Dungeon Sprint DCSS version 0.33-a0-455-g5fac02aaea (webtiles) character file. Game seed: 3027618109067086191 0 BlasphemerAmon the Grave Robber (level 1, -1/13 HPs) Began as a Mummy Necromancer on Nov 22, 2024. Slain by a gnoll ... wielding a +0 club (7 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:05 (23 turns). BlasphemerAmon the Grave Robber (Mummy Necromancer) Turns: 23, Time: 00:00:06 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . a - +0 dagger rCold + . . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no teleportation, faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of blinking Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 2.6 Spellcasting + Level 4.0 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 76% N/A 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 38% 2d9 6% 2 Vampiric Draining Necr 19% 2d7 13% 3 Animate Dead Necr 19% N/A 38% 4 Curse of Agony Necr 19% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D 5 runed doors Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Found a runed door to the Entrance Hall (Safe). Unknown command. Unknown command. You open the door. Found two runed doors. There is an open door to the Entrance Hall (Safe) here. Found a huge runed gate to the Metal Vault (Medium). You open the door. A gnoll comes into view. It is wielding a +0 club. There is an open door to the Storerooms (Easy) here. Found a runed door to the Temple (Safe). The helpless gnoll fails to defend itself. You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club! Ouch! That really hurt! You barely miss the gnoll. The gnoll is heavily wounded. The gnoll completely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. Unknown command. You closely miss the gnoll. The gnoll is severely wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... ##########++ #+ #........... +. #......#..#. ######.##........... ......g@'........... ###+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | BlasphemerAmon the Mummy Necromancer began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 4 | D | Found a runed door to the Storerooms (Easy). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 4 | D | Found a huge runed gate to the Grid Vault (Hard). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 5 | D | Found a huge runed gate to the Metal Vault (Medium). 15 | D | Found a runed door to the Temple (Safe). 23 | D | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_8, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, titanium_vault_5, iron_vault_1, final_vault] Action || total ---------------------------++------- Melee: Dagger || 8 Stab: Sleeping || 1 Armour: Robe || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 23 | 23 | 0 | 0 | 0 | 1 | 23.0 | Dungeon | 23 | 23 | 0 | 0 | 0 | 1 | 23.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 23 daAuts