BlasphemerAmon the Dungeon (0, 20, D) a +0 orcbow a bullfrog skeleton (2, 4, D) 10 stones (5, 4, D) a +2 dagger (5, 8, D) a jackal skeleton a jackal skeleton (5, 17, D) a water moccasin skeleton (6, 4, D) a +2 quarterstaff a +2 trident (6, 9, D) a jackal skeleton (6, 11, D) a frilled lizard corpse (skeletalised by now) (6, 13, D) a bat corpse (skeletalised by now) (6, 14, D) a ball python corpse (skeletalised by now) (6, 21, D) a hound skeleton (7, 4, D) a +2 mace a +2 hand axe (8, 8, D) a +2 plate armour (unseen) (8, 9, D) a +0 quarterstaff of protection (unseen) (8, 10, D) a +1 mace of protection (8, 11, D) a +0 dagger of venom (8, 19, D) a quokka skeleton (9, 8, D) a +3 ring mail (unseen) (9, 9, D) a +2 heavy trident (unseen) (9, 11, D) a +1 heavy hand axe (16, 8, D) a black mamba skeleton (17, 19, D) a flux talisman (17, 20, D) a +0 pair of gloves a flux talisman (17, 21, D) a +4 quarterstaff of speed (17, 22, D) a +1 broad axe of freezing (unseen) (17, 23, D) the +2 rapier "Gaen" {freeze, ^Contam rF+++ rCorr} rF+++: It renders you almost immune to fire. ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. (unseen) (18, 19, D) a +3 plate armour a flux talisman (18, 20, D) a flux talisman (18, 22, D) a +2 heavy dire flail (unseen) (18, 23, D) a +2 halberd of protection (unseen) (23, 12, D) an elephant corpse (23, 14, D) a +0 spear a +0 robe (24, 13, D) a bog body corpse