BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (19, 0, D) the +1 plate armour "Guymmuih" {rPois Str+2 Dex-5} Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. (unseen) (19, 1, D) the +1 shortbow "Wiapar" {flame, Str-5 Int+3 Dex+3 Stlth+} Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (19, 16, D) a staff of fire (unseen) (19, 17, D) a +4 orcbow (unseen) (20, 0, D) a lightning rod (4/4) (20, 1, D) a wand of digging (4) (20, 16, D) the staff of Deesuiro {rElec rF+ rC- Str-3 Necro Fire} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-3: It affects your strength (-3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (20, 17, D) the +6 sling of Makhleb's Pride {drain, rPois rC+ rN++ Dex-5} Dex-5: It affects your dexterity (-5). rC+: It protects you from cold. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. (unseen) (21, 0, D) the +2 helmet of Votick {^Drain rPois Str+6} Str+6: It affects your strength (+6). rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. (21, 1, D) a staff of air (21, 16, D) a +2 scale mail of cold resistance (21, 17, D) a +0 flail of protection (unseen) (21, 34, D) a staff of conjuration (unseen) (22, 1, D) the +2 leather armour of Nium {Harm rC+++ Dex-3 Stlth+} Dex-3: It affects your dexterity (-3). rC+++: It renders you almost immune to cold. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (22, 2, D) a +1 spear a +0 robe (22, 17, D) a +3 quarterstaff of speed (unseen) (22, 34, D) a wand of flame (5) (22, 36, D) a +0 short sword a white draconian corpse (23, 0, D) a tin of tremorstones (2/2) (23, 1, D) a staff of alchemy (unseen) (23, 6, D) a +2 dire flail (still there?) a +0 chain mail (still there?) (23, 7, D) a +0 great sword a +0 chain mail (23, 34, D) the +9 broad axe of Vinatit {flame, ^Drain rPois Str+6 Int-5} Str+6: It affects your strength (+6). Int-5: It affects your intelligence (-5). rPois: It protects you from poison. ^Drain: It drains your maximum health when unequipped. (unseen) (23, 35, D) a +0 trident a yellow draconian corpse (23, 39, D) a +0 dire flail (23, 40, D) a +0 war axe a green draconian corpse (24, 0, D) a +4 mace a +0 robe the ring of Due Proportion {Str+6 Int+3} [ring of strength] Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). the ring of Ideebag {Fire MP-9 Dex+4} [ring of fire] Fire: It enhances your fire magic. Dex+4: It affects your dexterity (+4). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP-9: It affects your magic capacity (-9). (24, 1, D) a +2 short sword of speed (unseen) (24, 3, D) a +2 long sword a +0 chain mail (24, 7, D) a +0 robe (24, 16, D) a +4 sling of electrocution (24, 17, D) a wand of flame (2) (24, 34, D) the orb "Gemar" {*channel, *Corrode rC+ Summ Earth} rC+: It protects you from cold. *Corrode: It may corrode you when you take damage. Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. (unseen) (24, 35, D) a +0 flail a yellow draconian corpse (24, 37, D) a +0 battleaxe a red draconian corpse (24, 39, D) a +0 hand axe a red draconian corpse (25, 1, D) the +4 hand axe "Jiny" {freeze, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (25, 2, D) a +5 morningstar (still there?) a +0 robe (still there?) (25, 17, D) a +2 scimitar of freezing (25, 18, D) a +2 robe of cold resistance (unseen) (25, 34, D) a +0 mace a ring of positive energy a wand of paralysis (4) (25, 35, D) a +0 long sword a red draconian corpse (25, 37, D) a +1 long sword of freezing (still there?) a +1 cloak (still there?) a black draconian corpse (still there?) (25, 40, D) a +0 flail a green draconian corpse (26, 0, D) a Gell's gravitambourine (2/2) (26, 1, D) an amulet of reflection (26, 2, D) a +0 dagger a +0 robe (26, 16, D) a +5 battleaxe of electrocution (unseen) (26, 34, D) a +0 whip a +0 cloak a wand of roots (8) (26, 35, D) a +0 scimitar of holy wrath (unseen) (27, 0, D) a sack of spiders (27, 1, D) a staff of cold (unseen) (27, 16, D) a wand of roots (5) (27, 17, D) a +0 leather armour of willpower (27, 34, D) a +0 dire flail (still there?) the +0 ring mail "Ihutaq" {rF+ Int+3} (still there?) Int+3: It affects your intelligence (+3). rF+: It protects you from fire. a purple draconian corpse (still there?) (27, 35, D) a +0 flail (27, 36, D) a +0 dire flail a +0 cloak a purple draconian corpse (28, 1, D) the +7 sling "Yschuihomm" {elec, Fly rPois rC- Str+2} Str+2: It affects your strength (+2). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. Fly: It grants you flight. (unseen) (28, 16, D) the ring "Zopanei" {rN+ Will+ Str+6} [ring of strength] Str+6: It affects your strength (+6). rN+: It protects you from negative energy. Will+: It increases your willpower. (unseen) (28, 17, D) a +6 ring of intelligence (29, 0, D) a +6 ring of dexterity (29, 1, D) the +0 orcbow "Zurghir" {drain, rN+ Will++ Stlth+} rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Stlth+: It makes you more stealthy. (unseen) (29, 16, D) a ring of poison resistance (29, 17, D) a book of Winter (34, 28, D) a +0 robe (35, 0, D) a +6 ring of intelligence (35, 14, D) a +3 leather armour of willpower (35, 15, D) a +4 whip of venom (35, 27, D) a +4 spear (still there?) a +1 robe (still there?) (36, 0, D) an amulet of magic regeneration (36, 1, D) an orb of light (36, 15, D) a +0 robe (36, 28, D) a +1 great sword of draining (still there?) a +0 robe (still there?) a +2 chain mail of cold resistance (still there?) (36, 29, D) a wand of polymorph (7) (37, 15, D) the +0 mace "Ixtakk" {freeze, Fly rElec Will+ Str-4} Str-4: It affects your strength (-4). rElec: It insulates you from electricity. Will+: It increases your willpower. Fly: It grants you flight. (37, 20, D) a +0 halberd a +0 trident (37, 21, D) a +0 long sword (still there?) the amulet of Xom's Best Wishes {Acrobat Rampage rN+++ Str-5 Dex-2} (still there?) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str-5: It affects your strength (-5). Dex-2: It affects your dexterity (-2). rN+++: It renders you almost immune to negative energy. Rampage: It bestows one free step when moving towards enemies. a purple draconian corpse (skeletalised by now) (still there?) (37, 28, D) a staff of earth (unseen) (37, 29, D) 4 scrolls of enchant weapon (38, 0, D) the +8 lajatang of the Turnip {freeze, rF+ rC- MP+4 Int+5} Int+5: It affects your intelligence (+5). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. MP+4: It affects your magic capacity (+4). (38, 14, D) the +2 robe "Ibif" {Harm Fly rC- Will-} rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Fly: It grants you flight. Harm: It increases damage dealt and taken. (38, 15, D) an amulet of faith (38, 18, D) a +0 battleaxe a purple draconian corpse (skeletalised by now) (38, 19, D) a +0 short sword a red draconian corpse (skeletalised by now) (38, 20, D) a +0 halberd a purple draconian corpse (skeletalised by now) (38, 21, D) a +0 scimitar a +0 dire flail a purple draconian corpse (skeletalised by now) (38, 28, D) a +4 vampiric morningstar (unseen) (38, 29, D) a staff of earth (39, 0, D) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. (39, 1, D) a wand of digging (4) (39, 14, D) a +0 glaive (39, 15, D) a staff of alchemy (39, 20, D) a +0 scimitar a +4 broad axe of electrocution a white draconian corpse (skeletalised by now) a green draconian corpse (skeletalised by now) (39, 21, D) a +0 dire flail (39, 28, D) the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} rC+: It protects you from cold. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (39, 29, D) a +3 executioner's axe of freezing (39, 33, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (40, 0, D) a +5 ring of evasion (40, 1, D) a wand of digging (8) (40, 15, D) a staff of conjuration (unseen) (40, 19, D) a +0 scimitar a ring of flight a +0 mace a red draconian corpse (skeletalised by now) (40, 20, D) a +0 dire flail (40, 21, D) a +1 short sword of draining (still there?) a yellow draconian corpse (skeletalised by now) (still there?) (40, 28, D) a staff of fire (40, 29, D) a +0 dagger a +1 robe of positive energy a +1 robe (41, 0, D) a +2 falchion of holy wrath (unseen) (41, 1, D) a wand of flame (10) (41, 14, D) a staff of death (unseen) (41, 15, D) a +2 vampiric long sword (unseen) (41, 19, D) a staff of fire (still there?) a purple draconian corpse (skeletalised by now) (still there?) (41, 29, D) a +2 robe (unseen) (41, 31, D) a +0 mace a +0 robe (41, 34, D) a +0 glaive (42, 0, D) a +5 ring of evasion (42, 1, D) a wand of paralysis (4) (42, 14, D) a +0 short sword (42, 15, D) a +1 spectral quarterstaff (unseen) (42, 28, D) a staff of fire (42, 29, D) a staff of alchemy (unseen) (43, 14, D) a +9 giant spiked club (43, 15, D) a staff of fire (unseen) (43, 28, D) a staff of fire (unseen) (43, 29, D) a staff of cold (unseen) (44, 28, D) a wand of paralysis (4) (48, 3, D) a swamp drake skeleton (49, 0, D) +1 storm dragon scales (unseen) (49, 1, D) 4 scrolls of enchant weapon (49, 12, D) the staff of Xetzilyb {rPois Str-5 Dex+2 Conj Earth} [staff of conjuration] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (49, 24, D) a +1 great sword of protection (unseen) (50, 0, D) a +2 halberd of flaming (unseen) (50, 1, D) a staff of earth (50, 4, D) a rime drake skeleton (50, 12, D) a +1 falchion of holy wrath (unseen) (50, 13, D) a +2 chain mail of poison resistance (unseen) (50, 24, D) a +2 orcbow of flaming (50, 37, D) a +0 longbow of freezing (50, 40, D) a +3 scimitar of flaming (unseen) (51, 0, D) a phantom mirror (51, 2, D) an acid dragon skeleton (51, 4, D) a fire dragon skeleton (51, 7, D) +0 fire dragon scales a fire dragon skeleton (51, 12, D) a +2 morningstar of holy wrath (51, 24, D) a ring of flight (51, 25, D) a talisman of death (51, 38, D) a +0 hand axe of freezing a +2 scale mail of cold resistance (52, 0, D) a staff of air (52, 1, D) a +2 ring mail of cold resistance (52, 2, D) +0 steam dragon scales a steam dragon skeleton (52, 12, D) a staff of fire (52, 13, D) a staff of cold (unseen) (52, 25, D) a blade talisman (52, 37, D) a +0 sling of flaming (52, 41, D) a +0 trident a black draconian skeleton (53, 0, D) a +1 vampiric spear (53, 1, D) the crystal ball of Wucad Mu {*channel} *Channel: It often returns the magic spent to cast spells, but lowers their success rate. It always returns the magic spent on miscasts. (53, 5, D) a death drake skeleton (53, 7, D) a hydra skeleton (53, 13, D) a +1 spectral quarterstaff (unseen) (53, 24, D) a +3 ring mail of poison resistance (53, 25, D) a +4 flail of draining (unseen) (53, 36, D) a +5 trident of freezing (unseen) (54, 5, D) a wyvern skeleton (54, 13, D) a +2 heavy flail (unseen) (54, 36, D) a storm talisman (55, 0, D) the +7 sceptre of Torment {pain, torment} (55, 12, D) a +2 robe of willpower (55, 13, D) a +3 hand cannon of draining (unseen) (59, 37, D) a +7 giant spiked club (60, 37, D) the staff "Orb Guardian's Curse" {rElec rN+ rCorr Dex+4 Air} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-handed weapon. (61, 0, D) the +3 chain mail "Poxom" {rN+ Will+ Regen+ Stlth+} rN+: It protects you from negative energy. Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. (unseen) (61, 8, D) the +0 quarterstaff of Jevoxt {flame, *Noise +Blink Dex+5} Dex+5: It affects your dexterity (+5). +Blink: It lets you blink. *Noise: It may make a loud noise when swung. (unseen) (61, 16, D) the +2 broad axe "Killer Klown's Death" {freeze, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (unseen) (61, 30, D) a hell hog skeleton (61, 36, D) the +0 robe of Complete Protection {Rampage Int+2 Slay+2} Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Rampage: It bestows one free step when moving towards enemies. (62, 0, D) a +2 chain mail of cold resistance (62, 10, D) a +0 mace a +0 dagger a +0 robe a +0 mace of protection a +0 leather armour (62, 16, D) a staff of fire (unseen) (62, 17, D) a +0 rapier of venom (unseen) (62, 18, D) an adder skeleton (62, 19, D) an adder skeleton (62, 37, D) a +3 plate armour of fire resistance (63, 10, D) a +0 dagger a +0 robe (63, 16, D) a staff of fire (63, 17, D) a +2 great sword of holy wrath (63, 20, D) a +0 war axe a +0 halberd a naga skeleton a naga skeleton (63, 26, D) the +1 scale mail "Powkovywk" {Str+3 Slay+3} Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (63, 36, D) a staff of cold (64, 16, D) a +4 chain mail of fire resistance (unseen) (64, 17, D) the +4 quarterstaff of the Moon {speed, rElec rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (unseen) (64, 19, D) a +0 broad axe a naga skeleton (65, 26, D) the +1 arbalest of Pikepp {penet, rPois Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). rPois: It protects you from poison. Stlth+: It makes you more stealthy. (unseen) (67, 0, D) a +3 leather armour of poison resistance (unseen) (67, 3, D) a +0 hand axe a draconian skeleton (68, 0, D) a +1 plate armour of poison resistance (68, 4, D) a +0 club (69, 0, D) the +8 shortbow "Uclosirhe" {freeze, Fly rPois Will++ Str-3} Str-3: It affects your strength (-3). rPois: It protects you from poison. Will++: It greatly increases your willpower. Fly: It grants you flight. (unseen) (69, 2, D) a +0 war axe (70, 11, D) a +0 hand axe a draconian skeleton (70, 13, D) a +0 whip of distortion (still there?) a draconian corpse (skeletalised by now) (still there?) (70, 18, D) a +0 shortbow a centaur corpse (skeletalised by now) (70, 29, D) a +1 heavy falchion (still there?) a +0 arbalest (still there?) a +0 ring mail (still there?) (70, 37, D) a dragon-blood talisman (70, 42, D) a jackal corpse (skeletalised by now) (71, 8, D) a staff of conjuration (71, 11, D) a +0 hand axe (71, 12, D) a +0 dagger a +0 club a draconian skeleton (71, 16, D) a +3 mace of protection (unseen) (71, 17, D) the +2 sling of the Sneaky Deaths {heavy, ^Contam rPois rCorr Dex+3} Dex+3: It affects your dexterity (+3). rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (unseen) (71, 20, D) a +0 trident (71, 21, D) a +0 trident (71, 27, D) a +2 vampiric trident (unseen) (71, 28, D) a +0 dire flail of protection (still there?) a +0 ring mail (still there?) (71, 30, D) a +0 great mace a +0 ring mail a human corpse (skeletalised by now) (71, 37, D) a staff of fire (71, 38, D) a yak corpse (skeletalised by now) (71, 39, D) a bullfrog corpse (skeletalised by now) (71, 40, D) a river rat corpse (skeletalised by now) a wolf corpse (skeletalised by now) (71, 41, D) a bullfrog corpse (skeletalised by now) (72, 9, D) a +2 rapier of electrocution (unseen) (72, 16, D) a +2 antimagic longbow (72, 17, D) the +3 robe of Ucholyv {Str+4} Str+4: It affects your strength (+4). (72, 21, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 26, D) a +4 sling of flaming (72, 27, D) a +1 great sword (still there?) a +0 plate armour (still there?) Maxwell's Memoranda (still there?) (72, 30, D) a +0 arbalest a +3 great mace a +0 chain mail a human corpse (skeletalised by now) (72, 36, D) a +3 rapier of venom (72, 37, D) a +0 heavy glaive (unseen) (72, 41, D) a komodo dragon corpse (skeletalised by now) (73, 1, D) a +2 dagger of freezing (unseen) (73, 16, D) a +0 heavy flail (unseen) (73, 19, D) a +2 antimagic trident (still there?) a +0 trident (still there?) (73, 26, D) the +0 scale mail of Makhleb's Benevolence {rElec} rElec: It insulates you from electricity. (75, 1, D) a +1 ring mail of willpower (unseen)