BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a +1 cloak of poison resistance (unseen) (60, 37, D) a wand of mindburst (5) (61, 0, D) a staff of death (unseen) (61, 8, D) a +3 sling of freezing (unseen) (61, 16, D) a wand of paralysis (5) (61, 26, D) the +0 leather armour of Qoti {+Blink rCorr} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (unseen) (61, 31, D) a black bear corpse (61, 37, D) the ring of Osuyrphim {rPois rCorr Int+5} [ring of poison resistance] Int+5: It affects your intelligence (+5). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (unseen) (62, 0, D) the +1 orcbow "Isydwost" {flame, Str+2} Str+2: It affects your strength (+2). (62, 16, D) the ring "Vusumm" {rElec EV+5 Str+3 Dex+2 SInv} [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (62, 17, D) a +1 barding of flying (62, 26, D) +0 steam dragon scales (62, 30, D) a +0 spear a +0 buckler (62, 37, D) a wand of paralysis (6) (63, 0, D) a +0 morningstar of protection (unseen) (63, 8, D) the +4 scale mail "Ruaw" {Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (63, 16, D) an amulet of guardian spirit (63, 17, D) a +1 shortbow of freezing (unseen) (63, 26, D) a +3 lajatang of speed (63, 31, D) a +0 spear a hornet corpse a spriggan corpse (63, 37, D) a wand of light (6) (64, 16, D) a +0 hand axe of venom (unseen) (64, 17, D) a +1 plate armour of willpower (unseen) (64, 26, D) a staff of alchemy (64, 29, D) a +0 dagger a +0 robe a +0 buckler a spriggan corpse (64, 31, D) a +0 spear a +0 buckler a hornet corpse (67, 0, D) the +7 chain mail of Mumblety Peg {rF+ Int+6} Int+6: It affects your intelligence (+6). rF+: It protects you from fire. (unseen) (68, 0, D) a staff of alchemy (69, 0, D) a staff of cold (unseen) (69, 36, D) the +10 trident of Darif {flame, rC- Will+ Str+2 Dex+4} Str+2: It affects your strength (+2). Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. (unseen) (70, 36, D) a staff of fire (unseen) (70, 37, D) the +2 falchion of Weak Responsibility {elec, ^Contam MP+7 Int+5 Dex+2} Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). MP+7: It affects your magic capacity (+7). ^Contam: It causes magical contamination when unequipped. (unseen) (71, 36, D) a +2 pair of gloves of hurling (unseen) (71, 37, D) the +12 glaive of the Middle {heavy, rElec rF- Dex+3} Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. (unseen) (72, 8, D) a +0 long sword of electrocution (unseen) (72, 20, D) a hell hound corpse (skeletalised by now) (72, 21, D) a hell hound corpse (skeletalised by now) (72, 26, D) a +4 trident of venom (72, 36, D) a book of the Spheres (72, 37, D) a +3 spear of venom (unseen) (73, 16, D) a +1 battleaxe of freezing (unseen) (73, 17, D) +2 shadow dragon scales (73, 36, D) a wand of paralysis (4) (73, 37, D) the +1 orcbow of the Crucible of Flesh {flame, Str+3} Str+3: It affects your strength (+3). (unseen) (75, 1, D) a +5 heavy hand axe (unseen)