BlasphemerAmon the Dungeon (0, 18, D) a jackal skeleton (0, 20, D) a +0 giant club an ogre skeleton (2, 4, D) 10 stones (2, 9, D) a +0 heavy trident (2, 11, D) a +0 long sword of flaming (3, 8, D) a +3 ring mail (3, 9, D) a +0 mace of protection (3, 10, D) a +0 quarterstaff of speed (3, 11, D) a +0 dagger of draining (5, 4, D) a +2 mace (6, 4, D) a +2 falchion a +2 dagger (6, 13, D) a black bear corpse (skeletalised by now) (7, 4, D) a +2 spectral quarterstaff a +2 trident (7, 8, D) a frilled lizard skeleton (7, 13, D) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (7, 23, D) a river rat skeleton (8, 10, D) a +0 hand axe a +0 scale mail (8, 13, D) a +0 dagger (8, 19, D) a +0 club a gnoll skeleton (8, 20, D) a +0 orcbow (9, 10, D) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (10, 6, D) a +0 dagger a +0 ring mail an orc skeleton (15, 21, D) a +3 ring of intelligence (16, 21, D) a +3 ring of strength (17, 19, D) a +4 scale mail (still there?) a serpent talisman (still there?) (17, 20, D) a flux talisman (17, 21, D) a +2 halberd of flaming (17, 22, D) a +2 rapier of electrocution (18, 19, D) a +0 cloak a blade talisman (18, 20, D) a flux talisman (18, 21, D) the +4 quarterstaff of Analysis {flame, Fly rPois rCorr SInv} rPois: It protects you from poison. SInv: It lets you see invisible. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (18, 22, D) a +2 scimitar of holy wrath (unseen) (18, 23, D) the +2 dire flail of Trauma {elec, rPois Int+5} Int+5: It affects your intelligence (+5). rPois: It protects you from poison. (unseen) (22, 11, D) a +0 flail (22, 19, D) a +0 orcbow (24, 16, D) a +0 giant club an ogre skeleton (24, 18, D) a +0 shortbow (30, 21, D) a basilisk skeleton (31, 21, D) a +0 trident an orc skeleton (33, 19, D) a +0 war axe a +0 mace a +0 plate armour an orc skeleton