Dungeon Sprint DCSS version 0.33-a0-295-g4b1f6b956e (webtiles) character file. Game seed: 16038670943113192910 177 BlasphemerAmon the Skirmisher (level 5, 0/35 HPs) Began as a Vampire Necromancer on Nov 2, 2024. Was an Initiate of Kikubaaqudgha. Slain by a merfolk ... wielding a +0 trident of freezing (27 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:00:51 (209 turns). BlasphemerAmon the Skirmisher (Vampire Necromancer) Turns: 209, Time: 00:00:51 Health: 0/35 AC: 4 Str: 9 XL: 5 Next: 31% Magic: 8/8 EV: 12 Int: 17 God: Kikubaaqudgha [......] Gold: 0 SH: 0 Dex: 29 Spells: 7/8 levels left rFire . . . A - +5 hand cannon rCold . . . (no shield) rNeg . . . l - +1 robe "Fiereyt" {Archmagi} rPois . B - +0 helmet of Restlessness {Harm Will+ Str+2 Stlth+} rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++++ v - +6 ring of dexterity HPRegen 0.45/turn u - +6 ring of dexterity MPRegen 0.11/turn %: no teleportation, harm (+30% outgoing, +20% incoming), archmagi @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate, Renounce Religion You were in the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger A - a +5 hand cannon (weapon) Armour b - a +0 robe l - the +1 robe "Fiereyt" (worn) {Archmagi} (You found it in the Dungeon) Archmagi: It increases the power of your magical spells. B - the +0 helmet of Restlessness (worn) {Harm Will+ Str+2 Stlth+} (You found it in the Dungeon) Str+2: It affects your strength (+2). Will+: It increases your willpower. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. Jewellery t - a ring of flight u - a +6 ring of dexterity (right hand) v - a +6 ring of dexterity (left hand) w - a +6 ring of intelligence x - a +6 ring of intelligence y - a +6 ring of strength z - a +6 ring of strength Wands n - a wand of mindburst (7) o - a wand of quicksilver (7) Scrolls h - 4 scrolls of blinking p - 4 scrolls of amnesia q - 6 scrolls of fog r - 5 scrolls of identify Potions c - 8 potions of magic d - 10 potions of curing e - 9 potions of heal wounds f - 6 potions of haste g - 3 potions of berserk rage i - 2 potions of brilliance j - 2 potions of invisibility k - 4 potions of resistance m - 5 potions of might Skills: * Level 8.8 Ranged Weapons - Level 2.1 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting + Level 7.3 Necromancy You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 80% 2d12 1% 2 Vampiric Draining Necr 40% 2d8 2% 3 Animate Dead Necr 40% N/A 10% 4 Curse of Agony Necr 40% N/A 26% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your natural rate of healing is slightly increased. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The merfolk is severely wounded. The merfolk shouts! x2 The merfolk throws a boomerang. The boomerang hits you. Unknown command. You shoot a slug. The slug hits the merfolk! The merfolk is moderately wounded. Unknown command. Unknown command. Unknown command. As you read the scroll of fog, it dissolves into smoke. The merfolk barely misses you. The merfolk misses you. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The merfolk looks frightened! x2 The merfolk resists with some effort. The merfolk hits you from afar with a +0 trident of freezing. The merfolk freezes you. Unknown command. Unknown command. Unknown command. Fire: A) +5 hand cannon Press: ? - help, Shift-Dir - straight line, f - merfolk Aim: a merfolk, wielding a +0 trident of freezing (70% to hit) You shoot a slug. The slug barely misses the merfolk. The merfolk hits you from afar with a +0 trident of freezing. The merfolk freezes you. The merfolk hits you from afar with a +0 trident of freezing! The merfolk freezes you. You feel much better. The merfolk hits you from afar with a +0 trident of freezing. The merfolk freezes you. Unknown command. Unknown command. Fire: A) +5 hand cannon Press: ? - help, Shift-Dir - straight line, f/p - merfolk Aim: a merfolk, wielding a +0 trident of freezing (purple smoke, 70% to hit) You shoot a slug. The slug completely misses the merfolk. The merfolk hits you from afar with a +0 trident of freezing!! Ouch! That really hurt! You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.ß©ß.▓.ß©ß.▓ ▓.)![.▓.....▓ ▓.....▓.....▓ ▓.§.§.▓.....▓ ▓§§m§§▓.....▓ ▓§§§§§▓..©..▓ ▓§§@§§▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see a merfolk. Vanquished Creatures A black bear (D) A wolf (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BlasphemerAmon the Vampire Necromancer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 1 | D | Found a sparkling altar of Nemelex Xobeh. 1 | D | Found a blossoming altar of Fedhas. 1 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 1 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 1 | D | Found the +10 dark maul {heavy} 1 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 1 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 1 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 1 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 1 | D | Found the +6 shillelagh "Devastator" {shatter} 1 | D | Found the +11 plutonium sword {^Contam Stlth-} 1 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 1 | D | Found the +9 sword of Zonguldrok {reap} 1 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 1 | D | Found the +9 sword of Power {lifebolt} 1 | D | Found the +7 mace of Variability {chaos, chaos arc} 1 | D | Found the +11 Singing Sword {sonic wave} 1 | D | Found the +8 storm bow {elec, penet} 12 | D | Found a transporter. 12 | D | Found an ancient bone altar of Kikubaaqudgha. 12 | D | Found a viscous altar of Jiyva. 12 | D | Found a corrupted altar of Lugonu. 12 | D | Found a hazy altar of Hepliaklqana. 12 | D | Found a burning altar of Makhleb. 12 | D | Found an opulent altar of Gozag. 51 | D | Became a worshipper of Kikubaaqudgha 63 | D | Reached skill level 6 in Ranged Weapons 63 | D | Reached XP level 2. HP: 19/19 MP: 5/5 66 | D | Entered arena 2. 66 | D | Noticed a wolf 66 | D | Noticed a black bear 66 | D | Found a transporter. 72 | D | Killed a black bear 73 | D | Reached skill level 7 in Ranged Weapons 73 | D | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 73 | D | Reached XP level 3. HP: 23/24 MP: 6/6 73 | D | Reached XP level 4. HP: 28/30 MP: 7/7 75 | D | Killed a wolf 76 | D | Reached skill level 8 in Ranged Weapons 76 | D | Reached XP level 5. HP: 26/35 MP: 8/8 80 | D | Got the +1 robe "Fiereyt" {Archmagi} 83 | D | Got the +0 helmet of Restlessness {Harm Will+ Str+2 Stlth+} 202 | D | Entered arena 3. 202 | D | Noticed a merfolk 202 | D | Noticed a merfolk 202 | D | Noticed a merfolk 202 | D | Found a transporter. 209 | D | Slain by a merfolk Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 6 7 8 | 8.8 Necromancy | 6 7 | 7.3 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Hand cannon | 3 | 7 || 10 Use: Potion | 1 | 1 || 2 Scroll | 1 | 2 || 3 Armour: Robe | 1 | 7 || 8 Dodge: Dodged | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 212 | 212 | 0 | 100 | 0 | 1 | 212.0 | Dungeon | 212 | 212 | 0 | 100 | 0 | 1 | 212.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 212 daAuts