Dungeon Sprint DCSS version 0.33-a0-455-g5fac02aaea (webtiles) character file. Game seed: 13103549024903256317 0 BlasphemerAmon the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Nov 22, 2024. Slain by an adder (3 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:06 (23 turns). BlasphemerAmon the Grave Robber (Mummy Necromancer) Turns: 23, Time: 00:00:07 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation, faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of blinking Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 4 runed doors Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Unknown command. As you open the door, it creaks loudly! Found two runed doors. There is an open door to the Entrance Hall (Safe) here. Found a huge runed gate to the Metal Vault (Medium). You open the door. An adder comes into view. The adder hisses angrily. The adder barely misses you. x2 There is an open door to the Storerooms (Easy) here. You hit the adder but do no damage. The adder bites you. You miss the adder. The adder bites you. You closely miss the adder. The adder bites you. You closely miss the adder. The adder barely misses you. The adder bites you. You hit the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is moderately wounded. The adder barely misses you. You miss the adder. The adder is moderately wounded. The adder barely misses you. x2 You barely miss the adder. The adder is moderately wounded. The adder barely misses you. You closely miss the adder. The adder is moderately wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder closely misses you. You closely miss the adder. The adder is heavily wounded. The adder bites you. You die... ##########++ #........... + #......#..#. #####.##........... ......S@........... ##+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see an adder. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BlasphemerAmon the Mummy Necromancer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 23 | D | Slain by an adder Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_7, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, titanium_vault_2, iron_vault_4, final_vault] Action || total ---------------------------++------- Melee: Dagger || 11 Armour: Robe || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 23 | 23 | 0 | 0 | 0 | 1 | 23.0 | Dungeon | 23 | 23 | 0 | 0 | 0 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 23 daAuts