BlasphemerAmon the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour (still there?) +5 golden dragon scales (still there?) +5 shadow dragon scales (still there?) +5 storm dragon scales (still there?) +5 ice dragon scales (still there?) +5 fire dragon scales (still there?) a +5 plate armour (still there?) (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} (still there?) Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} (still there?) Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (still there?) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (still there?) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} (still there?) Loud: It is deafeningly noisy when blocking attacks. EV-5: It affects your evasion (-5). rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} (still there?) Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 4, D) a serpent talisman a blade talisman a maw talisman a beast talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. the +9 sword of Zonguldrok {reap} (still there?) the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (60, 18, D) a +0 dagger a +0 robe (61, 1, D) a jackal corpse (61, 16, D) the +5 scale mail of a Gauntlet {rCorr Str+2} Str+2: It affects your strength (+2). rCorr: It protects you from acid and corrosion. (unseen) (62, 2, D) a river rat corpse (62, 9, D) the +12 glaive "Jytaggeu" {pain, rCorr} (still there?) rCorr: It protects you from acid and corrosion. an adder corpse (still there?) (62, 16, D) a wand of iceblast (5) (62, 17, D) a dragon-blood talisman (63, 8, D) a +4 whip of draining (unseen) (63, 9, D) a +0 battleaxe (63, 16, D) a book of Beasts (63, 17, D) the +0 plate armour of Violets {rN+ Int-5 Slay+6 Stlth+} Int-5: It affects your intelligence (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. (unseen) (63, 20, D) a +0 arbalest (63, 21, D) a +1 broad axe of holy wrath (still there?) a +0 plate armour (still there?) a human corpse (still there?) (64, 16, D) a storm talisman (64, 17, D) a wand of paralysis (7) (64, 21, D) a +1 long sword (still there?) a +0 chain mail (still there?) a +0 tower shield (still there?) a human corpse (still there?) (67, 1, D) a +0 scythe of venom (still there?) a +0 robe (still there?) the human corpse of Sigmund (skeletalised by now) (still there?) (68, 1, D) a +3 dagger a +0 robe (69, 0, D) a +2 scale mail of cold resistance (unseen) (69, 4, D) a +0 dire flail a +0 robe a wand of light (9) the orc corpse of Blorkula the Orcula (skeletalised by now) (70, 9, D) a +1 long sword of electrocution (unseen) (71, 9, D) a +0 shortbow a centaur corpse (71, 10, D) a +0 arbalest (71, 11, D) a +0 arbalest (71, 12, D) a +0 shortbow (71, 16, D) a staff of alchemy (unseen) (71, 18, D) a +0 dagger a +0 robe (71, 19, D) a +0 hand axe a +0 chain mail an orc corpse (71, 27, D) a +3 plate armour of cold resistance an adder corpse (71, 31, D) an adder corpse (72, 9, D) a +0 arbalest (still there?) a +2 pair of boots of rampaging (still there?) a yaktaur corpse (still there?) (72, 16, D) a staff of air (72, 18, D) a +0 dagger an orc corpse (72, 19, D) a +0 dagger a +0 robe an orc corpse (72, 20, D) a +0 mace a +0 chain mail (72, 27, D) a staff of fire (unseen) (72, 31, D) a water moccasin corpse (73, 1, D) a +2 battleaxe of distortion (unseen) (73, 16, D) the +6 hand axe "Arbiter" {venom, Int+5 Dex-4 SInv} Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (unseen) (73, 17, D) a staff of earth (unseen) (73, 19, D) a +1 dagger of pain (still there?) a +0 robe (still there?) (73, 27, D) a ring of poison resistance