BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 37, D) a +0 sling of freezing (unseen) (50, 25, D) a +7 vampiric morningstar (unseen) (51, 25, D) a +0 whip of electrocution (unseen) (51, 27, D) a redback corpse (51, 36, D) a staff of air (52, 25, D) the Cyclopedia of Sinister Correspondence Spells Type Level a - Maxwell's Portable Piledriver Translocation 3 b - Curse of Agony Necromancy 5 (52, 29, D) a demonic crawler corpse (52, 37, D) a +2 leather armour of poison resistance (unseen) (52, 40, D) a shadow dragon corpse (53, 25, D) the +1 morningstar "Tijeumecw" {distort, *Slow rCorr Int-3 Dex+6} Int-3: It affects your intelligence (-3). Dex+6: It affects your dexterity (+6). rCorr: It protects you from acid and corrosion. *Slow: It may slow you when you take damage. (unseen) (53, 36, D) a +0 flail of protection (unseen) (53, 37, D) an amulet of guardian spirit (54, 25, D) a ring of positive energy (54, 36, D) a +1 spear of venom (unseen) (59, 36, D) a +0 ring mail of poison resistance (unseen) (60, 29, D) a +0 rapier an elf corpse (60, 37, D) the +1 rapier of the Median {heavy, Will+ rCorr Str+5} Str+5: It affects your strength (+5). Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (60, 39, D) a +0 short sword (60, 41, D) a +0 great sword of electrocution (still there?) a +0 robe (still there?) (61, 0, D) a +2 robe of willpower (unseen) (61, 8, D) a staff of death (unseen) (61, 10, D) a +0 club an orc corpse (skeletalised by now) (61, 16, D) a staff of cold (unseen) (61, 26, D) a +1 vampiric broad axe (unseen) (61, 36, D) a +3 plate armour of willpower (61, 37, D) the +4 lajatang of the Shrinking Rat {antimagic, rF+ rCorr Str-2 Int+3} Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (61, 39, D) a +3 dagger a +3 plate armour of willpower a +0 dagger a +0 robe a human corpse (61, 43, D) a +1 great sword a +0 chain mail (62, 1, D) a river rat corpse (skeletalised by now) (62, 4, D) a wolf corpse (skeletalised by now) (62, 9, D) a +0 whip the +7 shortbow of the Hero {heavy, rF+ Str+3} Str+3: It affects your strength (+3). rF+: It protects you from fire. (62, 10, D) a +0 club an orc corpse (skeletalised by now) (62, 11, D) a +0 dagger a +0 robe (62, 19, D) a +0 dagger a +0 robe a spriggan corpse (62, 26, D) a +3 ring mail of fire resistance (unseen) (62, 27, D) a +2 vampiric lajatang (unseen) (62, 29, D) a +0 long sword a +0 short sword an elf corpse (63, 16, D) a +4 vampiric hand axe (63, 17, D) a staff of alchemy (unseen) (63, 19, D) a wolf corpse (63, 20, D) a +0 short sword a +0 robe (63, 26, D) a +2 scale mail of fire resistance (63, 27, D) the +6 mace "Senyumi" {freeze, rC+ Int+3} Int+3: It affects your intelligence (+3). rC+: It protects you from cold. (63, 29, D) a +0 short sword a +0 buckler an elf corpse (63, 30, D) a +1 flail of draining (63, 36, D) a +0 robe (63, 37, D) a +2 short sword of venom (unseen) (64, 16, D) a staff of conjuration (unseen) (64, 17, D) a +4 great sword of venom (unseen) (64, 20, D) a +0 short sword a +0 robe (64, 26, D) a +5 mace of protection (64, 27, D) the +2 morningstar "Guuqes" {freeze, rElec Str-2 Int+3 Dex+3} Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (64, 33, D) a +0 dagger an elf corpse (67, 0, D) a +3 mace of protection (unseen) (67, 1, D) a +0 short sword (67, 3, D) a +0 whip a +0 ring mail (68, 0, D) a staff of fire (68, 4, D) a +0 dagger a +0 robe (69, 36, D) a +1 scale mail of fire resistance (unseen) (70, 9, D) a +2 plate armour of cold resistance (70, 36, D) a staff of earth (unseen) (70, 37, D) the +2 short sword "Yhorezim" {heavy, +Blink rCorr SInv Stlth+} SInv: It lets you see invisible. +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (unseen) (70, 38, D) a +1 dagger of protection (still there?) a +0 robe (still there?) a +0 buckler (still there?) a spriggan corpse (still there?) (70, 39, D) a +0 short sword a +0 robe (71, 10, D) an iguana corpse (skeletalised by now) (71, 11, D) a bullfrog corpse (skeletalised by now) (71, 12, D) a bullfrog corpse (skeletalised by now) (71, 17, D) a staff of death (71, 26, D) a staff of earth (unseen) (71, 36, D) a wolf corpse (71, 37, D) a +6 spectral quarterstaff (71, 38, D) a +0 quarterstaff a +0 robe a spriggan corpse (71, 39, D) a wolf corpse (72, 8, D) an amulet of faith (72, 9, D) a staff of earth (unseen) (72, 16, D) a +3 longbow of draining (72, 17, D) the +2 great sword of the Eleven Lies {flame, rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (72, 26, D) a +2 scimitar of freezing (72, 27, D) a +3 war axe of freezing (72, 29, D) a shapeshifter corpse (72, 37, D) a +2 falchion of holy wrath (unseen) (72, 38, D) a +0 dagger a +0 robe a spriggan corpse (72, 39, D) a +0 quarterstaff a +0 robe (73, 16, D) a staff of conjuration (unseen) (73, 17, D) a +3 shortbow of draining (unseen) (73, 27, D) +0 fire dragon scales (73, 37, D) a staff of fire (unseen) (74, 29, D) a shapeshifter corpse