +0 mace an orc corpse an orc corpse (72, 37, D) a +3 flail of venom (unseen) (73, 16, D) a +2 long sword of holy wrath (unseen) (73, 17, D) a +1 plate armour of cold resistance (unseen) (73, 20, D) a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) (73, 30, D) a +0 dagger a +0 robe (73, 36, D) a +4 ring mail of fire resistance (73, 37, D) a staff of conjuration (unseen) (75, 1, D) a +2 robe of resistance