BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (7, 7, D) 9 potions of heal wounds (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 12, D) a +8 chain mail of ponderousness (unseen) (49, 24, D) a +2 rapier of draining (unseen) (49, 36, D) a staff of conjuration (unseen) (49, 37, D) a +0 short sword of flaming (unseen) (50, 12, D) 4 scrolls of enchant armour (50, 13, D) the +10 morningstar "Eos" {elec, Halo rElec} Halo: It grants its wielder a halo, revealing invisible creatures and increasing accuracy against all within it other than the wielder. rElec: It insulates you from electricity. (unseen) (50, 24, D) a +0 long sword (50, 25, D) the +6 scale mail "Ryadery" {Str+6} Str+6: It affects your strength (+6). (unseen) (50, 36, D) a +4 ring mail of willpower (50, 37, D) the +5 hand axe of Lereyng {spect, Fly Str+2} Str+2: It affects your strength (+2). Fly: It grants you flight. (unseen) (51, 12, D) the ring of the Fuzzy God {rElec rPois rC+ rN+ Str-5} [ring of protection from cold] Str-5: It affects your strength (-5). rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (51, 13, D) a wand of mindburst (7) (51, 24, D) a ring of protection from cold (51, 25, D) a staff of conjuration (unseen) (51, 30, D) a ball python skeleton (51, 32, D) an anaconda corpse (skeletalised by now) (51, 36, D) a staff of air (51, 43, D) a +0 war axe a ghoul corpse (skeletalised by now) (52, 12, D) a staff of air (unseen) (52, 13, D) a staff of fire (unseen) (52, 25, D) a staff of earth (52, 28, D) a +0 glaive a +0 robe an adder skeleton (52, 30, D) a +0 morningstar a +2 tower shield of fire resistance a naga skeleton (52, 36, D) a +2 antimagic orcbow (52, 42, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a ghoul corpse (skeletalised by now) a human corpse (skeletalised by now) (52, 43, D) a +0 robe (53, 12, D) a +4 short sword of protection (unseen) (53, 13, D) an amulet of guardian spirit (53, 24, D) a staff of air (53, 31, D) the +9 great mace of Doanoad {pain, Str+5 Stlth-} Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. (unseen) (53, 43, D) a +0 hand axe (54, 12, D) a +2 chain mail of cold resistance (unseen) (54, 13, D) the +7 sling of Xebum {heavy, Str+3 SInv} Str+3: It affects your strength (+3). SInv: It lets you see invisible. (unseen) (54, 24, D) the staff "Worm" {rPois rC+ Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rC+: It protects you from cold. rPois: It protects you from poison. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (54, 44, D) a +0 robe (55, 12, D) a wand of flame (10) (55, 13, D) a +3 heavy quarterstaff (unseen) (55, 24, D) a granite talisman (58, 41, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (59, 37, D) the staff of Iwkyumimia {*Corrode rC+++ rN+ Int+6 Necro} [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int+6: It affects your intelligence (+6). rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. *Corrode: It may corrode you when you take damage. Necro: It increases the power of your Necromancy spells. It falls into the 'Staves' category. It is a one-handed weapon. (60, 36, D) a staff of cold (60, 41, D) a +0 trident 2 boomerangs a merfolk corpse (skeletalised by now) (61, 16, D) a +3 ring mail of cold resistance (unseen) (61, 19, D) +0 acid dragon scales an acid dragon skeleton (61, 26, D) the +2 orcbow of Qirog {flame, Str+4} Str+4: It affects your strength (+4). (unseen) (61, 33, D) a +0 war axe a draconian corpse (skeletalised by now) (61, 40, D) a +2 spear of venom (61, 42, D) a +5 trident of protection a +0 leather armour a +0 rapier a +0 robe a merfolk corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (62, 1, D) a +0 long sword (still there?) a +0 ring mail (still there?) the +3 morningstar of the Endless Expanse {venom, rElec rN+} (still there?) rElec: It insulates you from electricity. rN+: It protects you from negative energy. (62, 2, D) a +0 shortbow a +0 short sword a +0 leather armour (62, 9, D) the +5 arbalest of Ypriow {antimagic, rF- rN+++ Int-2 Dex+8} Int-2: It affects your intelligence (-2). Dex+8: It affects your dexterity (+8). rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. (62, 16, D) a +2 ring mail of cold resistance (unseen) (62, 20, D) +0 steam dragon scales +0 steam dragon scales a steam dragon skeleton a steam dragon skeleton (62, 32, D) a +0 flail a draconian corpse (skeletalised by now) (62, 33, D) a +0 war axe (62, 41, D) a +0 rapier a +0 robe (63, 0, D) the +0 halberd "Wompewi" {freeze, rN+ Int+3 Dex-5} Int+3: It affects your intelligence (+3). Dex-5: It affects your dexterity (-5). rN+: It protects you from negative energy. (unseen) (63, 4, D) a +0 short sword a +0 leather armour an elf corpse (skeletalised by now) (63, 8, D) a +4 morningstar of protection (unseen) (63, 20, D) a wyvern skeleton (63, 32, D) a +0 dagger a +0 club a +0 mace a draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) (63, 36, D) a staff of fire (unseen) (63, 42, D) a +0 spear of venom (still there?) 2 javelins (still there?) a +0 leather armour (still there?) (63, 44, D) a water nymph corpse (skeletalised by now) (64, 4, D) a +0 short sword an elf corpse (skeletalised by now) (64, 16, D) a +1 dagger of speed (unseen) (64, 17, D) a +3 halberd of protection (unseen) (64, 27, D) a +2 hand axe of electrocution (unseen) (64, 32, D) a +0 club (64, 33, D) a +0 war axe a draconian corpse (skeletalised by now) (65, 26, D) a +2 heavy sling (unseen) (67, 0, D) a +3 morningstar of protection (unseen) (69, 0, D) a +0 dagger (still there?) a +0 robe (still there?) the amulet of Larphur {^Contam *Corrode Will+ RegenMP+ Dex+7} (still there?) [amulet of magic regeneration] It increases your rate of magic regeneration. Dex+7: It affects your dexterity (+7). Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. *Corrode: It may corrode you when you take damage. RegenMP+: It increases your rate of magic regeneration. (69, 25, D) a +0 short sword a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (70, 8, D) a +2 short sword of draining (unseen) (70, 36, D) a +5 whip of draining (70, 37, D) a +3 plate armour of fire resistance (unseen) (71, 8, D) a staff of fire (71, 29, D) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) (71, 37, D) a staff of alchemy (72, 8, D) the +3 hand axe of the Enemy {holy, Fly rCorr Int-2} Int-2: It affects your intelligence (-2). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (unseen) (72, 16, D) the +9 hand axe of Classification {drain, *Slow +Blink rC+ Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rC+: It protects you from cold. +Blink: It lets you blink. *Slow: It may slow you when you take damage. (72, 27, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (72, 31, D) a +0 spear a +0 buckler a +0 spear a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (72, 32, D) a black bear corpse (skeletalised by now) (72, 36, D) the +4 chain mail of Sophism {rC++} rC++: It greatly protects you from cold. (unseen) (73, 1, D) a +0 giant club a book of Spectacle an ogre corpse (skeletalised by now) (73, 3, D) a +0 giant spiked club (73, 16, D) a +1 plate armour of poison resistance (unseen) (73, 26, D) a +0 demon trident of venom (unseen) (73, 27, D) a +4 chain mail of positive energy (unseen) (73, 28, D) a +0 spear (73, 36, D) a staff of alchemy (unseen)