BlasphemerAmon the Dungeon (0, 16, D) a +0 mace a +0 dagger a +0 robe (0, 17, D) a +0 mace a +0 ring mail (1, 17, D) a +0 dagger (2, 4, D) 10 stones (5, 4, D) a +2 quarterstaff a +2 trident (5, 10, D) a jackal skeleton (6, 4, D) a +2 hand axe (6, 7, D) a frilled lizard skeleton a jackal skeleton (6, 9, D) a jackal skeleton a bullfrog skeleton (7, 4, D) a +2 falchion a +2 dagger of protection (8, 9, D) a +2 heavy trident (8, 10, D) a +2 hand axe of freezing (8, 12, D) a +3 chain mail (9, 9, D) a +0 dagger of venom (9, 10, D) a +1 long sword of flaming (9, 11, D) a +0 quarterstaff of speed (17, 19, D) a blade talisman (17, 20, D) a +4 scale mail a serpent talisman (17, 21, D) a +2 halberd of venom (17, 22, D) a +4 quarterstaff of speed (18, 19, D) a maw talisman (18, 20, D) a serpent talisman (18, 21, D) the +2 rapier of Responsibility {drain, rElec rF+ Will+ Dex-2} Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. rElec: It insulates you from electricity. Will+: It increases your willpower. (18, 22, D) the +2 war axe of Awkwardness {antimagic, Int+2} Int+2: It affects your intelligence (+2). (18, 23, D) a +2 scimitar of distortion (unseen) (23, 16, D) a +1 battleaxe (still there?) a +0 robe (still there?) (23, 17, D) a +4 long sword a +0 robe (24, 17, D) a +3 dagger of freezing a +0 robe a komodo dragon skeleton (25, 17, D) a +0 mace a +0 robe (26, 17, D) a +0 flail a +0 robe (28, 23, D) a +0 mace (36, 17, D) a +0 quarterstaff a +0 sling a +0 leather armour a +2 great sword of flaming a +0 ring mail a +0 dagger a +0 robe a basilisk skeleton (41, 17, D) a +0 trident a boomerang a merfolk corpse (42, 17, D) a hound corpse a killer bee corpse (44, 18, D) a killer bee corpse a snapping turtle corpse