BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 37, D) a +2 morningstar of protection (unseen) (60, 37, D) a Young Poisoner's Handbook (61, 0, D) a +1 sling of flaming (unseen) (61, 8, D) a +1 war axe of freezing (61, 10, D) a yak corpse (61, 20, D) a +0 dire flail an orc corpse (61, 26, D) the +10 orcbow of BlasphemerAmon's Woe {elec, rPois rN+ Dex-5} Dex-5: It affects your dexterity (-5). rPois: It protects you from poison. rN+: It protects you from negative energy. (unseen) (61, 37, D) a +1 orcbow of flaming (unseen) (62, 0, D) the ring "Deidu" {rC+ Stlth+} [ring of protection from cold] rC+: It protects you from cold. Stlth+: It makes you more stealthy. (62, 3, D) a +0 trident a +0 robe (62, 9, D) the staff "Ruen" {rF+ Str+3 Fire Air} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+3: It affects your strength (+3). rF+: It protects you from fire. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. It falls into the 'Staves' category. It is a one-graspered weapon. (62, 11, D) an iguana corpse (62, 12, D) a wolf corpse (62, 16, D) an amulet of faith (62, 17, D) a staff of fire (unseen) (62, 20, D) a +0 longbow a +0 dagger a +0 leather armour (62, 27, D) a +2 scimitar of draining (62, 37, D) a +8 plate armour of ponderousness (unseen) (63, 17, D) a +0 dagger a wand of digging (4) an elf corpse (63, 20, D) a +2 heavy dire flail a +2 heavy dire flail (63, 27, D) a +3 plate armour of poison resistance (63, 37, D) a +0 helmet of intelligence (unseen) (64, 16, D) the +9 falchion "Noiph" {elec, ^Contam +Blink Int+4} Int+4: It affects your intelligence (+4). +Blink: It lets you blink. ^Contam: It causes magical contamination when unequipped. (64, 17, D) a +0 long sword a book of Necromancy an elf corpse (65, 26, D) a +3 ring mail of positive energy (unseen) (67, 37, D) a shapeshifter corpse (68, 0, D) a staff of air (69, 0, D) a staff of conjuration (unseen) (69, 36, D) a +1 executioner's axe of flaming (unseen) (70, 8, D) a +1 spectral lajatang (unseen) (70, 9, D) a staff of conjuration (still there?) a ball python corpse (still there?) (70, 10, D) a water moccasin corpse (70, 36, D) a staff of earth (unseen) (70, 37, D) the +10 hand axe of the Disbelieving Gods {speed, rElec rC+} rC+: It protects you from cold. rElec: It insulates you from electricity. (unseen) (71, 8, D) a +0 buckler of positive energy (71, 10, D) an adder corpse (71, 16, D) a +2 halberd of venom (unseen) (71, 18, D) a +0 short sword a +0 robe a +0 buckler (71, 20, D) a +0 dagger a +0 robe a spriggan corpse (71, 26, D) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. (71, 27, D) an amulet of faith (71, 29, D) a +0 rapier a +0 robe a spriggan corpse (71, 42, D) a shapeshifter corpse (72, 8, D) a +0 long sword of holy wrath (still there?) a ball python corpse (still there?) (72, 9, D) a +5 ring of evasion an adder corpse (72, 16, D) a +0 spear a staff of conjuration a spriggan corpse (72, 17, D) a +0 dagger a +0 robe (72, 26, D) the +8 scale mail of the Falcon {rElec Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. (72, 27, D) a staff of alchemy (72, 31, D) a +0 spear (73, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (73, 16, D) a ring of see invisible (73, 17, D) a +2 longbow of draining (unseen) (73, 26, D) the ring "Joawuas" {Fly rPois rC- rN++ MP+11} [ring of poison resistance] rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. MP+11: It affects your magic capacity (+11). Fly: It grants you flight. (73, 27, D) a +3 ring mail of poison resistance (unseen) (73, 29, D) a +0 rapier a +0 robe a spriggan corpse (73, 36, D) a +1 ring mail of fire resistance (unseen) (73, 37, D) a ring of magical power (73, 40, D) an ugly thing corpse (74, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (75, 1, D) a +8 chain mail of ponderousness (unseen)