BlasphemerAmon the Dungeon (0, 13, D) a +0 club 7 poisoned darts a jackal skeleton (2, 4, D) 10 stones (2, 10, D) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (3, 11, D) a jackal corpse (skeletalised by now) (4, 9, D) a hobgoblin corpse (skeletalised by now) (5, 4, D) a +2 falchion a +2 dagger (5, 10, D) a +0 whip a kobold skeleton (6, 4, D) a +2 quarterstaff a +2 trident (7, 4, D) a +2 mace a +2 hand axe (8, 9, D) a +0 mace of protection (8, 10, D) a +1 quarterstaff of protection (8, 11, D) a +1 long sword of holy wrath (8, 12, D) a +3 ring mail (8, 20, D) a +0 flail a +0 dagger a +0 robe an orc skeleton (9, 8, D) 5 potions of heal wounds (9, 9, D) a +2 heavy trident (unseen) (9, 10, D) a +2 dagger of electrocution (unseen) (9, 11, D) a +0 heavy hand axe (unseen) (9, 12, D) a +3 scale mail (unseen) (9, 21, D) an elephant skeleton (10, 21, D) a ball python skeleton (15, 23, D) 2 potions of heal wounds (17, 19, D) a +4 scale mail a flux talisman (17, 21, D) a +2 war axe of freezing (17, 22, D) a +2 heavy morningstar (17, 23, D) a +4 quarterstaff of speed (18, 19, D) a +5 ring mail a maw talisman (18, 20, D) a +5 ring mail (18, 21, D) a +2 halberd of protection (18, 22, D) a +2 scimitar of freezing (unseen) (18, 23, D) the +2 rapier "Runaqin" {vamp, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (21, 12, D) a death yak skeleton (27, 16, D) a frilled lizard skeleton (32, 18, D) a vampire mosquito corpse (35, 17, D) a ring of magical power