BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (49, 37, D) a +1 orcbow of freezing (unseen) (50, 37, D) an amulet of faith (51, 37, D) a staff of death (unseen) (51, 40, D) a +0 dire flail of protection (unseen) (51, 41, D) a caustic shrike corpse (52, 37, D) a +0 spear of pain (unseen) (52, 39, D) a +0 great sword a +0 plate armour (53, 37, D) a wand of warping (4) (53, 39, D) an iron dragon corpse (54, 39, D) a +0 great mace (59, 37, D) the ring of the Garden {rPois Int+6} [ring of intelligence] Int+6: It affects your intelligence (+6). rPois: It protects you from poison. (60, 37, D) a +3 halberd of protection (unseen) (60, 38, D) a +2 scimitar of flaming (still there?) a ring of ice (still there?) (61, 0, D) a +3 heavy battleaxe (unseen) (61, 8, D) a staff of cold (unseen) (61, 16, D) a +2 chain mail of willpower (unseen) (61, 30, D) a wolf corpse (61, 36, D) the +8 flail of Scorn {drain, rPois Int-3 SInv Stlth-} Int-3: It affects your intelligence (-3). rPois: It protects you from poison. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. (61, 38, D) a +4 vampiric lajatang a +1 heavy hand cannon a +2 robe of cold resistance a +0 cloak a +0 dagger the spriggan corpse of Agnes (61, 39, D) a +0 broad axe a +0 chain mail a +0 kite shield the human corpse of Donald (62, 1, D) a staff of death (62, 8, D) the +10 demon whip of Wupappem {elec, rElec Will+ Str-5} Str-5: It affects your strength (-5). rElec: It insulates you from electricity. Will+: It increases your willpower. (62, 9, D) a ring of fire (62, 16, D) a +0 glaive of venom (62, 17, D) the +0 pair of gloves "Zaehez" {Rampage rF+++ rC+ Dex-4} Dex-4: It affects your dexterity (-4). rF+++: It renders you almost immune to fire. rC+: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. (62, 27, D) the ring "Ycijadof" {rF+ SInv} [ring of see invisible] rF+: It protects you from fire. SInv: It lets you see invisible. (62, 28, D) a +0 dagger a +0 robe a spriggan corpse (62, 37, D) a +0 vampiric halberd (62, 38, D) 12 large rocks the cyclops corpse of Polyphemus (63, 10, D) a hell hound corpse (63, 16, D) a ring of ice (63, 17, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (63, 26, D) a staff of conjuration (63, 27, D) the ring of Viumonn {Fly rC++ rN++ Stlth-} [ring of flight] rC++: It greatly protects you from cold. rN++: It greatly protects you from negative energy. Fly: It grants you flight. Stlth-: It makes you less stealthy. (63, 28, D) a wolf corpse (63, 29, D) a +0 spear a spriggan corpse (63, 36, D) a +3 scale mail of willpower (unseen) (63, 37, D) a staff of air (unseen) (64, 16, D) a beast talisman (64, 27, D) a +4 ring of protection (64, 28, D) a +0 short sword a +0 robe (67, 0, D) a +2 heavy great sword (unseen) (67, 1, D) a +0 giant club an ogre corpse (skeletalised by now) (68, 2, D) a +0 giant club a +0 giant spiked club (68, 4, D) a +0 giant club a +0 giant spiked club (68, 40, D) a +0 dagger (69, 0, D) a +4 ring of protection (69, 9, D) a +0 war axe an orc corpse (69, 36, D) a staff of death (unseen) (69, 38, D) a +0 trident (70, 8, D) a +0 robe of cold resistance (70, 9, D) a +0 dagger (still there?) a +0 robe (still there?) a +1 helmet of see invisible (still there?) an orc corpse (still there?) (70, 19, D) a scorpion corpse (70, 36, D) a +0 pair of gloves of dexterity (unseen) (70, 37, D) +0 steam dragon scales (70, 39, D) a +0 hand axe a red draconian corpse (71, 8, D) the +0 longbow of Gloom {antimagic, ^Drain rElec Str+2 Int+4} Str+2: It affects your strength (+2). Int+4: It affects your intelligence (+4). rElec: It insulates you from electricity. ^Drain: It drains your maximum health when unequipped. (71, 9, D) a +0 dagger a +0 robe (71, 19, D) a scorpion corpse a scorpion corpse (71, 27, D) a ring of resist corrosion (71, 36, D) a +3 plate armour of cold resistance (71, 38, D) a +0 battleaxe (71, 39, D) a +0 club (72, 8, D) the ring of Sunlight {^Contam rPois Str+3 Int+3 Dex+2} [ring of poison resistance] Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. (72, 9, D) a +0 short sword (still there?) a +0 chain mail (still there?) a +0 dagger of venom (still there?) a +0 robe (still there?) a wand of warping (6) (still there?) an orc corpse (still there?) an orc corpse (still there?) (72, 16, D) the +5 great sword of the Messenger {elec, Will+ rCorr} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. (72, 17, D) an amulet of faith (72, 19, D) a wolf spider corpse (72, 26, D) the amulet "Hafagil" {Reflect rF+ Dex+2 SH+5 Stlth+} [amulet of reflection] Reflect: It reflects blocked missile attacks. Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. SH+5: It affects your SH (+5). Stlth+: It makes you more stealthy. (72, 27, D) a staff of death (unseen) (72, 29, D) a death scarab corpse (72, 36, D) a +2 robe (72, 37, D) a +0 orcbow of flaming (unseen) (72, 38, D) a +0 club (72, 39, D) a +0 short sword a draconian corpse (73, 17, D) a +1 dagger of speed (unseen) (73, 19, D) a jumping spider corpse (73, 20, D) a jumping spider corpse (73, 26, D) a staff of conjuration (unseen) (73, 27, D) a staff of death (unseen) (73, 37, D) a staff of alchemy (unseen) (75, 1, D) a hell hound corpse (skeletalised by now)