Dungeon Sprint DCSS version 0.33-a0-299-gc96b193c27 (webtiles) character file. Game seed: 2681606477483453824 520 BlasphemerAmon the Fighter (level 7, -9/68 HPs) Began as a Ghoul Monk on Nov 8, 2024. Was a High Priest of Yredelemnul. Mangled by a death yak (22 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:02:07 (584 turns). BlasphemerAmon the Fighter (Ghoul Monk) Turns: 584, Time: 00:02:08 Health: -9/68 AC: 13 Str: 17 XL: 7 Next: 21% Magic: 12/12 EV: 8 Int: 9 God: Yredelemnul [*****.] Gold: 0 SH: 0 Dex: 11 Spells: 6/6 levels left rFire . . . o - +1 dagger (drain) rCold + . . (no shield) rNeg + + + n - +3 chain mail rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.13/turn %: no teleportation @: inhibited regen, wreathed by umbra, lit torch A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: Renounce Religion, Light the Black Torch, Recall Undead Harvest, Hurl Torchlight, Bind Soul, Fathomless Shackles You were in the Dungeon. You worshipped Yredelemnul. Yredelemnul was extremely pleased with you. You visited 1 branch Inventory: Hand Weapons o - a +1 dagger of draining (weapon) Armour a - a +0 robe c - an orb of light m - a +3 scale mail n - a +3 chain mail (worn) Scrolls h - a scroll of blinking j - 2 scrolls of vulnerability k - 5 scrolls of amnesia l - a scroll of summoning Potions b - a potion of ambrosia d - 6 potions of curing e - 4 potions of heal wounds f - a potion of haste g - 4 potions of magic i - 2 potions of invisibility Skills: + Level 8.3 Fighting + Level 5.7 Armour + Level 6.9 Dodging + Level 8.2 Unarmed Combat + Level 6.9 Invocations You had 6 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Beogh Jiyva Lugonu Annotations: D 4 runed doors Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History The scorpion stings you but does no damage. Your jackal zombie closely misses the scorpion. The scorpion closely misses you. You closely miss the scorpion. The scorpion is almost dead. Your jackal zombie barely misses the scorpion. The scorpion stings you but does no damage. You hit the scorpion. You kill the scorpion! Its soul becomes fuel for the torch. You feel better. The dead are crawling! You swap places. There is an open door here. You open the door. A death yak comes into view. The death yak bellows! The death yak gores your jackal zombie!! Your jackal zombie is destroyed! The death yak gores you but does no damage. There is an open door here. You hit the death yak. The death yak is lightly wounded. The death yak barely misses you. You hit the death yak but do no damage. The death yak is lightly wounded. The death yak closely misses you. You hit the death yak but do no damage. The death yak gores you!! You hit the death yak. The death yak is lightly wounded. The death yak gores you! You hit the death yak. The death yak is lightly wounded. The death yak gores you!! * * * LOW HITPOINT WARNING * * * You hit the death yak but do no damage. The death yak barely misses you. You hit the death yak but do no damage. You drain the death yak. The death yak is lightly wounded. The death yak gores you!! You die... You join the legions of the undead harvest. #.#..'Z)Z).##.......# #.#..#ZZ)).##.......# #'###########.......# #.......# ######### #.......# #...#...# #..###..#+# #...#..Z#Y+ #.......#@# #......ZZZ# ########### You could see a death yak (drained, ally target), a friendly river rat zombie (minion), a friendly scorpion zombie (minion) and a friendly kobold brigand zombie (minion). Vanquished Creatures A water moccasin (D) A kobold brigand (D) 2 scorpions (D) An adder (D) A river rat (D) An orc (D) 2 ball pythons (D) An endoplasm (D) A goblin (D) 4 jackals (D) A quokka (D) A rat (D) 17 creatures vanquished. Vanquished Creatures (collateral kills) Grinder (D) 2 jackals (D) 3 creatures vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BlasphemerAmon the Ghoul Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 19/19 MP: 1/1 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 21 | D | Reached XP level 2. HP: 25/27 MP: 2/2 26 | D | Found a runed door to the Temple (Safe). 30 | D | Found a bloodstained altar of Trog. 30 | D | Found a shimmering blue altar of Sif Muna. 30 | D | Found a viscous altar of Jiyva. 30 | D | Found a hazy altar of Hepliaklqana. 30 | D | Found an opulent altar of Gozag. 31 | D | Found a basalt altar of Yredelemnul. 31 | D | Found a shimmering altar of Xom. 31 | D | Found an ornate altar of the Wu Jian Council. 31 | D | Found a sacrificial altar of Ru. 31 | D | Found a stormy altar of Qazlal. 31 | D | Found an iron altar of Okawaru. 31 | D | Found a sparkling altar of Nemelex Xobeh. 31 | D | Found a burning altar of Makhleb. 31 | D | Found a blossoming altar of Fedhas. 31 | D | Found a shadowy altar of Dithmenos. 31 | D | Found a snail-covered altar of Cheibriados. 33 | D | Found a radiant altar of Vehumet. 33 | D | Found a corrupted altar of Lugonu. 33 | D | Found a roughly hewn altar of Beogh. 34 | D | Found a hide-covered altar of Uskayaw. 34 | D | Found an ancient bone altar of Kikubaaqudgha. 34 | D | Found a broken altar of Ashenzari. 38 | D | Reached * piety under Yredelemnul 38 | D | Reached ** piety under Yredelemnul 38 | D | Became a worshipper of Yredelemnul the Fallen 95 | D | Reached *** piety under Yredelemnul 98 | D | Noticed a kobold brigand 102 | D | Reached skill level 1 in Invocations 113 | D | Killed a kobold brigand 113 | D | Reached **** piety under Yredelemnul 114 | D | Reached skill level 5 in Fighting 114 | D | Reached skill level 5 in Unarmed Combat 114 | D | Reached XP level 3. HP: 14/36 MP: 2/5 114 | D | Reached XP level 4. HP: 16/42 MP: 2/6 207 | D | Noticed a water moccasin 208 | D | Noticed Grinder 208 | D | Noticed a scorpion 234 | D | Reached ***** piety under Yredelemnul 262 | D | Killed a water moccasin 263 | D | Reached skill level 5 in Dodging 263 | D | Reached XP level 5. HP: 51/51 MP: 6/8 280 | D | Reached skill level 5 in Invocations 280 | D | Reached XP level 6. HP: 60/60 MP: 7/10 302 | D | Paralysed by Grinder for 3 turns 309 | D | Paralysed by Grinder for 4 turns 328 | D | Killed Grinder 329 | D | Reached skill level 5 in Armour 329 | D | Reached XP level 7. HP: 29/68 MP: 10/12 576 | D | Noticed a death yak 584 | D | Mangled by a death yak Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, titanium_vault_6, iron_vault_5, final_vault] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 4 5 6 7 8 | 8.3 Dodging | 3 4 5 6 | 6.9 Unarmed Combat | 4 5 6 7 8 | 8.2 Invocations | 3 4 5 6 | 6.9 Armour | 2 4 5 | 5.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 29 | 3 | || 32 Dagger | | 76 | 21 || 97 Invoke: Light the Black T | 1 | | || 1 Hurl Torchlight | | 1 | || 1 Use: Potion | | 2 | || 2 Armour: Robe | 15 | 3 | || 18 Chain mail | | 130 | 14 || 144 Dodge: Dodged | 22 | 47 | 10 || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 581 | 581 | 0 | 226 | 0 | 1 | 581.0 | Dungeon | 581 | 581 | 0 | 226 | 0 | 1 | 581.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 581 daAuts